I don't consider that cheating. Only weakness. A weakness I used some times, especially at the beginning. 
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I also refrain from doing this since I consider it exploiting. Another thing I consider an exploit, although practically everybody does it, is looking in the events/leaders file of their and other nations. This way a player can plan their nation development around it. Unfortunately this forces other MP players (like me) to do the same, since not having that knowledge, gives the ones who have a serious advantage. Takes the fun out of the game somewhat.PJL said:Going back to the original subject, I've just discovered that a lot of MP here do test runs of their war strategies based on the latest savesgame. Now personally I consider that borderline cheating, and defintely exploitable, since you then know about troop positions of your enemies etc (at least at the start - of course the more time you play in SP, the less accurate it gets). Yet it seems to be acceptable practice with a lot of players here. What are other people's thought's on this?
Nagel said:I also refrain from doing this since I consider it exploiting. Another thing I consider an exploit, although practically everybody does it, is looking in the events/leaders file of their and other nations. This way a player can plan their nation development around it. Unfortunately this forces other MP players (like me) to do the same, since not having that knowledge, gives the ones who have a serious advantage. Takes the fun out of the game somewhat.![]()
That's what I mean with being players being forced to do so.EarendilHE said:Someone who played hundreds of games knows the leaders, too.
That's why most chess games are boring. And I know because I play it. Depends of course on the person's idea of boring and their ageEarendilHE said:Its like in chess, if a player knows all openings or what could happen in midgame/endgame.![]()
EarendilHE said:Someone who played hundreds of games knows the leaders, too.
Its like in chess, if a player knows all openings or what could happen in midgame/endgame.![]()
Nagel said:That's what I mean with being players being forced to do so.That's why most chess games are boring. And I know because I play it. Depends of course on the person's idea of boring and their age![]()
. Although I must admit the last couple of years I only play games of 3 min max. Much more intense and intuitive. Maybe an idea in MP. Set the speed at maximum and see what happens
. Just kidding of course (I think?).
Yeap. In a pub with friends and numerous beers. Ah, ... that brings back memoriesEarendilHE said:In my high times (3 years ago) ive played chess being drunken...was always fun.![]()
EarendilHE said:In my high times (3 years ago) ive played chess being drunken...was always fun.![]()
Daniel A said:PS I hope all readers are aware of the difference between "amoral" and "immoral"... and I hope I myself has not misunderstood it![]()
King of Men said:The log-checking thing is actually enforceable by the simple expedient of editing the host save; no history log, no history log checking!
On this issue, I'll continue with my opinion of playing and giving the power of editing, to ppl you can trust, or have quite a reputation of being a trusted and reliable player, not only of not being a cheater, but also a person that will show up every time, and take seriously the commitment of showing up on time and such.FAL said:Slows down rehosts though...and a host might forget it. But you are essentially right: a host who wants to prevent history log reading and wants 100% sure about it, should delete it all the time instead of making a rule about it.
King of Men said:The log-checking thing is actually enforceable by the simple expedient of editing the host save; no history log, no history log checking!
Bodvar Jarl said:The log may also contain evidence of cheating by the host that is difficult to detect otherwise