I'm glad to read that you haven't excluded to add Blender support whether by providing a plug-in or only the .mesh format to let anyone work on an exporter. Really cool spirit. Thanks again Paradox.
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Because pressumably the offical unit packs will be of a average higher quality and neither will be the exact same even if they depict the same countries. This will just add to the possiblity for players and enable even more choice and variety in unit looks, personally I can't wait to see what is created!Won't this come in conflict with the Content Packs? Because who would buy unit packs and such when they can download them from the Workshop?
Because pressumably the offical unit packs will be of a average higher quality and neither will be the exact same even if they depict the same countries. This will just add to the possiblity for players and enable even more choice and variety in unit looks, personally I can't wait to see what is created!
Pretty sure that pack is just a myth.Out of curiosity, are those EU4 models in the picture from the unreleased Evangelical Pack?
Is this just graphics? I thought it was some kind of full modding?
I can't remember what it was, but I do remember a few times asking how to mod X or Y and being told I couldn't because it was in the code or somesuch. (I don't understand modding very well, so I apologize if I'm talking nonsense)Well.. with this exporter and the other mod support we offer in our games, is more required?
I can't remember what it was, but I do remember a few times asking how to mod X or Y and being told I couldn't because it was in the code or somesuch. (I don't understand modding very well, so I apologize if I'm talking nonsense)
Well.. with this exporter and the other mod support we offer in our games, is more required?
I also second this question.What sort of limitations are there for EUIV and CKII?