and why section "selection"? Under selection is just something about ignoring or unignoring joints
So much stuff ? like what ?why is there so much other stuff in your .mb?
yesand what did you actually changed? Did you just delete my shader and added a new one by executing the steps you wrote before?
What ? sorry i don't get itand why section "selection"? Under selection is just something about ignoring or unignoring joints
On the hypershade :
-Create/material/phong
-Select your phong shader object
-Open the pdxExport pluggin, section "Scene setup"
-Click on "add"shader" attr."
-Assign your phong shader object on the polygon object you need to export if it's not already done.
-Export
Yes a lothave you actually made a 3d model for hoi4 once?
512px maxOkay that was the problem. THANK YOU so much for your great help. I am trying this since days. thank you again
https://forum.paradoxplaza.com/forum/index.php?threads/didays-common-units-of-wwii.963461/can you tell me where i can see them?