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TheButterflyComposer

The Dark Lord Kelebek
57 Badges
Mar 4, 2016
9.895
26.682
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron 4: Arms Against Tyranny
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: The Republic
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Darkest Hour
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
What can I say? It is a rouge-like game with extremely dice roll chances of getting out alive, and the developers themselves were bewildered when anyone got attached to the crew characters.

I'd say settle in, but don't get too attached to any of these poor, unfortunate souls.

FTL Attempt 1 : The Kestrel A

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For those who don't know, the game FTL is designed to simulate being a sociopathic and deeply incompetent starship captain, with a rag tag crew of idiots, desperately trying to reach the Federation before the Rebel Fleet shows up and kills everyone.

Along the way, we will commit space crimes.

My starter crew is three men, Swampsby, Biggy Blue, and Ken. You can customise the names, race, gender and etc of crewmembers, but I don't want to get too attached, so these three chaps it is! If I get really good or unlock a mega ship, or something, Star Trek characters will no doubt show up at some point...

I warp out of the start location and immediately run into a ship that's experiencing serious problems. I send over my men to help, of course, and watch Ken burn to death. Oops. We didn't even get any reward for saving the other ship, possibly because it exploded.

Down to two men on the first segment of sector 1, I feel the run is already probably fucked, but I press on because I will take my punishment like a man. Or a disembodied mind controlling space construct, I suppose.

It turns out Ken was holding us back, because Swampsby and Biggy Blue immedaitly become a lot more effective at their jobs of being a pilot and engineer. For those that haven't played the game, that means the chances of the ship dodging incoming attacks or objects gets much higher.

This is good.

We also, after managing to trap and asphyxiate a pirate crew to death by shooting out their engines and their oxygen production (watching them panic and slowly die of no air on the sensors), it turns out they'd stowed away a captive slave who's still alive. Must have been an air-proof locker with its own supply, I guess? Whatever, they're part of the crew now! They're part of a race of robotic engineer types, so I put them/it on the shields, and start calling them Madge. Because that is their name, apparently.

Things are looking up. We made it to the end of the first sector, have three quests to get to in the next bit of the map, and only mildly bumped the ship through an asteroid field.

However, when we get to sector 2, everything goes a bit wrong. Pirates teleport onto the ship, knock out our air supply (I guess they feel like playing dangerously), and start a mammouth firefight in the med bay. They're tougher and better at fighting than my crew is, but we're being healed every second we're in the med bay.

So they all die together when the oxygen runs out, and I'm left trapped alone on a derelict ship, unable to do anything.

So far...I'm enjoying the game. Not entirely sure I'm playing it right though.​
 
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Took me a second to realize that this wasn't an Among Us game...
 
There's a...possible secret about the game that's pretty useful. It's not meant to be a secret, but many of us found it so. Would you like to be spoiled if you don't know, and eliminate some unintentional difficulty?
 
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Took me a second to realize that this wasn't an Among Us game...

The sad thing is no one is deliberately trying to get everyone killed...

There's a...possible secret about the game that's pretty useful. It's not meant to be a secret, but many of us found it so. Would you like to be spoiled if you don't know, and eliminate some unintentional difficulty?

Why not?
 
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You’re preparing for the Stellaris version of the adventures of the Ned family?

This was amusing. However, it feels like it might belong in the Stellaris AAR forums… although a planning thread should be here, I guess.
 
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You’re preparing for the Stellaris version of the adventures of the Ned family?

This was amusing. However, it feels like it might belong in the Stellaris AAR forums… although a planning thread should be here, I guess.

It can be that as well. Looks like EUIV is a no go.

Yeah, the second Kestral has possibly even worse luck, but better skills. Don't know whether that makes it better or worse.
 
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