• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Jak9090

Super mega deluxe supreme leader
96 Badges
Dec 11, 2007
1.975
1.722
  • Europa Universalis IV: Pre-order
  • Rome: Vae Victis
  • Crusader Kings II: Conclave
  • Prison Architect: Psych Ward
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Cossacks
  • Stellaris: Lithoids
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Prison Architect
  • Europa Universalis IV
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Hearts of Iron 4: Arms Against Tyranny
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Stellaris: Federations
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
1682504700982.png

what does this mean?
 
  • 7
  • 3Like
  • 1Love
Reactions:
Imperator really is a great and fun game in current state...for where it was abandoned i would even say one of the most polished paradox products i've played at it's stage in development. It really isn't a few dlcs and patches off greatness.
 
  • 10Like
  • 6
Reactions:
I remember Johan posted that he wanted to overhaul the trade system (which, in my opinion, is the only system in the game that could really use an overhaul). If anything, I'd guess that would be the content of a new expansion. Johan also said he didn't want to bloat the game by adding more mechanics, and content packs are being made by modders, so trade system is really one of the few things left that only Pdx could overhaul. That, and expanding character interactions to make them more interesting and significant, but I think that's a lot more work and less likely.

I completely agree. A full rework to make it [trade] more fun and realtistic would be great.

My plans for DLC for Imperator was for them to avoid the mistakes of EU4 where we had to add new mechanics every expansion, and instead focus on content like missions, unique things for specific countries etc.

I am very happy with how the dlc for Imperator was made, and I think those types of DLC is the best.

Luckily for the community, the mod 'Invictus' adds this type of content for free now!
 
  • 7
  • 5Like
Reactions:
Culture and religion could use some tweaks too ;)
Religion was in most cases more syncretic than proeslytizing, currently teh default is the other way and you have no benefit from going syncretic. For culture, a culture should assimilate to the most similar integrated one, not always the primary culture.
 
  • 4Like
  • 1
Reactions:
I didn’t expect them to add new mechanisms. I hope they can turn some of the currently existing but hard-coded parts into moddable ones. But I don’t know how complicated this will be. Maybe the workload is similar to adding new mechanisms
 
Was really surprised to see this beta patch, hopefully player numbers pick up a bit which would be a sign for the dev's that people are interested in more dlc. The obvious dlc would be the mid/late roman empire period with all the barbarian tribes becoming more active but i'm sure there are other areas that could improve upon what is already a great game.

I haven't played Imperator in a few months but this update has inspired me to dive back in again, I've never tried a macedon campaign so gonna get cracking on with that.
 
  • 4Like
Reactions:
Imperator really is a great and fun game in current state...for where it was abandoned i would even say one of the most polished paradox products i've played at it's stage in development. It really isn't a few dlcs and patches off greatness.
Agree. Gonna add from myself - Imperator certainly deserve the title of "last paradox game with decent combat system". CK3 combat was gutted compared to CK2, and Vic3 combat system... well, you can't say anything bad about something which simply don't exist.
 
  • 8Like
  • 1
Reactions:
No.

there is nothing in development atm.

@PDX_Gorion has been working on a patch that is in a beta right now, to fix some annoying bugs and supporting the modders, nothing else is happening.
 
No.

there is nothing in development atm.

@PDX_Gorion has been working on a patch that is in a beta right now, to fix some annoying bugs and supporting the modders, nothing else is happening.
I still theorise they are at least toying with the idea of doing something one day even if nothing in development right now
 
  • 4
Reactions:
There's no reason to think that this is more than the surprise patch that Victoria 2 got some years back. I, and I presume we, are of course happy over this patch and all but we really shouldn't read more into it than there is from Paradox.

Let's be happy for what we got than get sad for what we didn't get.
 
  • 3
Reactions:
I remember Johan posted that he wanted to overhaul the trade system (which, in my opinion, is the only system in the game that could really use an overhaul). If anything, I'd guess that would be the content of a new expansion. Johan also said he didn't want to bloat the game by adding more mechanics, and content packs are being made by modders, so trade system is really one of the few things left that only Pdx could overhaul. That, and expanding character interactions to make them more interesting and significant, but I think that's a lot more work and less likely.
I completely agree with trade, but also the micromanagement of cities and regions when you have a larger state. Sometimes I completely neglect some cities and regions, when I play tall, because it's so easy to forget about all the areas you control.
 
If there is anything more in the future, it's just some extra bugfixing, not new content.
 
I completely agree with trade, but also the micromanagement of cities and regions when you have a larger state. Sometimes I completely neglect some cities and regions, when I play tall, because it's so easy to forget about all the areas you control.
True, I just thought of a mechanic that could use a COMPLETE overhaul worthy of an expansion. I think some management improvements, as well as cultural and religious touch-ups, could be kept in just a patch (given that the game was in active development, though it isn't)
 
One can dream!
 
One can dream, but as Johan wrote, there are no plans at the moment, besides my idea of fixing a bunch of bugs and make the game more moddable
 
  • 24Like
  • 3
  • 1Love
Reactions: