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As far as i'm aware, it's been a little while since i last checked, they are muslim in vanilla too. But maybe the vanilla setup is wrong, i don't really know enough about Volga Bulgaria to judge that.

Nope, I just checked and the provinces are Tengriist. They're Sunni in 1066 of course, but to my understanding they shouldn't be in 867 when the rulers themselves are still pagans.
 
edit: nevermind, I'm just a numpty. Better Looking Garbs works fine. Just make sure you really have all the facepacks :)

-deguerra

Hmm...further to my earlier enthusiasm, I had to adjust the 00cultures file (as BLG's old PB+SWMH compatch wasn't quite up to date) but I'm still having issues with:

-Religious clothes being shifted slightly to the left in portraits
-CTD whenever I click on Alp Arslan's 'Vassals' tab

Will continue to investigate, but any insight is appreciated.

-deguerra
 
I'm not actually sure which mod covers this, but Ireland keeps forming rather quickly in 867 starts with all mods except immersion, are they not setup to be Tanist?
 
I'm not actually sure which mod covers this, but Ireland keeps forming rather quickly in 867 starts with all mods except immersion, are they not setup to be Tanist?
Ireland exists in all starts in SWMH.
I've told them they should probably replace the high kingship with a titular title.
 
Whoa awesome, does this mean that Project balance and SWMH are now compatible with eachother? (and ARKOpack)
 
Whoa awesome, does this mean that Project balance and SWMH are now compatible with eachother? (and ARKOpack)
They've been compatible for something like a year now.
But now the install process is much simpler for Windows users as they simply use the installer and answer which modules they want.
 
Whoa awesome, does this mean that Project balance and SWMH are now compatible with eachother? (and ARKOpack)
They've been compatible for a loooong time. I could be misremembering, but I seem to recall that at some point Meneth and elvain noted that more people used PB+SWMH than either of them separately. It would certainly make sense given HIP. Arko's stuff (as well as NBRT+) have had SWMH-specific content for a while as well. Personally, I've been playing with HIP minus VIET as my non-Ironman default, so it was a minimal transition for me.
 
Hello. I first tried installing the mod with all modules selected. I got a message saying VIET Immersion is not compatible with SWMH and will not be installed. So I then decided to reinstall without SWMH and with VIET Immersion. That's when I got this error:

30rxr8z.jpg


Can someone help me?

EDIT: Nevermind. I realized that the modules folder gets deleted upon installation. Extracted the files again and it worked.
 
I can't remember if the traits were removed when it was merged with PB or not, but I don't think so. I can't really remember, but either way it's a bit of a pain.

My mistake. I thought Viet had completely installed as well, but apparently not, because I installed SWMH. Although, the VIET traits thing should have still been installed, I thought, and it's included in PB anyway.

Either way, I stopped using SWMH and installed VIET instead, and now I have the option to use the traits to change a ruler's age.
 
Could someone please tell me what is going on here? :)

View attachment 99490

This line of pseudo-code says the kingdom of Hungary has to be ambitious wroth envious or arbitrary? Or does it mean me? Or the person I am using to press the claims? All of those people have one of those traits. They are also most certainly not my allies.

Compared to vanilla I find the requirements for war to be a bit harder to work out just by looking at them.

What would it have to look like before I could go to war in this way?

That means that the character with the claim, the one you are trying to declare war for, must have one of those traits before you can declare war. It can be hard to get used too, can drive you nuts when you can't declare Holy Wars, but it does help slow things down. Once you get used to it, it does add more immersion to the game. You pay more attention to who raises your heirs, possible results from events, your allies' and spouses' traits, etc...

Nothing more agonizing than when you are all set to storm across the holy land and an event pops cursing you with the "Stressed" trait. :mad:
 
Yeah, I do like it. I've managed to get the hang of it now thanks :).

Now all I need is for my characters to have more than one child on average. So jelly of the HRE with 6 kids. I marry almost exclusively for lustfulness and other +fertility traits now. Doesn't seem to do much anyway.

Since my last character only had 3 daughters before being counter assassinated I now have 3 women all matrilineally married to lustful/strong/fertile Midas touched blokes. So far only 1 kid from one of my sisters. Who is both genius and attractive so that's a plus.

On a side note my 2 sisters are both geniuses and Councillors so it's like 3 women are co-ruling the Roman Empire!
 
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I want to install this mod, and would like to play with SWMH, but I'm a bit worried about performance.
Does SWMH cause the game to run much slower? I play on a laptop, so it's not too fast, and 500 extra
provinces seems like a lot.

If it does make it slower, can I still use the NBRT+ mod? or just parts of it?
 
I want to install this mod, and would like to play with SWMH, but I'm a bit worried about performance.
Does SWMH cause the game to run much slower? I play on a laptop, so it's not too fast, and 500 extra
provinces seems like a lot.

If it does make it slower, can I still use the NBRT+ mod? or just parts of it?

From my point of view and experience with SWMH and my NBRT+ is see NO real performance loss and im also on a laptop.
OK, its an ASUS G75(Full HD,I7,with GTX780m,8GB Ram) but also on my old Toshiba Laptop(I5,GTX460M,8GB Ram) there is very little to NO Loss in performance.
Also if you can play with SWMH fine , adding NBRT+ would NOT slow your game, as its only uses different Textures than Vanilla with same Size(in MB) but 2-4 Times the Quality , due to new Texture Compression.
 
I want to install this mod, and would like to play with SWMH, but I'm a bit worried about performance.
Does SWMH cause the game to run much slower? I play on a laptop, so it's not too fast, and 500 extra
provinces seems like a lot.
SWMH will likely slow it down yes, its difficult to say how much depends entirely on your spec. 30%(if running on max speed) on a couple of years old midrange laptop is pretty normal, if its quite low spec the slowdown might be considerable larger, if its highspec it might be a lot less. Its the CPU and the RAM that will be the bottleneck. Best to try it out and see how performance treats you, the added slowdown over time is normally not that big with SWMH, so you should get a good indication by running it 10 ingame years.
 
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I am playing a republic.

How to increase crown authority to allow revocation?
Like in vanilla, republics cannot access most crown authority laws, as those are based on the feudal system and therefore make little sense for republics.
 
Thanks for your reply but IIRC in vanilla the player could set it to Low Crown Authority which allowed revocation. Could be mistaken since I don't often play vanilla nor republics.

You have any other suggestions for me to take over my vassal's land?
 
When I see Roman Empire in this game is that what we usually called the Byzantine Empire? Is a Basileus a Byzantine emperor?
This belongs in the SWMH thread, but the TL;DR is that "Byzantine" was a name invented four centuries after the Ottomans sacked Constantinople, the "Byzantines" thought of and referred to themselves as "Roman," and that their emperors were part of an unbroken line leading back to Augustus. The proper name for the empire is either what they called it (Basileia Rhōmaiōn, "Roman Empire") or the historical Eastern Roman Empire, often abbreviated here and elsewhere as ERE.