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One thing that I noticed in the AAR was the new way producition is handled in the game. What is the deal with the building stuff in "series" and in "parallel." I understand what they mean, but not sure how this works in the game. Can someone elaborate?!
 
Hakkapeliitta said:
The only thing that annoyed me a little was that even though the (spanish)republicans won with french help they were still couped by the communists. As far as I know, the communist "coup" only happened in the real life because the republicans were pretty much abandoned by western governments and thus were relying too much on soviet help.

It just goes to show that fixed "historical events" are usually a bad idea, leading to pretty counter-intuitive results when the timeline of the game has deviated enough from the real world timeline. Hopefully the fixed events in HoI2 have been kept to an absolute minimum.

Cheers!

I don't know - from what I've read, it seems that the communists might have taken power anyway. Those supporting some sort of democratic republic were a tiny minority, and the only viable opposition to the communists (the anarchists) were too disorganized and leaderless to really form a viable government.

There have been arguments about it, but my own personal feeling is that if neither the fascists nor the communists had taken over, Spain would have Balkanized, splitting up into three or four sovereign, squabbling nations.

But I agree that the event probably needs some more triggers.

More worrisome to me is the fact that France was able to directly intervene in the SCW without a response from Germany and Italy. Yes, I'm aware that you could intervene with impunity in HoI1. I know he took a BB hit, and that's a step in the right direction, but direct intervention in the SCW by one of the majors should have a real chance of triggering WWII. Grosshaus didn't seem worried about that possibility.

IRL, tensions between the European majors were very high all throughout the SCW. WWII almost broke out a few times anyway. Direct intervention should be a drastic step that would cause chaos throughout Europe, not merely finger-wagging from the League of Nations. He said that intervention hurt his reputation roughly the same that Ethiopia hurt Italy's reputation. Well, sad to say, but Europe (and the rest of the world) cared a lot more about Spain than it did about Ethiopia.

He did add the disclaimer that he wasn't playing the final game version, but I really hope that the diplomatic tension that the SCW caused is better-modelled.

I just had to add this gripe - I've been feeling like a ruthless fanboy with all the praise I've been giving the game lately. :D
 
Terminatrix said:
One thing that I noticed in the AAR was the new way producition is handled in the game. What is the deal with the building stuff in "series" and in "parallel." I understand what they mean, but not sure how this works in the game. Can someone elaborate?!

Building in parallel works like in HoI. Building in series means they get created one after the other, but you get a discount on every batch after the first to represent the increase in efficiency as factories specialize in building that thing. This is the "tooling" discount he mentions in the AAR.
 
An Interesting AAR, too bad the spaniards went communist on you though.. How many divisions did you keep in Africa and your other colonies? Would they have been any help if you had shipped them back to Europe?

Nice fleet action, and overall a good AAR :)
 
A common tactic (at least for me) in hoi1 was to send some of my un its as expeditionary forces and then "assist" with some attack orders. couldn't he have sent some french units to rep. Spain? is this possible?
 
Very nice AAR, especially regarding the new Diplomacy System and the AI.
 
Very nice AAr, thanks.
What happened in China, you commented about a clash between Japan and Soviet troops but after that you didnt mention that again.How did that go?
 
Usually_Insane said:
A common tactic (at least for me) in hoi1 was to send some of my un its as expeditionary forces and then "assist" with some attack orders. couldn't he have sent some french units to rep. Spain? is this possible?

That's what he did? He had three corps standing by in the south of France, and when the war looked bleak for the Rep's he intervened with force of arms.

EDIT: Did you mean expeditionary forces as in giving Rep Spain control over certain units, to avoid a BB hit?
 
Dakk said:
That's what he did? He had three corps standing by in the south of France, and when the war looked bleak for the Rep's he intervened with force of arms.

EDIT: Did you mean expeditionary forces as in giving Rep Spain control over certain units, to avoid a BB hit?

Well the main reason to send expeditionary forces is to avoid going to war but at the same time send troops to help your friend. I think that would have been a much better choice because he would have remained in the alliance, gotten blueprints from the uk to speed up research, and avoided that nasty hit in relations with other countries so he could pull off better trade agreements. And eye-switcher, i believe he was doing a bit of a roleplay there as the border clash on lake chasan was handled by an event (at least it was in HOI 1).
 
