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I've moved the compatibility table up to the second post rather than 3rd.
Again, any assistance filling it out would be appreciated. If you know one of those mods are compatible with one or more of the modules, please do tell.
If you want any mods added to the table, please do tell.

edit: nevermind, I'm just a numpty. Better Looking Garbs works fine. Just make sure you really have all the facepacks :)

-deguerra
 
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I'm using PB-SWMH-NBRT-VIET Events-ARKO Armoiries & Interface. I experience regular CTDs when I switch between different start dates in the menu.
Also, is HIP multiplayer stable? I love all the mods and would like to play a round with my friends using them, should this cause any problems? I could imagine the duel engine being a problem since in MP there is usually no break at events, so this could lead to some strange behaviour where a battle is already over and you're still trying to decide which move to make in the duel events ;)
 
I'm using PB-SWMH-NBRT-VIET Events-ARKO Armoiries & Interface. I experience regular CTDs when I switch between different start dates in the menu.
Also, is HIP multiplayer stable? I love all the mods and would like to play a round with my friends using them, should this cause any problems? I could imagine the duel engine being a problem since in MP there is usually no break at events, so this could lead to some strange behaviour where a battle is already over and you're still trying to decide which move to make in the duel events ;)
I wouldn't recommend switching wildly between start dates in SWMH. The later you start with SWMH, the more off things are. So I'd recommend only starting before year 1100 or so.
It is likely those issues at later dates in SWMH causing your crashes.

It should work in multiplayer as long as you use the same modules.
 
Not sure if this is the right place to post about a bug I've found (It's a minor one, really), but I think it's to do with the VIET Traits module. Currently it's impossible to use the Immortal trait, because that trait alone makes your character too old to be created even if you pick the worst possible education to use as little points as possible.

It's not exactly the most important thing in the world, but it was something I spotted. VIET used to use traits that reduced or increased a characters age, but it seems they've been removed
 
Not sure if this is the right place to post about a bug I've found (It's a minor one, really), but I think it's to do with the VIET Traits module. Currently it's impossible to use the Immortal trait, because that trait alone makes your character too old to be created even if you pick the worst possible education to use as little points as possible.

It's not exactly the most important thing in the world, but it was something I spotted. VIET used to use traits that reduced or increased a characters age, but it seems they've been removed

There are "reduce x years" traits there to solve that exact reason.

Edit: Misread your post. Oh, they've been removed :blink: Now why would cybr do that? I'll investigate.
 
Trying to play as the new Republic of Iceland, but the game instantly crashes whenever I try and open the family tradezones map mode and seemingly randomly at times when I press oother buttons. Very annoying.
 
Trying to play as the new Republic of Iceland, but the game instantly crashes whenever I try and open the family tradezones map mode and seemingly randomly at times when I press oother buttons. Very annoying.
Which modules are you using?
 
There are "reduce x years" traits there to solve that exact reason.

Edit: Misread your post. Oh, they've been removed :blink: Now why would cybr do that? I'll investigate.

I can't remember if the traits were removed when it was merged with PB or not, but I don't think so. I can't really remember, but either way it's a bit of a pain.
 
I suspect it's related somehow to the VIET Immersion mod. I added it atop a game in progress (Which had so far been using PB, ARKO Interface, Better Textures, and VIET Events). Upon adding Immersion to the mix, my DeJure Kingdoms mapmode crashes the game every time.
 
I suspect it's related somehow to the VIET Immersion mod. I added it atop a game in progress (Which had so far been using PB, ARKO Interface, Better Textures, and VIET Events). Upon adding Immersion to the mix, my DeJure Kingdoms mapmode crashes the game every time.
Adding Immersion to an ongoing game is a recipe for disaster.
 
Could someone please tell me what is going on here? :)

2014-01-21_00003.jpg

This line of pseudo-code says the kingdom of Hungary has to be ambitious wroth envious or arbitrary? Or does it mean me? Or the person I am using to press the claims? All of those people have one of those traits. They are also most certainly not my allies.

Compared to vanilla I find the requirements for war to be a bit harder to work out just by looking at them.

What would it have to look like before I could go to war in this way?
 
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You could install Python 2.7 (or later should also work) and run the source code for the installer directly.

I'll try that on the next version. I did my 20 minutes adventure and slapped it together myself. All I can say is wow. Can't wait for full compatibility between VIET and SWMH, and for the Ancient Religions com patch! (and for me to get off my butt and code VIET traits into my Better Congenital Traits mod. But that's what tomorrow's snow storm is for.)