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I guess it's about time for me to give this mod another try.
I really enjoyed it last time.

edit: By the way, is that version 1.4 even if it says 1.3 in the first post?

edit2: It seems like I'm having a little trouble with the download, when trying to unpack it it's empty and I get some error. :wacko:
 
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fudd_bopo said:
I guess it's about time for me to give this mod another try.
I really enjoyed it last time.

edit: By the way, is that version 1.4 even if it says 1.3 in the first post?

edit2: It seems like I'm having a little trouble with the download, when trying to unpack it it's empty and I get some error. :wacko:

I use IZArc to zip this file.
There is no hotfix.
 
New version : 1.5

Code:
Fantasia Universalis Pack Version 1.5 :
	-Modding 
		New feature :
		- it's now more easy to have explorer or conquistador
		Bug fixed :
		- bad reference for text corrected
		- Infla now decrease with 1 instead of 0,5 because 0,5 doesn't work in start_reign's event
		- Protestant reform now works
		- Better description in inheriting event
		- every piece of map have now same gray

	-Fantasia Universalis V 0.6.x
		Bug fixed :
		- AI now colonize
		- No name for ocean
		- Cot are now better repartition on continent
		- other
		New Feature :
		- The 24 biggest country in Europe are now visible in the choose country's config.
		- Now only europe's country are selectable

	-Map Editor V 0.1.x
		Bug fixed :
		- Problem with path of this tool
		- Command for drawing shading's map now doesn't create difference of gray in differents maps.

Warning : New install's instruction. It's now easier.
 
matteli said:
New version : 1.5
Warning : New install's instruction. It's now easier.
You took your time. :D :p I downloaded the previous version last weekend, but as I saw a new version I immediately downloaded that one. I was thinking of posting but I figured the project been written off seeing it on page four and the last post being 3 months ago :eek: . Good thing it isn't :) . I'll be having some spare time the next couple of weeks. I especially like the map editor it has and it'll be the first thing I will try out :D . Unfortunately it'll have to wait for the weekend :( . since I doubt the boss would like me doing this in his time (I wonder why :confused: ).
 
Nagel said:
You took your time. :D :p I downloaded the previous version last weekend, but as I saw a new version I immediately downloaded that one. I was thinking of posting but I figured the project been written off seeing it on page four and the last post being 3 months ago :eek: . Good thing it isn't :) . I'll be having some spare time the next couple of weeks. I especially like the map editor it has and it'll be the first thing I will try out :D . Unfortunately it'll have to wait for the weekend :( . since I doubt the boss would like me doing this in his time (I wonder why :confused: ).

Hi Nagel. The last 2 months, i moved from Lille to Nantes and i had a daughter. So the project was sleeping. Now, i don't have the time i had before summer but i have some.

The map editor allows you to edit a piece of map (there are already 10 differents piece of map). I do a tuto (link in the 1st post).
Now i work on events. I have programming a routine who duplicated event for every nation. So i work on template of event.
 
matteli when I run the mod all it did was take the map of Eu2 and randmoly change around which provs were sea zones and which werent didnt make a new map at all.

Matteli may I have your ICQ pls so I can ask questions about mode easier.
 
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Okay turns out the first time I run fantasia i mustve did soemthing that caused it to stop.

But now it reach 48/48 and says run time error 53 fiel not found I do not know if fatal.

EDIT

yup fatal nothing is actually being made in the fantasia_1/maps folder, so when i run the mod I get the vanilla map with every all eefed up somethings very veyr wrong.

EDIT2:

K now its saying that: error: nb de bit par pixel non conforme pour l'image C:\Programs Files\Fantasia Universalis\temp\shading.bmp

Run time error 261 cant load or unload object.

Rechecking thread ot see if it has been dealt with.
 
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there is a problem with recent graphic card. If card can't work on 8 bit depth color, it doesn't work. I think, i will resolve this in next version.
 
whhhhaaaaaat! I have a X850XT, your telling me having a new graphics card prevents a map from being made?
 
Sid Meier said:
whhhhaaaaaat! I have a X850XT, your telling me having a new graphics card prevents a map from being made?

yes, i'm a programmer of sunday and the compatibility with all material isn't my priority BUT i think the next version will good.
It arrives in few days. Perhaps, you will can test it and tell me if it works.
 
*grumbles* it better.

Whats your ICQ so you can send me some sample maps.
 
Sid Meier said:
*grumbles* it better.

Whats your ICQ so you can send me some sample maps.

i don't have ICQ. I have MSN. :eek:o

here you can download my last scenario. Decompress it in the EU2's installation folder and launch the icon "water_world.bat" in the water_world's folder.
Don't forget to leave EU2 before shut down your computer.
 
yes and its interesting.
 
I tested this first time today. It took 30 minutes to build the map, and I've had a fun session playing now.

If I'm going to mention anything it could be that the continents seems rather... massive. This means there are a lot of inland provinces. Is there any way to get e.g. some fjords in there?
 
Havard said:
I tested this first time today. It took 30 minutes to build the map, and I've had a fun session playing now.

If I'm going to mention anything it could be that the continents seems rather... massive. This means there are a lot of inland provinces. Is there any way to get e.g. some fjords in there?

In the pack, there is a map editor which used for editing piece of map for fantasia universalis. So, it's possible to make piece of map with island ...
 
New version : V.1.6

Code:
Fantasia Universalis Pack Version 1.6 :
	-Modding 
		New feature :
		- event explorer : it's now more easy to have explorer and movement of explorer depend on the naval's technology
		- event start-reign : Now you can try to make rebellion in a neighbour country. Every result of the action depend now of the hability of the monarch.
		- event anarchy : when stab is at -3, the country can fail in anarchy
		- event limitation_bb
		- shields for american style
		- new shield for europe
		- new event : anarchy, badboy limitation
		- rework random event
		- english's and swedish's game language
		- 5 new maps

		Bug fixed :
		- bad reference for text corrected
		- shield for african fixed
		- perhaps now compatible with new graphics cards ???

	-Fantasia Universalis V 0.9.17
		Bug fixed :
		- little bug with a command for event
		New Feature :
		- Each country has now his description in the scenario's screen (nb of province, MP, taxe value ...)
		
	-Map Editor V 0.9.7
		Bug fixed :
		- minor bug

It may be the last version because i want to program something more ambitious in few month