I share Zhouvas concern that in fighting Fascism that France became Fascist itself.

There should be a severe VP penalty for alliances which move away from their core values.

ie: Fascist GB + Cwth and Fascist Fr defeat Fascist Germany and Italy. Result: Soviet Victory due to negative multiplier on Allies totals.

ie: Democratic Germany manages to stall out the allies, and evade into truces etc while fighting the Soviet Union into the dust. Result: Allied Victory due to negative multiplier on German VPs.

ie: Fascist SU steam rolls Western Europe. Result: Allied Victory due to negative multiplier on Soviet VPs.

* * *

There's no point in fighting a world spanning ideological war only in order to inflict the values you oppose on your conquests.

A fascistic France in the late 1930s is very (historically) reasonable. It might even save France from German invasion if done with sufficient skill. But is that France really worth saving for the Allied cause?
 
wolf52 said:
Well the main reason to send expeditionary forces is to avoid going to war but at the same time send troops to help your friend. I think that would have been a much better choice because he would have remained in the alliance, gotten blueprints from the uk to speed up research, and avoided that nasty hit in relations with other countries so he could pull off better trade agreements.

Though having another nation sending regular army-divisions, even as 'expeditionary' ones, would probably be casus belli for declaring war for the one that has to fight them. As opposed to leand-lease or volunteers.

But within the framework of HOI I agree, it would probably have been much better for France as a nation to not be expunged from the alliance and stuck with bad trade-deals. But it was roleplay, gotta respect that. :)
 
Cool, today I could see the screenies first time, yesterday not.

Playing France is a real challenge. Next time do better !!!! :D
 
Dakk said:
EDIT: Did you mean expeditionary forces as in giving Rep Spain control over certain units, to avoid a BB hit?

yeah, that's what I meant.
Also, how did he get the african provinces? did he use the diplomatic screen? in the AAR he negotiated for the provinces while they still were in Nat. Spains hands, was that roleplay or can you really do that in the game?

still love the AAR thought, gooooo Grosshaus!
 
Thanks for all the praise, warms my heart:)

I'll try to answer some questions now, some are basically the same ones and there are lots of them. Hopefully you'll find answers nevertheless.

beef3 said:
Were the German forces that took Grenoble part of a German expeditionary force sent to aid Italy, or did they just march through Italy on their way to the southern flank?

They were under German control.

G'Kar said:
He was allied to them, wasn't he? Giving national provinces back to your allies after an annexation was an automatic process in HoI 1 already, IIRC. The takeover of North Africa was probably per event, but that's just a guess.

Not an event. The provinces in Africa weren't national provinces of either Spain so as I held them upon annexation they became mine.

czolgosz said:
I have to say, I was impressed with the German AI waiting until the weather was favorable before launching their assault on France. The HoI1 AI almost always attacked in the winter.

I was just as impressed, although at times bit dissappointed as well as sitzkrieg is boring.

AlexanderG said:
Cool. But kind of worrying.
It seems that almost 4 years of preperation and it still isnt enough to stop the Germans.
Balance of forces is still tilted quite unfavourable against the French, probably to make it more fun for a Non-France human player.

Well, France fell in few weeks in reality. Being able to hold Germans, and Italians, for 6 months actually would indicate that the game has been made quite favourable against Germans.

czolgosz said:
Well, there was a lot of resources that might have been better employed had his main priority been to stop the Germans. He was role-playing a little bit - intervening in the Spanish Civil War, building up his navy, etc. He might have built only infantry and fortifications and created a different outcome, but what's the fun in that?

True. Spain was actually a complete waste, so was the navy buildup. Had I known Japan would stall in China and UK keep her fleet in home waters I could have skipped that part altogether. Note that an important part of the navy "cost" was from research being directed towards navy research. Especially the destroyer thing in the start was definedly not wise, as commented here I ignored the historical year and it took ages.

