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One of the team members for the Paradox Game Converters is collecting translations that we can use across all converters. He could use help gathering the words. Please take a look and fill in words from languages you know well.

  • Don't worry about "classes"​
  • Do not write country articles​
  • If you are working on French, Spanish, Italian or Portuguese, you should use the feminine singular adjective​
  • If you are working on Polish or Russian, you should use the root of the adjective (so "итальянский" gets shortened to "итальянск")​
  • If you are working on German, have the adjectives be in a form to which we can add adjectival endings (Deutsch --> das deutsche Krieg; but not Han --> das hane(?) Krieg)​
  • When choosing adjectives, choose the form that would sound more plausible to end up in a history book when talking about a war or a treaty​
 
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Is it possible to have an option that don't touch the dejure mapping at all ?
 
Changed the mapping for next version.

You mean no de jure kingdom and empire changes? I think I could add it, but.. why?
I'm sad to see that no other empires can be form like tartaria or russia, and I don't really like to see a billion "roman *kingdom name*" or "persian *kingdom name*" with the same color
 
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Help, i tried to convert a save from imperator rome to ck3 in which the culture of the whole med. Sea was greek. But if i convert it to ck3 the culture is splintered in all kind of new cultures while religion stay hellenic. I get loads of fractions from it, what am i doing wrong
 
Help, i tried to convert a save from imperator rome to ck3 in which the culture of the whole med. Sea was greek. But if i convert it to ck3 the culture is splintered in all kind of new cultures while religion stay hellenic. I get loads of fractions from it, what am i doing wrong
Wrong thread, post here: https://forum.paradoxplaza.com/forum/threads/imperator-to-ck3-release-thread.1415172
What you're describing is WAD, Hellenic cultures are split regionally, although it is to be reworked to use Royal Court mechanics instead. For now you can edit the ImperatorToCK3/configurables/culture_map.txt file to remove the regional mappings (the likes of
Code:
link = { ck3 = eblanic imp = athenian imp = peloponnesian imp = massalian imp = cyrenaican imp = syracusan imp = bosporan imp = thessalian imp = cypriot imp = bithynian imp = ionian imp = troan imp = aeolian imp = greco_pontic imp = aegean imp = aetolian imp = euboean imp = boeotian imp = epirote imp = arcadian imp = argolian imp = parthinian imp = italiotian imp = cretan imp = achaean @culture_splitting_region_A }
).
 
Hello! I tried to post this here a few hours ago, and realized that I created a new thread in the suggestions to the game devs, oops. I'll delete it once I figure out how (sorry, I'm a noob in the paradox forums).



I noticed that the nameslist for the Venetic culture (Adriatic Veneti, italic group) is almost the same as the namelist for latin, this might make sense for the gameplay, seeing as the Veneti were assimilated into roman culture, and therefore adopted roman names, however prior to their assimilation they had very distinctive names to that of the Romans, and a diferent, patrynomic, naming system.
I have therefore made a mod to fix this, at least in CK3 campaigns (where I add Venetic culture to ruler designer), adding in a Venetic name list compiled from sources on Academia.edu on Venetic Inscriptions, Language, and Personal Names.

My suggestion, and reason for posting here, is to provide a venetic name list for the converter (I've also added a custom tradition to the venetic culture, and a name list for medieval venetian culture. Anything in the mod files can be used freely).


P.S. For the venetic religion, in my mod, I used the file for the druidic religions from your converter as a base, I hope that this is alright? If not, I'll start the religion file from scratch.

(I've also attached the unposted, work in progress, mod file here, with the venetian name list and other things from the mod)
I would attach the mod page link, but It won't allow me (it detects it as spam)
 

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Hello! I tried to post this here a few hours ago, and realized that I created a new thread in the suggestions to the game devs, oops. I'll delete it once I figure out how (sorry, I'm a noob in the paradox forums).



I noticed that the nameslist for the Venetic culture (Adriatic Veneti, italic group) is almost the same as the namelist for latin, this might make sense for the gameplay, seeing as the Veneti were assimilated into roman culture, and therefore adopted roman names, however prior to their assimilation they had very distinctive names to that of the Romans, and a diferent, patrynomic, naming system.
I have therefore made a mod to fix this, at least in CK3 campaigns (where I add Venetic culture to ruler designer), adding in a Venetic name list compiled from sources on Academia.edu on Venetic Inscriptions, Language, and Personal Names.

My suggestion, and reason for posting here, is to provide a venetic name list for the converter (I've also added a custom tradition to the venetic culture, and a name list for medieval venetian culture. Anything in the mod files can be used freely).


P.S. For the venetic religion, in my mod, I used the file for the druidic religions from your converter as a base, I hope that this is alright? If not, I'll start the religion file from scratch.
Thank you for the suggestion! The names and tradition for Venetic from your mod should be included in the next converter release. You will be credited of course.
P.S. For the venetic religion, in my mod, I used the file for the druidic religions from your converter as a base, I hope that this is alright? If not, I'll start the religion file from scratch.
It's completely fine, just credit us if a substantial part of the file remains unchanged.
 
Hello, I was wondering how to change the morph_gene_templates so then characters' looks are randomly generated according to their culture. I think the standard settings look a bit too cartoonish.