I'm not sure about that.Using "map painting" as a criticism of the game is a reductionist fallacy in disguise.
In the end every game comes down to manipulating some numbers in computer memory. By itself that is not fun (to most people, not judging). It's the combination of rules, limitations, mechanics and flavor that make it enjoyable to spend hours in front of your screen manipulating those numbers, painting that map.
Map painting in Paint can be a fun hobby (hello /r/imaginarymaps), but is pretty trivial as a game. But map painting could very well be the core identity of a deep geopolitical simulation. It just means that territorial expansion is the main goal, not how hard or complicated it is to achieve or maintain that.
The veiled criticism in 'map painting' doesn't just refer to the game being about conquest, but about said conquest being overly trivial and easy.
A deep geopolitical simulation likely wouldn't ever be a 'map painting' game because the ease of conquering things is likely a sign of poor balance/systems design, which negates the 'depth' of it.
On the flipside: the impact of the visual feedback from, say, achieving a world conquest in EU4 has gone significantly down over past years as the difficulty of achieving it has decreased. EU4's problem has never been that being super expansive was possible, but that it was far too easy(or that its main difficulty came down to dealing with the tedium of fighting already won wars, rather than trying to overcome a difficult macro challenge).Yupp. A great thing about EU always was that you (or your friend, in the rare case you have one) could stare at the screen and say "wow that's a big France/Russia/Byz/Ulm/whatever" - there's instant visual feedback there. Getting to that point of superior blobhood is fun (well, subjectively speaking) and it truly feels like an achievement. Saying "just a map painter" because of that strong point is incredibly simplistic and dismissive.
In practice it's thus a phrase can be safely disregarded because at best it veils more accurate criticisms. If someone says EU sucks because it's a map painter then you should ask them describe their thoughts in more detail.
The problem with EU4 isn't that you can conquer a lot of things, it's that its far too easy to do that and, more importantly, that there isn't all that much to this game beside just conquering stuff.
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