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YAY! Inferis is back! EU2 moddified map here we come! :p ;) :D
 
This makes me really confused - it sounds almost unrealistic...

"Inferis married a Polish porn star and is moving to the Canaries". That is the first part.

But how did Hive know it? :confused:

Anyway, I appreciate the work you've done so far, Inferis - thumbs up! Hope you will be happy (ever after... ;) ) in the Canaries... :)
 
G-Klav said:
This makes me really confused - it sounds almost unrealistic...

"Inferis married a Polish porn star and is moving to the Canaries". That is the first part.

But how did Hive know it? :confused:

Anyway, I appreciate the work you've done so far, Inferis - thumbs up! Hope you will be happy (ever after... ;) ) in the Canaries... :)
duh

do you people really not know Hive's kidding??
 
RuneB said:
I don't think it can be done. The Asia version was probably recompiled with some changes, so the positions of the max province numbers are probably not the same...
The Asian version also changed techs, religions and other stuff in ways that aren't editable by [most of] us.
 
Jinnai said:
The Asian version also changed techs, religions and other stuff in ways that aren't editable by [most of] us.

Yes... but it's Paradox who made those changes, so it really shouldn't be surprising that they could do it. ;)
 
Hive said:
Haven't you heard? Inferis married a Polish porn star and moved to The Canary Islands... he have abandoned us... :(


Hive said:
Inferis told me that he doesn't have time right now because his wife is to shoot a new movie in California, and Inferis promised to go with her.


I'm not sure what to make of your comments, other than become confused.. :confused: :wacko:
 
Hive said:
Yes... but it's Paradox who made those changes, so it really shouldn't be surprising that they could do it. ;)

Actually no it wasnt. At least not as far as I know. As far as I know it was the Publisher of the Asian Chapters who made the changes not Paradox.
 
Does anyone actually have a copy of Asian Chapter so that we can get a blow-by-blow description of the changes made and features added? I tried looking for Asian Chapter in Hong Kong and Taiwan, but I wasn't able to find it anywhere. :(
 
if/when a map editor becomes available, and we really need extra provinces- we could ofcourse condense all lakes to be one lake (or PTI) - sure it's not the prettiest possible solution, but contrary to removing provs, it wouldn't change gameplay.
 
One thing I'm wondering about is how the map editor should work. Inferis posted earlier in this thread asking for feedback on this, but there has been only a few responses.

IMHO the difficulty lies in the borders between provinces. In the lightmaps, province separation is shown with light/dark relief, but on top of that there is the border itself. My guess is that this is why the Paradox source files are split into both Photoshop and Illustrator. For example, the Photoshop files could contain the shape of the land and sea, with a kind of diffused spotlight effect in the centre of a province, plus the name of the province. Then the Illustrator files contain the borders and province id. This could be tricky to replicate, especially if we are going to start with a more simple decompiler/importer/compiler system. And I'm not even thinking about rivers just yet...

One request I read, from quite a while ago, was to at least be able to change the names of provinces. Given the diffuse spotlight effect on each province, and the nice curve and varying sizes of the text, I imagine this would be quite difficult to do - even if you can guess and own the font used by Paradox.

Another thing that I wonder, is how a mod like the AGCEEP will be able to justify requiring a 16 meg download for the lightmaps. This should be of serious concern. We'd really need a patching system so that only the lightmap blocks that are changed need to be downloaded. I might write this myself as I'm sure Inferis has enough on his plate. In fact the patching system could be used to auto-generate data for other files. Certainly boundbox.tbl, id.tbl, idgrid.tbl and perhaps even incgrid.tbl are, as far as I can see, entirely dependent on the lightmap files.
 
WiSK said:
Another thing that I wonder, is how a mod like the AGCEEP will be able to justify requiring a 16 meg download for the lightmaps. This should be of serious concern. We'd really need a patching system so that only the lightmap blocks that are changed need to be downloaded. I might write this myself as I'm sure Inferis has enough on his plate. In fact the patching system could be used to auto-generate data for other files. Certainly boundbox.tbl, id.tbl, idgrid.tbl and perhaps even incgrid.tbl are, as far as I can see, entirely dependent on the lightmap files.

I don't think it would be a problem to justify an extra 16 MB download in exchange for a well-altered map. :)