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Gouda_boy

First Lieutenant
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May 30, 2017
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As when every patch is nearly completed, many people want their ideas for future patches to be, and every time I think, "well everyone else is doing it" so here are some possible changes I think would vastly improve the Iberian Peninsula.

Sorry, these provinces are on the Orbis Terrarum Map (For accuracy purposes), but the map is still close enough.

This is from my personal Project. It's largely based on current provinces and the areas somewhat follow Spain's autonomous communities as well, though I know using modern provinces for a game in the medieval ages is not exactly the devs' first pick. I just think it adds a good amount of province density
eu4_32.png

For the purpose of Vanilla, Plasencia, Merida, Tudela, Alava, and the other Belearic Islands could all be considered "Optional"

Spanish/Arabic(Andalucian)/Roman
Huelva/Walbah/Onoba - Not much to say about Huelva, but it was a fairly important town ever since the Pheonicians, producing Copper. Drylands or Grasslands

Valladolid/[Balad] Al-walid/... - Quite an important city. Was occasionally the capital of Spain, Isabella and Ferdinand were married here, Columbus died here. It maintained many privileges as a city throughout the middle ages. Should produce wine (several wine regions exist around Vallodolid). Grasslands

Zamora/Azemur/Ocellodurum - A strategically important city during the 12-13th centuries, and held onto its importance after the Christians began reconquering further south. The site of plenty of fights throughout earlier centuries. Because of this, it was a heavily fortified city. It might be plausible to grant Zamora a fort. Zamora should produce Livestock. Highlands

A Coruña/Kwaruna/Brigantium - Renamed from Galicia as it is split. English is Corunna

Pontevedra/Bontifidra/Pontus Vetera - A commercial hub since the 12th century (peaked later in the 1400s), and one the largest centers in Galicia. Produces Fish. Woods or Hills terrain.

Lugo/Iughu/Lucus Augusti - Not much is said for the 1400s or past that, but it was "insignifcant" in the 11th century, but I assume it grew again over the course of a few centuries, as it was a pilgrimage site and held some rights. Could be under the influence of the clergy Estate. Could produce Gold, Iron, or Naval Supplies (Or even paper) Woods or Hills Terrain

Guadalajara/Wadi Al-Hajara/Caracca - Significant city for the Moors (So re-recnquista stuff) and the House of Mendoza was "prominent" in the city (According to Wikipedia, now a more reliable source of information). Was granted city status by King Heny IV. Could be under the Noble Estate, and be producing cloth or wool. Highlands

Segovia/Siqubiyyah/Segovia - Segovia is an important city along trade routes through Spain, and was an important city for cloth. It was quite large during the 15th and 16th centuries (What city is the province of Castilla la vieja for). As such, Segovia should produce cloth. Grasslands

Avila/Abila/Abela - As with most cities in Spain, Avila grew very prosperous through the 14 and 1500s and had importance in the early times of eu4. Fortified town (So a fort), with an unknown trade good. Highlands

Albacete/Al-Basit/None - Non-existent during Roman Times, Albacete grew quickly during the 14th and 15th centuries becoming an important stop between Central and east Spain. Due to the importance of agriculture in the region, grain should be produced here. Grasslands terrain as the surrounding regeion was known for being flat.

Castellón/Fadrell/Unknown - Nothing much to this town, but Aragon needs something...

Braga/.../Bracara - Is the seat of the oldest Archbishopric in portugal and used to be a seat of the Portuguese court. Wikipedia does not have a lot... Unknown production in hills terrain. Under influence of the Clergy Estate.

Setúbal/Shetubar/English:Saint Ubes/French:Saint Yves - Nothing to go on with this one (Thanks Wikipedia), however drylands, while producing fish.

Málaga/Malaqah/Malaca - As one the oldest and largest cities in Iberia (and the world) Malaga has held importance over Millenium and was an especially important port city for Granada. Could either produce Salt or Wine in highlands terrain (Wine if the trade good includes other fruits and nuts, if not, need another trade good that covers such foods).

