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For the next version, i would like to insert a new subroutine in the tools.
This subroutine could writte event with templates.

Example :

I would like to create an event for increase stability the 1/1/1450 for each country in the europe continent.
You create a template like this :

Code:
event = {
	id = <id> 
	random = no
	country = <alleuropeen> 
	name = "Gift"
	desc = "Increase stability"
	date = { day = 1 month = 1 year = 1450 }
	action_a = {
		name = "stability+1" 
		command = { type = stability   value = 1 }

}

and the program writtes for you, every event for european country with a good id.
 
Hotfix :
-fix bug for the port in interior sea
-fix bug of saving in the map editor
 
New version : V 1.1

Code:
Fantasia Universalis Pack Version 1.1 :
	-Modding 
		Bug fixed :
		- The map "matteli_terre" have now no port in interior sea
		New feature :
		- Shields and flags for african style
		- 2 new map

	-Fantasia Universalis V 0.4.5
		New Feature :
		- Minimap
		- Number of province optimized (you can have now more than 10 pieces of land)
		- Distribution of the province for country and culture can be now equitable or random along a Poisson law distribution
		- Malus for the repetitive map

	-Map Editor V 0.1.42
		Bug fixed :
		- Problem with saving
		New Feature :
		- Create file for minimap
		- Algo more speed for ocean
 
Hot fix to dezipp in the installation's folder. Correct the problem when AI don't call his allies in war.
 
New version : V 1.2

Code:
Fantasia Universalis Pack Version 1.2 :
	-Modding 
		Bug fixed :

		New feature :
		- event : military school (gain leaders after 1600)
		- event : explorer

	-Fantasia Universalis V 0.5.9
		Bug fixed :
		- Capital letter for the names of the provinces
		- AI now call his alliance on war
		- NIP and ENG's tag are now unused (because they have specific random's event)
		- Now, countries (except europe's contries) knows only the province of his culture
		- Missing the last line in province.csv (perhaps cause of the bug in the end of 1400's)
		New Feature :
		- Income decrease
		- Now, you can add some event (see read.me in the modding\event\ folder)
		- no key to press after the game
 
New version V 1.2.1 :

I've fixed the bug which cause a CTD a the end of 1400's.
 
New version : V 1.2.2

-no random events for detecting the CTD of the end of 1400.


Test and report are welcome.

(if you can rule the game until 1500, tell me.)
 
My comp had a nervous break down and refused to work anymore. But that's all over, so finally I can get back to EU2. Just need to install everything again :( .
 
Nagel said:
My comp had a nervous break down and refused to work anymore. But that's all over, so finally I can get back to EU2. Just need to install everything again :( .

Nice to see you Nagel. :)
 
As you can see, i have made several version.
Now there is some event in the scenario. You can select it if you click on the event command.
Now, i try with Mosquitos to find a bug which appened in the second half of the 1400's. I think it's because of the random event of the vanilla which used in fantasia universalis so in the last version, i don't used it.

If you have time, you can try the last version and report if you can to play until 1550.
 
matteli said:
As you can see, i have made several version.
Now there is some event in the scenario. You can select it if you click on the event command.
Now, i try with Mosquitos to find a bug which appened in the second half of the 1400's. I think it's because of the random event of the vanilla which used in fantasia universalis so in the last version, i don't used it.

If you have time, you can try the last version and report if you can to play until 1550.
Will do so this weekend (I hope).
 
Last edited:
New version : 1.3

Code:
Fantasia Universalis Pack Version 1.3 :
	-Modding 
		Bug fixed :

		New feature :
		- event : start_reign (offer the possibility to gain a monarch as leader with risk for it to be captured or to be an administrator)
		- event : inheriting (offer the possibility to gain core whith a 100 year war's story)
		- Shields and flags for asian style
		- German's province language

	-Fantasia Universalis V 0.5.19
		Bug fixed :
		- Colons works now
		New Feature :
		- remore core for province for the same culture
		- Texts are now in the config's file for a gain of size
		- new command for editing event

Every tests and comments are welcome.

Thanks for every betatesteur.
 
Hey all, I've been looking forward to a mod like this for some time, and just my luck, the damn thing wont work :mad:

I read on page two that a similar error occured. Maybe the same, maybe not, I cant read French, but I get this...

-------------------------------------------------------------------------
Fantasia
--------
Class not registered
You need the following file to be installed on your machine. MSSTDFMT.DLL.
-------------------------------------------------------------------------

A reply said something about it working fine on XP, yet I'm using Windows XP. I've done a search, and I dont have that file anywhere on my computer. Will I have to download it from somewhere? If so, does it belong in C:\Windows\System32?

Thanks
 
Dauntless said:
Hey all, I've been looking forward to a mod like this for some time, and just my luck, the damn thing wont work :mad:

I read on page two that a similar error occured. Maybe the same, maybe not, I cant read French, but I get this...

-------------------------------------------------------------------------
Fantasia
--------
Class not registered
You need the following file to be installed on your machine. MSSTDFMT.DLL.
-------------------------------------------------------------------------

A reply said something about it working fine on XP, yet I'm using Windows XP. I've done a search, and I dont have that file anywhere on my computer. Will I have to download it from somewhere? If so, does it belong in C:\Windows\System32?

Thanks

You can download the file here.
Copy it in the "c:\windows\system32\" folder.
Open the DOS command (start, all program, accesory, command...) i don't know the term in english.
In the command box, write this command : "regsvr32 C:\WINDOWS\system32\MSSTDFMT.DLL" and execute it.
Relaunch your computer.
 
matteli said:
You can download the file here.
Copy it in the "c:\windows\system32\" folder.
Open the DOS command (start, all program, accesory, command...) i don't know the term in english.
In the command box, write this command : "regsvr32 C:\WINDOWS\system32\MSSTDFMT.DLL" and execute it.
Relaunch your computer.
I've got Windows ME and same problem as Dauntless. I've tried to do as you wrote but it doesn't work :( Command box says "wrong command or file name"
I don't know how it is in XP but in ME dll files are in windows\system not in system32 so MSSTDFMT.DLL should be placed in windows\system, am I right?
 
lesiu13_z said:
I've got Windows ME and same problem as Dauntless. I've tried to do as you wrote but it doesn't work :( Command box says "wrong command or file name"
I don't know how it is in XP but in ME dll files are in windows\system not in system32 so MSSTDFMT.DLL should be placed in windows\system, am I right?

Peharps, i don't know for ME. Sorry.
 
New version V 1.4

Code:
Fantasia Universalis Pack Version 1.4 :
	-Modding 
		Bug fixed :

		New feature :
		- 2 new maps
		- event : heretics
		- event : reform
		- event : add conquistador in explorer's event
		- event : vanilla randomevent (without some)		

	-Fantasia Universalis V 0.6.5
		Bug fixed :
		- problem with editing province
		- several bug for number of province and effect
		New Feature :
		- heretic's religion added (instead of orthodox)
		- new look for event and dialog 's window
		- europe's continent form the SERg now