• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
I did try without threaded optimzation, it did not help.
My symptoms, early drivers = crash without error
280.26 drivers = crash with error 8
beta 285 drivers = crash with error 7
 
Darn, this is again gathered from some forums research on the interwebs because I really can't think of any explanation other than a major driver issue but:
In Nvidia Control Panel>3D Settings>Manage 3D Settings>Program Settings
Select your program from the list or add it, if not in the list yet, and in "Power management mode" change it to "Prefer maximum performance". It appears that have solved a similar error on some other openGL application. Have you tried this yet?
Also are you sure you are not having some overheating problem with your card? A broken fan or loads of dust?
 
Darn, this is again gathered from some forums research on the interwebs because I really can't think of any explanation other than a major driver issue but:
In Nvidia Control Panel>3D Settings>Manage 3D Settings>Program Settings
Select your program from the list or add it, if not in the list yet, and in "Power management mode" change it to "Prefer maximum performance". It appears that have solved a similar error on some other openGL application. Have you tried this yet?
Also are you sure you are not having some overheating problem with your card? A broken fan or loads of dust?

In 6 hours or so I'll be home, and I will try the optimization part, and this power management part. I totally forgot about the first one, but now at least I have a couple of options to try. Thanks for the suggestions!
 
I have just tried the power management setting for cities in motion.exe in nvidia settings, which is where i also tried threaded optimization earlier, but it had no effect.
I am certain that it is not an overheating issue as I run far more memory and graphics intensive software with no problem, fan is functioning correctly and it's clean as it is brand new.
 
Hello,

I have the same problem and I'm waiting for help since I have buyed the game in may 2011. I have posted this problem in this forum on 10.06.11 ( Thread: Cities in Motion crashing - please post here #203 ...). I have posted this problem to the nvidia support too. Nvidia says that is a problem from the game developer and paradox says that is a problem from nvidia ... It is very frustrating that no one can fix the problem ... :-(

My game "Cities In Motion" crashed very often when i'm in building mode - for example building bus stops. After the crash, the game must be restarted. This is very frustrating.

The following error message I received sometimes:
The NVIDIA OpenGL driver lost connection with the display driver and is unable to continue. The application must close. Please visit http://www.nvidia.vom/page/support.html for help. Error code: 8

THE FOLLOWING IS A STATEMENT FROM INVIDIA:
As the error happens only with this game the issue seems to be with the game itself. Other games are able to use the OpenGL interface whereas this particular game is not able to do. As you have already re installed the game and also the NVIDIA drivers, the issue is not due to the installation errors. We see that the other games are working well and so the issue is not pertaining to NVIDIA graphic card or its drivers.

Please wait for the game developers for troubleshooting on the issue and hope they could fix the issue. I apologize for any inconvenience.

My PC:
Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz 3.60 GHz 8,00 GB RAM Windows 7 - 64 Bit-System Grafikcard GeForce GTX 570

Please do not write who is to blame - It's time to fix the problem and help us to play the game. Thank you.

Guido
 
I think this should be done to your GTX580. Not Paradox or CO is responsible for a bad OpenGL driver. (I think I saw one more person having this issue: he's got a GTX5 series too... Older GTX's seems not to suffer from this problem. (I tried it few days ago with this PC: MA770T, X6 1090T, 2*4G's of RAM, Gigabyte GTX460SE, W7 Pro x64...) So, the game seems to be OK for nVidia cards except Fermi.
 
I think this should be done to your GTX580. Not Paradox or CO is responsible for a bad OpenGL driver. (I think I saw one more person having this issue: he's got a GTX5 series too... Older GTX's seems not to suffer from this problem. (I tried it few days ago with this PC: MA770T, X6 1090T, 2*4G's of RAM, Gigabyte GTX460SE, W7 Pro x64...) So, the game seems to be OK for nVidia cards except Fermi.

Yeah. I don't blame anyone for it tbh. I know this shit can happen. Just wondered if they wanted a good reputation ;)
 
You should try with another GTX series card if you can. You have to find out what causes the problem. If the game runs OK with another series GeForce on your PC, you can tell it to nVidia that their GTS5 series OpenGL support is bullshit. If this doesn't help, you can try with a Radeon and see what's happening. If it's OK with Radeon, the problem's roots are in nVidia's drivers...
 
You should try with another GTX series card if you can. You have to find out what causes the problem. If the game runs OK with another series GeForce on your PC, you can tell it to nVidia that their GTS5 series OpenGL support is bullshit. If this doesn't help, you can try with a Radeon and see what's happening. If it's OK with Radeon, the problem's roots are in nVidia's drivers...

Unfortunately, I'm not one of those people that has a ton of spare parts around. Else I would have tried it :) But thanks for the advice!
 
We have been looking into this issue, but unfortunately have been unable to reproduce a similar behaviour on our GTX5 series cards. At this point I'm very sorry to say that there's not much we can do to help with the NVidia OpenGL drivers.