The lightmaps are revealing their secrets. But very slowly.
There are 5 lightmap files, but in EU2, only 3 are used. Essentially, this means the each zoom level has a separate file. The lightmap4.tbl and lightmap5.tbl seem to contain valid data (I haven't focused on those since they're not being used), but I'm not sure if they're just a leftover from EU1 or not.
Then, the lightmap format itself.
The map (18944x7296) is divided in 32x32 chunks. This means that lightmap1.tbl contains 134976 chunks (normal zoom), lightmap2.tbl contains 33744 chunks (zoomed out 1 level, ie every is twice as small) and lightmap3.tbl contains 8346 chunks (zoomed out 2 levels).
In the beginning of the file is (as most other tbl files do) a table with offset into the rest of the file, for every chunk.
So far so good. But then the information for each chunk is something I have yet to find a *good* clue for. I've been doing some guesswork, and I found out some stuff, but it's still rather inconclusive. The data certainly is not a simple bitmap image.
Anyway, here is a shot: you can see the seas west of the north-american westcoast (I forget their names). The boundaries are clearly visible, but rather crude.
For comparison, this is the same region taken from an in-game screenshot.
I doubt if i'll have more time now, but if/when I find out more, I'll let you know!
Inferis
PS: sorry for the large screenshots!