1.I also recommend splitting the Canarais into two, Las Palmas and Tenerife with a strait connecting them.

2.REMOVE Labourd from Iberia... I'm suprised you still kept Labourd in Vasconia for 1.25, but either way, this has to move to the french region.

Whenever Iberia gets a Patch or DLC, The Maghreb will need to be included. Need to, Need to include the Maghreb.
 
Upvote 0
As a spaniard myself, I can tell you how much more accurate this one is. I'd love to see it and I encourge the devs to copy it. The current one makes my eyes bleed every time I see that Madrid, that Valencia, that murcia, that seville, supermassive Galicia, or Tarragona within Valencia's state.
 
Very nice stuff there. Really hope Iberia gets overhauled.

One thing I would province I would add there would be Lower Navarre (capital: Saint-Jean-Pied-de-Port), part of the Basque lands in France which the crown of Navarre was in possession of at this time.

Map_France_1477-en_sovereign_B%C3%A9arn.png
 
Some of your new, proposed provinces were even a thing in 1590:
Zamora, Valladolid, Alava, Segovia, Avila, Guadalajara

Provinces_Crown_of_Castile_1590.svg
 
Looks great! Nice work.

Iberia really need to be the next focus / DLC.
Hope the iberian´s domains in America also get some more provinces to buff them, making the conquest of the new work more fun and profitable.
 
While they're looking at Iberia, I think they could certainly do with improving the flavor for the Catholic faith. The suggestions on the forum have already been covered in great detail on the master thread, but while Third Rome brought new mechanics to the Orthodox faith, Rule Brittania brought new mechanics for the Protestant faith (in the form of a whole new type of Protestant) so it is only natural an Iberian patch should improve the Catholic faith.

I've already found myself enjoying Aragon as a starting nation in the current patch, I can't imagine how much more fun it will be to play Aragon once they've updated and fleshed out Iberia.
 
Thanks for making this thread, I'll be sure to return to it if/when we do an iberia overhaul. :)
 
Thanks for making this thread, I'll be sure to return to it if/when we do an iberia overhaul. :)
You mean the next DLC, right? No better time for an Iberian-Colonization-Catholic overhaul than the present :D


@Grand Historian you may be interested in this thread
 
You mean the next DLC, right? No better time for an Iberian-Colonization-Catholic overhaul than the present :D


@Grand Historian you may be interested in this thread

Saw it the day it came out. Solid and compact enough there wasn't anything I think I could have contributed.
 
'Ciudad' literally just means 'city' and isn't really a good name for the province. Ciudad Real would make a lot more sense.
Also, Calatayud and Palencia could be their own provinces, and the Cordillera Cantabrica and Sistema Central could be their own wastelands, for the same reason Norway has them
 
'Ciudad' literally just means 'city' and isn't really a good name for the province. Ciudad Real would make a lot more sense.
Also, Calatayud and Palencia could be their own provinces, and the Cordillera Cantabrica and Sistema Central could be their own wastelands, for the same reason Norway has them

I am aware Ciudad means "city" and putting Ciudad Real in its place would be fine, I just renamed the La Mancha Province, since La Mancha should be the the entire area.

I must disagree with Palencia, as I really see no point in splitting any of the provinces here in 4, it simply makes the provinces too small (relative to the population and Pop density of Iberia in this time period) and spreads the development a little too thin. I understand Palencia was also an important city in the medieval ages, but you can only do so much with a limited map (in my opinion).

With Calatayud (Also Qayat Ayyub, and Bilbilis for RE), I think it could be possible to have in the game, as the town certainly had more significance back in the 1400s, then it does currently. Though, for now, maybe i'll just leave it up to the devs to decide.
 
Bumping this thread, because I don't 100% agree with the chosen provinces.

As the OP says; this setup is mostly based off modern provinces and autonomous regions. Modern ones, not historical ones. EU4 should try to adhere to historical borders, not to modern ones.

