"I have said before launch that this is the best game I’ve made, and I stand by it still. 1.0 of Imperator is the best 1.0 we have ever made of a game."
This is just plain deluded.
This is just plain deluded.
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That's whyAnd why do you get tirany for telling your governors to change policies? It's kinda their job to obey the ruler... Bribes should cost money LOOL
"I have said before launch that this is the best game I’ve made, and I stand by it still. 1.0 of Imperator is the best 1.0 we have ever made of a game."
This is just plain deluded.
I'm curious, and not to be disparaging by any means, what was the vision for making different playable states feel different? You have cultural groups, which I suppose might be the answer, but I'm curious if there were any other features you feel provided the level of differentiation many of the posters here are looking for.True.
The original vision for Imperator was that religion should not be as important, so we did not design features for it to make the different religions unique.
Thats really not my point, though.Even at release,EU4 was better than I:R.So i disagree.
Sorry,i have initially misunderstanding your message,in fact,i agree with what you have said.Thats really not my point, though.
Well, it Is the best base so far. I will give them that. Just... Eh, shallow. Though shallow is the wrong word maybe. Not complex enough? Ya... Shallow...
But, why though? Let's take Egpyt for example. A Greek Hellenic power (Alexander) conquered lots and lots of land that is Egyptian and Kemetic. Understandably, they get the option to either stay hellenic and greek, do syncretism, or convert to their culture and religion.
It makes sense, they suddenly had lots of people following a different religion, practising different customs.
So, if I play a druidic tribe, and I decide to migrate to Egypt for whatever reason, I end up with the same problem. I suddenly have lots of people under my rule that don't worship my gods, that don't pracise my customs.
Why do I not get the ability to adopt their customs and religion?
Why is it that a nation like Parthia, which starts greek hellenic can not adopt zoroastrianism and persian culture?
This honestly makes no sense, this is soemthing that should have been in the base game, and that there aren't even plans to add this honenstly baffles me.
ver hear the same 3 songs. None of the many others in the soundtrack get played, and I've played and watched a lot. This is completely regardless of deluxe/base/soundtrack dlc, makes no difference. Could you please take a look to see what's causing this?
In terms of music the error resides in the fact that three tracks only play on the main menu, five tracks only during peace, and nine for only war. Adding them all together to play anytime it would be better....
"I have said before launch that this is the best game I’ve made, and I stand by it still. 1.0 of Imperator is the best 1.0 we have ever made of a game."
All your previous games,HOI4,EU4,CK2,Stellaris and even your more older games like VIctoria 2.Which one was better at 1.0?
That may very well be the case, but people are still going to make that comparison before they make the comparison to EU: Rome.Which is a bit awkward, considering its not a sequel to eu4.