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Feasibly impossible to build bigger ships with bigger capacitors and structural integrity (Leviathans) and yet at the same time not actually develop anything new. It just doesn't work like that. Plus since PsiTech shot out of no where where did that come from? No where.

If you think a few interface and strategy changes are worth 50 then by all means, but I was looking forward to this for identifying with the races themselves (the Leviathans barely do) and also for advancing on things, and even the game magazines said it'd have a 4th level so that's a huge rumor they barely tried to quash.

You're jumping to conclusions. No where does it state that Leviathans need a new drive system to function, As the description for anti-matter says

The pinnacle of reactor technology, using Antimatter for 100% efficiency in matter to energy conversion

So in lore, is there any reason to waste funds, effort and time on something that is already more than adequate?

Also, in lore the development of Leviathans was a reaction to the Human-Zuul war and the Human-Hiver/Tarka war. So it did advance on things, on many things such as Diplomacy, Empire Building (the inclusion of Governments, Provinces etc) and Combat (Admirals and Fleets)

It was clear that Kerberos didn't have a concentrated advertising campaign for SotS 2, so it would have been a waste of time and money to try and tackle misinformation about the game. Gaming magazines tend to include wrong information anyway, it's a bad source to get info for any game.

Now, this is getting off topic, this thread is for pictures and gameplay discussion about Leviathans, there's plenty of other complaint threads where you can air your thoughts.
 
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You're jumping to conclusions. No where does it state that Leviathans need a new drive system to function, As the description for anti-matter says



So in lore, is there any reason to waste funds, effort and time on something that is already more than adequate?

Also, in lore the development of Leviathans was a reaction to the Human-Zuul war and the Human-Hiver/Tarka war. So it did advance on things, on many things such as Diplomacy, Empire Building (the inclusion of Governments, Provinces etc) and Combat (Admirals and Fleets)

It was clear that Kerberos didn't have a concentrated advertising campaign for SotS 2, so it would have been a waste of time and money to try and tackle misinformation about the game. Gaming magazines tend to include wrong information anyway, it's a bad source to get info for any game.

Now, this is getting off topic, this thread is for pictures and gameply discussion about Leviathans, there's plenty of other complaint threads where you can air your thoughts.

You misunderstand me. The bigger ships without bigger anti-matter makes no sense, and worse, the bigger ships but without different weapons and technologies to facilitate their construction? It doesn't work that way.

Ever wonder why we don't have kilometer long craft? Because while we CAN power them, it would require a considerable amount of their entire size to fill it with numerous reactors, and the same goes for the Leviathans. With AM reactors you'd need to throw a ton on there. But look at if you like, the Liir Leviathan doesn't even use the anti-matter color it uses something entirely different looking.

My point is that the advancement of structural integrity DEMANDS new technologies to facilitate it and that demands a REASON to make bigger ships. Else you'd just you know... make shields appear on dread noughts and be done with it.

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Uh... you can't say that because they didn't focus on marketing that it wasn't their fault. Especially since they did focus on marketing for certain places.
 
You misunderstand me. The bigger ships without bigger anti-matter makes no sense, and worse, the bigger ships but without different weapons and technologies to facilitate their construction? It doesn't work that way.

Ever wonder why we don't have kilometer long craft? Because while we CAN power them, it would require a considerable amount of their entire size to fill it with numerous reactors, and the same goes for the Leviathans. With AM reactors you'd need to throw a ton on there. But look at if you like, the Liir Leviathan doesn't even use the anti-matter color it uses something entirely different looking.

My point is that the advancement of structural integrity DEMANDS new technologies to facilitate it and that demands a REASON to make bigger ships. Else you'd just you know... make shields appear on dread noughts and be done with it.

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Uh... you can't say that because they didn't focus on marketing that it wasn't their fault. Especially since they did focus on marketing for certain places.

Right, real life does not equate with in-game reality. If the humans or whoever can build a Leviathan that is bristling with guns, why shouldn't they? They have the space and they have the technology. There is reason to why they cannot build a Leviathan, especially as for all intents and purposes Anti-Matter can quite comfortably power a Leviathan. There is nothing stating to the contrary, and would an alternate power source be any better?

Whose to say the reactors are really that big? Leviathans are gargantuan creations. I think we should take that into account.
 
Right, real life does not equate with in-game reality. If the humans or whoever can build a Leviathan that is bristling with guns, why shouldn't they? They have the space and they have the technology. There is reason to why they cannot build a Leviathan, especially as for all intents and purposes Anti-Matter can quite comfortably power a Leviathan. There is nothing stating to the contrary, and would an alternate power source be any better?

Whose to say the reactors are really that big? Leviathans are gargantuan creations. I think we should take that into account.

To look at the realism... just look at an Imperial Star Destroyer, their matter annihilation reactor takes up 25% of the damn ship and that probably makes more than the anti-matter generator in this game since they've depicted antimatter improperly (and without even particle accelerators or magnetic containment shields around it).

Realism is a key factor in game design, it's part of the immersion attempt, though this has no campaign so how immersive it wants to be is beyond me, but the point remains.

The reactors would need to be quite large especially for a 660 ft ship.
 
To look at the realism... just look at an Imperial Star Destroyer, their matter annihilation reactor takes up 25% of the damn ship and that probably makes more than the anti-matter generator in this game since they've depicted antimatter improperly (and without even particle accelerators or magnetic containment shields around it).