Questionable province-choices because of this decision:
- Braga: Was not important between the 13th and 15th century. Only grew in importance later in the game after some renovations. Could be used if you really want 10+ provinces for Portugal.
- Guarda: Quite unimportant within the timeframe. Could be used if you really want 10+ provinces for Portugal.
- (Castelo) Branco: Only gained city-rights in 1771.
- Setúbal: Its borders are 100% based off modern ones.
- Baixo: Its entire name is based off a modern province, not even one within the timeframe of EU4. Why would you rename Beja?
- Pontevedra: Why include this province while you have Santiago de Compostela nearby? One of the most important pilgrimage-sites for catholicism?
- Huelva: Was nothing more than a small province. Antequera would be a much better choice if you split Seville. Just up the development if Huelva's rise has to be reflected in the game.
- Albacete: Same as with Huelva; it was still a very small village. Just up the development of its surroundings if Albacete's rise has to be reflected in the game.
- Ciudad: La Mancha is a much better name, as its both a historic and geographical term. Ciudad just means city.

I miss provinces like Antequera or Santiago. Santarem is also a much better addition to Portugal if you want to add more provinces.

https://forum.paradoxplaza.com/foru...stilla-spain-with-data-and-documents.1091877/
This thread also focuses on Iberia, so I was hesitant to bump this one, but I feel that misconceptions about the region have to be dealt with and that the devs need to know this if they decide to do an overhaul of this region. I sincerely hope they fact-check threads if they feel like copying (a bit) of the respective suggestion. The thread I linked is also not perfect, but the ensuing discussion really adds up and should be read.

I mean no offensive to the OP, but provinces should be based on history first and foremost and Iberia has enough historical towns and provinces for an overhaul without having the need to look at modern administrative divisions.
 
You mean the next DLC, right? No better time for an Iberian-Colonization-Catholic overhaul than the present :D

It's really needed. Iberia performs nothing like they did historically. They're laughably weak. Hopefully though with Dharma we will see European powers such as Spain successfully setting up trade companies in India and thrive.

As the OP says; this setup is mostly based off modern provinces and autonomous regions. Modern ones, not historical ones. EU4 should try to adhere to historical borders, not to modern ones.

What provinces? The historical provinces of Iberia are much bigger than the ones we already have.
Here's some maps from before the modern provinces were drawn up:
http://biblio.unibe.ch/web-apps/maps/zoomify.php?pic=Ryh_1601_19.jpg&col=ryh
http://biblio.unibe.ch/web-apps/maps/zoomify.php?pic=Ryh_1606_28.jpg&col=ryh
http://biblio.unibe.ch/web-apps/maps/zoomify.php?pic=Ryh_1601_24.jpg&col=ryh

In situations like this, it is necessary to use more modern provinces - it's far better than just making up your own. Different names could be used for the provinces posted, if there was more important towns in the province at the time.

The province density is definitely needed for this stage of the development of eu4. They don't need to be 20 development provines, but just having those extra really helps. More provinces to build troops and forts in can be just the boost they need to stop a French invasion, it's not very immersive to see a half eaten Iberia every game, hell, even the Africans are regularly invading Iberia.
 
It's really needed. Iberia performs nothing like they did historically. They're laughably weak. Hopefully though with Dharma we will see European powers such as Spain successfully setting up trade companies in India and thrive.



What provinces? The historical provinces of Iberia are much bigger than the ones we already have.
Here's some maps from before the modern provinces were drawn up:
http://biblio.unibe.ch/web-apps/maps/zoomify.php?pic=Ryh_1601_19.jpg&col=ryh
http://biblio.unibe.ch/web-apps/maps/zoomify.php?pic=Ryh_1606_28.jpg&col=ryh
http://biblio.unibe.ch/web-apps/maps/zoomify.php?pic=Ryh_1601_24.jpg&col=ryh

In situations like this, it is necessary to use more modern provinces - it's far better than just making up your own. Different names could be used for the provinces posted, if there was more important towns in the province at the time.

