As when every patch is nearly completed, many people want their ideas for future patches to be, and every time I think, "well everyone else is doing it" so here are some possible changes I think would vastly improve the Iberian Peninsula.
Sorry, these provinces are on the Orbis Terrarum Map (For accuracy purposes), but the map is still close enough.
This is from my personal Project. It's largely based on current provinces and the areas somewhat follow Spain's autonomous communities as well, though I know using modern provinces for a game in the medieval ages is not exactly the devs' first pick. I just think it adds a good amount of province density
For the purpose of Vanilla, Plasencia, Merida, Tudela, Alava, and the other Belearic Islands could all be considered "Optional"
Spanish/Arabic(Andalucian)/Roman
Huelva/Walbah/Onoba - Not much to say about Huelva, but it was a fairly important town ever since the Pheonicians, producing Copper. Drylands or Grasslands
Valladolid/[Balad] Al-walid/... - Quite an important city. Was occasionally the capital of Spain, Isabella and Ferdinand were married here, Columbus died here. It maintained many privileges as a city throughout the middle ages. Should produce wine (several wine regions exist around Vallodolid). Grasslands
Zamora/Azemur/Ocellodurum - A strategically important city during the 12-13th centuries, and held onto its importance after the Christians began reconquering further south. The site of plenty of fights throughout earlier centuries. Because of this, it was a heavily fortified city. It might be plausible to grant Zamora a fort. Zamora should produce Livestock. Highlands
A Coruña/Kwaruna/Brigantium - Renamed from Galicia as it is split. English is Corunna
Pontevedra/Bontifidra/Pontus Vetera - A commercial hub since the 12th century (peaked later in the 1400s), and one the largest centers in Galicia. Produces Fish. Woods or Hills terrain.
Lugo/Iughu/Lucus Augusti - Not much is said for the 1400s or past that, but it was "insignifcant" in the 11th century, but I assume it grew again over the course of a few centuries, as it was a pilgrimage site and held some rights. Could be under the influence of the clergy Estate. Could produce Gold, Iron, or Naval Supplies (Or even paper) Woods or Hills Terrain
Guadalajara/Wadi Al-Hajara/Caracca - Significant city for the Moors (So re-recnquista stuff) and the House of Mendoza was "prominent" in the city (According to Wikipedia, now a more reliable source of information). Was granted city status by King Heny IV. Could be under the Noble Estate, and be producing cloth or wool. Highlands
Segovia/Siqubiyyah/Segovia - Segovia is an important city along trade routes through Spain, and was an important city for cloth. It was quite large during the 15th and 16th centuries (What city is the province of Castilla la vieja for). As such, Segovia should produce cloth. Grasslands
Avila/Abila/Abela - As with most cities in Spain, Avila grew very prosperous through the 14 and 1500s and had importance in the early times of eu4. Fortified town (So a fort), with an unknown trade good. Highlands
Albacete/Al-Basit/None - Non-existent during Roman Times, Albacete grew quickly during the 14th and 15th centuries becoming an important stop between Central and east Spain. Due to the importance of agriculture in the region, grain should be produced here. Grasslands terrain as the surrounding regeion was known for being flat.
Castellón/Fadrell/Unknown - Nothing much to this town, but Aragon needs something...
Braga/.../Bracara - Is the seat of the oldest Archbishopric in portugal and used to be a seat of the Portuguese court. Wikipedia does not have a lot... Unknown production in hills terrain. Under influence of the Clergy Estate.
Setúbal/Shetubar/English:Saint Ubes/French:Saint Yves - Nothing to go on with this one (Thanks Wikipedia), however drylands, while producing fish.
Málaga/Malaqah/Malaca - As one the oldest and largest cities in Iberia (and the world) Malaga has held importance over Millenium and was an especially important port city for Granada. Could either produce Salt or Wine in highlands terrain (Wine if the trade good includes other fruits and nuts, if not, need another trade good that covers such foods).
1.I also recommend splitting the Canarais into two, Las Palmas and Tenerife with a strait connecting them.
2.REMOVE Labourd from Iberia... I'm suprised you still kept Labourd in Vasconia for 1.25, but either way, this has to move to the french region.