Realism is a key factor in game design, it's part of the immersion attempt, though this has no campaign so how immersive it wants to be is beyond me, but the point remains.

The reactors would need to be quite large especially for a 660 ft ship.

Right, I think it's time to repeat this; too much realism in a game does not equal fun. This is a sci-fi 4x strategy game, not a space simulator. So little details like this don't really affect gameplay, unless you've got such a massive problem that it ruins your gaming experience, in which case take it up with the devs. Kerberos has got their own style and I think it works rather well, we can debate all day that Leviathans need an alternate power source but at the end of the day

Ok, we ourselves don't even know how anti-matter is depicted so how can you say it's depicted wrongly?
 
Right, I think it's time to repeat this; too much realism in a game does not equal fun. This is a sci-fi 4x strategy game, not a space simulator. So little details like this don't really affect gameplay, unless you've got such a massive problem that it ruins your gaming experience, in which case take it up with the devs. Kerberos has got their own style and I think it works rather well, we can debate all day that Leviathans need an alternate power source but at the end of the day

Ok, we ourselves don't even know how anti-matter is depicted so how can you say it's depicted wrongly?

Easily, by what it's powering, by appearance, by the fact everyone seems to have it, and by the fact there are no particle accelerators anywhere on ships to continually create it).

And before you say it, I assure you that they'd be pretty obvious.

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As I said, realism is still pretty important to all games, and these "tiny things" are the things that people don't notice when they are there but DO when they aren't. They are important.
 
Easily, by what it's powering, by appearance, by the fact everyone seems to have it, and by the fact there are no particle accelerators anywhere on ships to continually create it).

And before you say it, I assure you that they'd be pretty obvious.

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As I said, realism is still pretty important to all games, and these "tiny things" are the things that people don't notice when they are there but DO when they aren't. They are important.

I agree that details are important, but are they that important that gameplay should be sacrificed for it? Also, I forgot to add the a lot of things in Star Wars is inaccurate, so using that as an example is moot, especially since it's fiction.

Since you didn't answer this I'll ask again, we ourselves don't even know how anti-matter is depicted so how can you say it's depicted wrongly? As far as I know, everything regarding anti-matter regarding it power uses is just simply concepts. Tell me if I'm wrong.

Also what do you mean "by the fact everyone seems to have it" ?
 
You'd be surprised to learn that some people have done some serious research into the Star Wars tech and most of it has been accepted as feasible and the physics were analyzed for it. It's a lot more developed than this for sure, especially with the huge amount of years that one has over the others. In any case, the schematics for the ships were always done by real schematic designers and so they did do a lot of research into building.

Uh... we've made antimatter, the problem is making enough of it and containing it. That requires particle accelerators just to start with. HUGE ones (which could be shrunk... and I thought the node drives were the Human particle accelerators at first until I learned they were engines).

Every race has access to antimatter that in itself gives an indication of how it isn't being represented correctly. That just... couldn't happen, it's not possible.
 
You'd be surprised to learn that some people have done some serious research into the Star Wars tech and most of it has been accepted as feasible and the physics were analyzed for it. It's a lot more developed than this for sure, especially with the huge amount of years that one has over the others. In any case, the schematics for the ships were always done by real schematic designers and so they did do a lot of research into building.

we've made antimatter, the problem is making enough of it and containing it. That requires particle accelerators just to start with. HUGE ones (which could be shrunk... and I thought the node drives were the Human particle accelerators at first until I learned they were engines).

Every race has access to antimatter that in itself gives an indication of how it isn't being represented correctly. That just... couldn't happen, it's not possible.

Ah, you learn something new everyday it seems.

Though alot of the research done into Star Wars tech is really just theory, there's no guarantee that it's actually realistic, on paper, yes, in reality, that's another matter.
 
Remember that a "theory" is just well researched information and possibilities.

An "opinion" is the same, as is a fact.

So... yeah.

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Anyway, I can't stand the ugliness of the Zuul, can you go post pictures of their Suul-ka ships?
 
Something tells me you gentlemen (the ones debating the reality of anti-matter and efficient powering of Leviathans) aren't getting laid. :cool:

... Why would that matter... and how would I not be able to have a wife if I discussed such things? Plus... "laid" would mean you're not even married yet because you don't have sex just to have sex... that's not the point of women and that term flies out the door when you're... mature.
 
Ignoring the obtuse poster above, here's another picture!

Click!

... Why would that matter... and how would I not be able to have a wife if I discussed such things? Plus... "laid" would mean you're not even married yet because you don't have sex just to have sex... that's not the point of women and that term flies out the door when you're... mature.

Well said.
 
Ignoring the obtuse poster above, here's another picture!

Click!



Well said.

Can you get a Suul-ka picture gallery please?

I WANT to like the Zuul but they are so ugly in terms of ships and I suck at getting slaves (plus there's not many slave tech or torture techs so I don't feel I'm really doing all that much or its worth it) but I DO WANT to see the Suul-ka... I just can't stomache to do it myself.

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P.S. It's weird seeing the SolForce use beam weapons... they seem to be based on ballistics mostly... and it makes me feel less special when everyone is using the beam weapons I only ever go towards...