The province density is definitely needed for this stage of the development of eu4. They don't need to be 20 development provines, but just having those extra really helps. More provinces to build troops and forts in can be just the boost they need to stop a French invasion, it's not very immersive to see a half eaten Iberia every game, hell, even the Africans are regularly invading Iberia.
There are enough historical important towns and smaller administrative divisions within those provinces without having to use modern borders. @Mattymooz 's take on the region in the thread I linked is very good, for example.

I'm, just like you, an advocate for more provinces. I also think the current setup is outdated, but there are enough good options out there for new provinces.
 
Bumping this thread, because I don't 100% agree with the chosen provinces.

As the OP says; this setup is mostly based off modern provinces and autonomous regions. Modern ones, not historical ones. EU4 should try to adhere to historical borders, not to modern ones.

Questionable province-choices because of this decision:
- Braga: Was not important between the 13th and 15th century. Only grew in importance later in the game after some renovations. Could be used if you really want 10+ provinces for Portugal.
- Guarda: Quite unimportant within the timeframe. Could be used if you really want 10+ provinces for Portugal.
- (Castelo) Branco: Only gained city-rights in 1771.
- Setúbal: Its borders are 100% based off modern ones.
- Baixo: Its entire name is based off a modern province, not even one within the timeframe of EU4. Why would you rename Beja?
- Pontevedra: Why include this province while you have Santiago de Compostela nearby? One of the most important pilgrimage-sites for catholicism?
- Huelva: Was nothing more than a small province. Antequera would be a much better choice if you split Seville. Just up the development if Huelva's rise has to be reflected in the game.
- Albacete: Same as with Huelva; it was still a very small village. Just up the development of its surroundings if Albacete's rise has to be reflected in the game.
- Ciudad: La Mancha is a much better name, as its both a historic and geographical term. Ciudad just means city.

I miss provinces like Antequera or Santiago. Santarem is also a much better addition to Portugal if you want to add more provinces.

https://forum.paradoxplaza.com/foru...stilla-spain-with-data-and-documents.1091877/
This thread also focuses on Iberia, so I was hesitant to bump this one, but I feel that misconceptions about the region have to be dealt with and that the devs need to know this if they decide to do an overhaul of this region. I sincerely hope they fact-check threads if they feel like copying (a bit) of the respective suggestion. The thread I linked is also not perfect, but the ensuing discussion really adds up and should be read.

I mean no offensive to the OP, but provinces should be based on history first and foremost and Iberia has enough historical towns and provinces for an overhaul without having the need to look at modern administrative divisions.

I agree with all you've said except one little thing thing. IMO, Seville should not border Portugal, it is actually the most important Spanish province and I think there shold be a buffer zone between it and Portugal. It Huelva was to small to name it that way perhaps it could be named after Palos or Moguer (that are actually very close to Huelva) or perhaps Banda Gallega or Aracena (after the range)
 
I agree with all you've said except one little thing thing. IMO, Seville should not border Portugal, it is actually the most important Spanish province and I think there shold be a buffer zone between it and Portugal. It Huelva was to small to name it that way perhaps it could be named after Palos or Moguer (that are actually very close to Huelva) or perhaps Banda Gallega or Aracena (after the range)
I get your point, but the historical province of Sevilla bordered Portugal (it was pretty big) and the borders between Castille and Portugal are usually quite peaceful within the game, aren't they? Antequera is just a little bit more important than Aracena or Banda Gallega, I think.

@cristofolmc Just look at the suggestion I linked, first.

The map in question:
uhmEyEh.jpg
Credits to @Mattymooz
https://forum.paradoxplaza.com/foru...stilla-spain-with-data-and-documents.1091877/
It was the second map-suggestion in the thread above and has been discussed there, too.
 
There are enough historical important towns and smaller administrative divisions within those provinces without having to use modern borders. @Mattymooz 's take on the region in the thread I linked is very good, for example.

I'm, just like you, an advocate for more provinces. I also think the current setup is outdated, but there are enough good options out there for new provinces.

Here's mattymooz setup so people can see:
uhmEyEh.jpg


I'd prefer the province density of OP, but yes using that map mattymooz used to create these provinces could be an idea.
gI8rHYT.gif

ppcv22l.png