Comes for Dragonfall now a localisation too ?
- We are building an in-house localization team that starts with a producer and engineer dedicated to the effort.
the localisation policy was a joke by dragonfall.
First there was an localisation, then you must work on it and then the localisation was stopped...
I hope you have learned now what translating all needs. Overall 10 month for 3 languages is the longest period i have ever seen on a game. A lot of indiedevs are faster (with the same mass of text). AAA Game devs are much faster.