I’m sure there would be a way to script a story for the early life of one of those rare peasant-born social climbers - Tsar Ivaylo the Radish, for example.
Perhaps there’s something to be said for a first-person scything simulator or an RPG about a (usually doomed) peasant uprising, but playing a simple farmer and his line of descendants from birth to death would, in this engine, be a wee bit boring (excepting the occasional event when you’re randomly murdered by a bored knight who wants to steal your cow).
Perhaps there’s something to be said for a first-person scything simulator or an RPG about a (usually doomed) peasant uprising, but playing a simple farmer and his line of descendants from birth to death would, in this engine, be a wee bit boring (excepting the occasional event when you’re randomly murdered by a bored knight who wants to steal your cow).