Deadghaidh said:
Is there any way to keep playing as the Free____ if you have units and overseas territory? Or do the 'Free" forces just get added to your allies forces?

Also, could you have avoided the fallout from smiting Nationalist Spain if you'd used the colonies you were given to create a puppet state in Morroco?

You continue as Free France after Vichy, I just didn't want to as Johan said he would release a finished AAR. Besides, it's not like Free France is all that fun with only the colonies left.

Come to think of it that Moroccon thingie would have been pretty wise. But then the map of Africa wouldn't be as pretty and blue

Ex Mudder said:
I'd also like to hear more about the DP sliders and events - I wasn't sure from your AAR which were a result of your manually manipulating the sliders, and which were from events.

A choice made for artistic impression:) All in all the events and sliders are now really intertwined, they sort of penalize one for trying to do something really stupid. Most of the political turmoil was actually caused because of my turning away from traditional French politics. The becoming semi-fascist thingie does have dire consequences, I kept having dissent because of that.

Hakkapeliitta said:
The only thing that annoyed me a little was that even though the (spanish)republicans won with french help they were still couped by the communists. As far as I know, the communist "coup" only happened in the real life because the republicans were pretty much abandoned by western governments and thus were relying too much on soviet help.

Yeah, it struck me as wrong and I bitched&whined about it. Then I was given a through history lesson by the betas and devs who know more about SCW telling why that was working as designed. But there are ways around it if one playes his cards right, didn't know it then though.

czolgosz said:
More worrisome to me is the fact that France was able to directly intervene in the SCW without a response from Germany and Italy. Yes, I'm aware that you could intervene with impunity in HoI1. I know he took a BB hit, and that's a step in the right direction, but direct intervention in the SCW by one of the majors should have a real chance of triggering WWII. Grosshaus didn't seem worried about that possibility.

I did worry about that, because of keeping large garrisons in Italian and German borders I could only contribute with those few armies in Spain. With my full might, especially all mountaineers and armor, it would have been over much sooner.

Stingray said:
An Interesting AAR, too bad the spaniards went communist on you though.. How many divisions did you keep in Africa and your other colonies? Would they have been any help if you had shipped them back to Europe?

Not much, two infantry in Indochina and 3 in Africa plus 4 cavalry in Africa. Might have made a difference in containing the breach in Italy perhaps. But eventually I was quite doomed, the German tank buildup was actually only starting quite late in the game as a patch enabling that was made.

Usually_Insane said:
A common tactic (at least for me) in hoi1 was to send some of my un its as expeditionary forces and then "assist" with some attack orders. couldn't he have sent some french units to rep. Spain? is this possible?

Not possible anymore.

eye-switcher said:
What happened in China, you commented about a clash between Japan and Soviet troops but after that you didnt mention that again.How did that go?

Dunno really. Got more interesting things to focus on and didn't pay much attention there anymore. No wars though.
 
Very nice piece of work. Clearly a French commander is going to have his work cut out, which is reassuring. All to often whatever country is managed by a player becomes too powerful. A 6 1/2 month delay is a considerable feat but not a ridiculous one.
 
Like Rey said, also great job for on your first AAR! Game looks so good i can hardly wait until it comes out.

MERRY NON-DENOMINATIONAL CHRISTMAS EVERYONE THAT WORKS AT PARADOX ( and betas ;P )
 
Grosshaus said:
Thanks for all the praise, warms my heart:)

A choice made for artistic impression:) All in all the events and sliders are now really intertwined, they sort of penalize one for trying to do something really stupid. Most of the political turmoil was actually caused because of my turning away from traditional French politics. The becoming semi-fascist thingie does have dire consequences, I kept having dissent because of that.

...are you saying that got continuing dissent from making these changes, or just the dissent hits from the inital change? Or are there events designed to get you back on the straight and narrow that you ignored?
 
Ex Mudder said:
...are you saying that got continuing dissent from making these changes, or just the dissent hits from the inital change? Or are there events designed to get you back on the straight and narrow that you ignored?

Either to get you back on the straight and narrow road, complete the changes you have initiated or cause massive dissent. Too drastic changes come with grave consequences.