• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Oh, and I nerfed the elective faction in the beta (merged with Meneth after his teaser post). In combination with the crown law revocation cooldown mentioned in the beta changelog (the feudal elective faction required almost min. CA before it was enabled), we should see much more historical succession laws in place in, particularly, AI realms after the game's been running for 10-30 years and beyond. I'm crossing my fingers for an actual halt to rampant feudal elective conversion in the game's long-term as well, but there are still some other factors which could be driving that behavior.
 
I recreated the Roman Empire and when I did it decided that some random barbarian family outside of the
empire should inherit. Not a single Komnenoi can inherit.


S5uEScQ.jpg




Unless my character decides to get pregnant and has a child its GG folks. Assuming that would do anything.
There is 0 chance of me changing to elective because I would have to change crown laws twice to do that.

Don't like my chances here -s he's 30 yrs old.

Oh, I'm also on Ironman mode.

If you're wondering about Normandy, England elected one of my former crusader vassals to be it's king
and they've been my plaything ever since.

PS I'm not pissed at any of the modders here. It's my own fault for going Ironman Mode with mods. This kind of thing
just happens sometimes.
 
Last edited:
I'm not sure if anyone else has had this issue, but I cannot seem to advance past "processing flags" on the initial load up no matter what modules I use or not use. I've been trying since last version and now with this new one. I can load the game fine with any other mod or without just fine, I'd really appreciate any assistance getting this fine mod to work for me and can provide additional information.

I do note I have Windows 32 bit, but as far as I've read it's no longer an issue.
 
My maps are filled with blotches of wasteland everywhere. Does not matter which starting date, is it because of a mod conflict seeing as I have the more Flavourful Titular Titles mod installed? (version is 2.0.4)
 
changelog?
http://forum.paradoxplaza.com/forum/showthread.php?751030-HIP-patch-released-2014-01-24
I followed the install instructions, but the HIP mod doesn't appear on the launcher. What am I doing wrong?
Where did you install it to? Make sure the HIP folder and the HIP.mod file both end up in your mod folder.
My maps are filled with blotches of wasteland everywhere. Does not matter which starting date, is it because of a mod conflict seeing as I have the more Flavourful Titular Titles mod installed? (version is 2.0.4)
That might be it, yes.
 
Could we get a version number in the HIP 7z file? Or a date?

I like to keep older versions of mods around in case I want to revert. Having unique names would make that easier.
 
Could we get a version number in the HIP 7z file? Or a date?

I like to keep older versions of mods around in case I want to revert. Having unique names would make that easier.
The issue is that doing so would prevent hotswapping the file. Meaning that every time we update the mod we have to update all links pointing to it.
Edit: Nevermind, found a way to do it.
 
Depends on what he means by "everywhere".
Sahara and the Syrian desert, sure. Most other places, no.
By everywhere I meant really everywhere. Greece, Italy, Germany, France and even England. Also it turns out that it's probably a mod conflict as everything reverted to the normal SWMH map when I disabled the More Flavourful Titular Titles mod. No VIET Immersion as well by the way and all the other modules are on. If the current version of the mod is compatible with patch 2.0.4 then it's probably a mod conflict. Both mods are working, it's just the map that is messsed up.
RGn6qKy.jpg

UW9ZdWc.png
 

Attachments

  • RGn6qKy.jpg
    RGn6qKy.jpg
    258,8 KB · Views: 1
  • UW9ZdWc.png
    UW9ZdWc.png
    173,9 KB · Views: 1
Last edited: