With all due respect, but what complexity EU4 provide in reality? Balancing between social, economic and military aspect? Representation of soft power which can be used by you and on you? Balancing btw internal and external affairs? Maybe butterfly effect where one wrong solution in random event can lead to butterfly effect? No. All of so praised EU4 complexity is just number stacking in nutshell so in the end of the day participant could bet on bigger better doomstack (there is just nothing to do except war, so battle is sole system where some work was placed).
Personally I can't wait for EU5. Maybe someone see new PDX games as mobile version of sims - but that stuff gives immersion and make game less looking like excel sheet where cells sometimes change color while there 7 or 8 big stains on sheet.
Personally I can't wait for EU5. Maybe someone see new PDX games as mobile version of sims - but that stuff gives immersion and make game less looking like excel sheet where cells sometimes change color while there 7 or 8 big stains on sheet.
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