Whenever Iberia gets a Patch or DLC, The Maghreb will need to be included. Need to, Need to include the Maghreb.
Sorry, these provinces are on the Orbis Terrarum Map (For accuracy purposes), but the map is still close enough.
This is from my personal Project. It's largely based on current provinces and the areas somewhat follow Spain's autonomous communities as well, though I know using modern provinces for a game in the medieval ages is not exactly the devs' first pick. I just think it adds a good amount of province density
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For the purpose of Vanilla, Plasencia, Merida, Tudela, Alava, and the other Belearic Islands could all be considered "Optional"
Spanish/Arabic(Andalucian)/Roman
Huelva/Walbah/Onoba - Not much to say about Huelva, but it was a fairly important town ever since the Pheonicians, producing Copper. Drylands or Grasslands
Valladolid/[Balad] Al-walid/... - Quite an important city. Was occasionally the capital of Spain, Isabella and Ferdinand were married here, Columbus died here. It maintained many privileges as a city throughout the middle ages. Should produce wine (several wine regions exist around Vallodolid). Grasslands
Zamora/Azemur/Ocellodurum - A strategically important city during the 12-13th centuries, and held onto its importance after the Christians began reconquering further south. The site of plenty of fights throughout earlier centuries. Because of this, it was a heavily fortified city. It might be plausible to grant Zamora a fort. Zamora should produce Livestock. Highlands
A Coruña/Kwaruna/Brigantium - Renamed from Galicia as it is split. English is Corunna
Pontevedra/Bontifidra/Pontus Vetera - A commercial hub since the 12th century (peaked later in the 1400s), and one the largest centers in Galicia. Produces Fish. Woods or Hills terrain.
Lugo/Iughu/Lucus Augusti - Not much is said for the 1400s or past that, but it was "insignifcant" in the 11th century, but I assume it grew again over the course of a few centuries, as it was a pilgrimage site and held some rights. Could be under the influence of the clergy Estate. Could produce Gold, Iron, or Naval Supplies (Or even paper) Woods or Hills Terrain
Guadalajara/Wadi Al-Hajara/Caracca - Significant city for the Moors (So re-recnquista stuff) and the House of Mendoza was "prominent" in the city (According to Wikipedia, now a more reliable source of information). Was granted city status by King Heny IV. Could be under the Noble Estate, and be producing cloth or wool. Highlands
Segovia/Siqubiyyah/Segovia - Segovia is an important city along trade routes through Spain, and was an important city for cloth. It was quite large during the 15th and 16th centuries (What city is the province of Castilla la vieja for). As such, Segovia should produce cloth. Grasslands
Avila/Abila/Abela - As with most cities in Spain, Avila grew very prosperous through the 14 and 1500s and had importance in the early times of eu4. Fortified town (So a fort), with an unknown trade good. Highlands
Albacete/Al-Basit/None - Non-existent during Roman Times, Albacete grew quickly during the 14th and 15th centuries becoming an important stop between Central and east Spain. Due to the importance of agriculture in the region, grain should be produced here. Grasslands terrain as the surrounding regeion was known for being flat.
Castellón/Fadrell/Unknown - Nothing much to this town, but Aragon needs something...
Braga/.../Bracara - Is the seat of the oldest Archbishopric in portugal and used to be a seat of the Portuguese court. Wikipedia does not have a lot... Unknown production in hills terrain. Under influence of the Clergy Estate.
Setúbal/Shetubar/English:Saint Ubes/French:Saint Yves - Nothing to go on with this one (Thanks Wikipedia), however drylands, while producing fish.
Málaga/Malaqah/Malaca - As one the oldest and largest cities in Iberia (and the world) Malaga has held importance over Millenium and was an especially important port city for Granada. Could either produce Salt or Wine in highlands terrain (Wine if the trade good includes other fruits and nuts, if not, need another trade good that covers such foods).
1.I also recommend splitting the Canarais into two, Las Palmas and Tenerife with a strait connecting them.
2.REMOVE Labourd from Iberia... I'm suprised you still kept Labourd in Vasconia for 1.25, but either way, this has to move to the french region.
Whenever Iberia gets a Patch or DLC, The Maghreb will need to be included. Need to, Need to include the Maghreb.
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