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And I just purchased it for $10 on Steam. It seems that Paradox's evilness increases in direct proportion to the time since Sengoku was first released.
 
And I just purchased it for $10 on Steam. It seems that Paradox's evilness increases in direct proportion to the time since Sengoku was first released.

It's still a very good game.
 
I agree with OP and not everyone else: In my opinion, Sengoku was a beta for some of CK2's features. It was common rumor shortly after Sengoku was released.

Well if it was a rumor than it must be true.
 
A damn shame it didn't sell more(?) and that it did not get more support. I guess it's partly due to ck2 overshadowing it.

It's still a good game in it's own right. But it makes sense that ck2 gets the attention unfortunately.
 
A damn shame it didn't sell more(?) and that it did not get more support. I guess it's partly due to ck2 overshadowing it.

It's still a good game in it's own right. But it makes sense that ck2 gets the attention unfortunately.

Sengoku was released long before CK2 so it wasn't affected by its success.
 
It would be like saying "Revolver was a beta for Sgt Pepper's Lonely Hearts Club Band." Many similar elements, but one had a stronger concept and better timing. And you gotta know Sengoku 2 isn't outside the realm of possibility. If I played Sengoku before CK2 I would have been satisfied. But CK2 just blows it out of the water in my opinion. So it's not that it's bad, it's just that CK2 is so much better.
 
Sengoku was released long before CK2 so it wasn't affected by its success.
Sengoku's release was 9-15-2011, and CK2's gameplay previews started in October of 2011. Frankly, I knew when I started seeing the CK2 videos that sengoku was basically a tester for CK2, as it looked so similar in style. Also, I remember basically that all dev talk switched to CK2 for the next 5 months prior to CK2 release. Do you see any dev information after October for Sengoku? CK2 was all the focus, while Sengoku had done its job of trying to fill the release space while alpha testing CK2 elements, IMO. However, I would love to see the devs prove me wrong, by showing Sengoku some belated love :)
 
Not to necro this thread, but right now I can buy Sengoku for $9.99 on Steam. But threads like make me hesitate:

I thought it was a Japanese version of CKII. But some threads suggest it's more like MotE. Currently, I own CKII, MotE, and EU4. Is the game like any of those?

I would buy it just to support Paradox, but I'd like to play it, too.
 
There is a demo so check it out. Nothing presents the game better than it IMO.
 
Well if it was a rumor than it must be true.
Honestly that's actually what I thought the game was going to be like after hearing of it's announcement based on the way it was described. "Well we're working on ck2 at the moment and since we're doing a lot of fuedal type features anyway we're making a game set in Japan that'll be more basic but will come out a lot sooner"(paraphrased). After trying the demo it turns out my impressions were absolutely correct.

Also a "cash grab" doesn't mean it's made a lot of money :laugh:. It just means that it's something done purely for the sake of money (usually implied to mean something fairly worthless and or low in cost to make). For instance people are calling constantly releasing stronghold crusader with different versions a cashgrab by firefly.

Not to necro this thread, but right now I can buy Sengoku for $9.99 on Steam. But threads like make me hesitate:

I thought it was a Japanese version of CKII. But some threads suggest it's more like MotE. Currently, I own CKII, MotE, and EU4. Is the game like any of those?

I would buy it just to support Paradox, but I'd like to play it, too.
The only way it's like MOTE is that it's more limited in scope. MOTE is loads better though. That has some nice, interesting combat and it feels like the game has gotten a lot of effort put into it despite it's limited scope. With for example the ideas system being a nice system and well thought out. Sengoku's generic all provinces are the same and very little options generally system really does not compare.

It would be like saying "Revolver was a beta for Sgt Pepper's Lonely Hearts Club Band." Many similar elements, but one had a stronger concept and better timing. And you gotta know Sengoku 2 isn't outside the realm of possibility. If I played Sengoku before CK2 I would have been satisfied. But CK2 just blows it out of the water in my opinion. So it's not that it's bad, it's just that CK2 is so much better.
I think someone should comb over the dev comments about the game previous to it's release. Surely I wasn't the only one thinking about what it really was from pretty much the first announcement.
 
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Honestly that's actually what I thought the game was going to be like after hearing of it's announcement based on the way it was described. "Well we're working on ck2 at the moment and since we're doing a lot of fuedal type features anyway we're making a game set in Japan that'll be more basic but will come out a lot sooner"(paraphrased). After trying the demo it turns out my impressions were absolutely correct.

Also a "cash grab" doesn't mean it's made a lot of money :laugh:. It just means that it's something done purely for the sake of money (usually implied to mean something fairly worthless and or low in cost to make). For instance people are calling constantly releasing stronghold crusader with different versions a cashgrab by firefly.


The only way it's like MOTE is that it's more limited in scope. MOTE is loads better though. That has some nice, interesting combat and it feels like the game has gotten a lot of effort put into it despite it's limited scope. With for example the ideas system being a nice system and well thought out. Sengoku's generic all provinces are the same and very little options generally system really does not compare.


I think someone should comb over the dev comments about the game previous to it's release. Surely I wasn't the only one thinking about what it really was from pretty much the first announcement.

Unfortunately, there are a lot of people in the world who have short term memories about things. They forget what they read, see, hear, etc, and are prone to letting history be rewritten for them. Politicians love them.
 
Well, with all due respect, debunk the rumor then...show us what Paradox otherwise intended for this game.

Paradox intended to make a historical strategy game set in medieval Japan - which it did. If it had sold better there would probably have been a number of DLCs and expansions - but it didn't.
 
Paradox intended to make a historical strategy game set in medieval Japan - which it did. If it had sold better there would probably have been a number of DLCs and expansions - but it didn't.
While I understand this to a point, I also think that sometimes this leads to a self fulfilling prophecy for games that are not the big flagships. When there is no further developer discussion about the possibilities for the game's expansion after release (usually I've noted its because they are too busy working on other games), people who are deciding whether to buy the title or not may decide that the game is not being supported further, so they do not buy it and instead choose the better supported games. . Because they do not buy it, then the product is not supported further. How does a buyer know whether a game has any hopes of being supported or expanded further, when they hear nothing about that possibility from developers. I for one did not buy it because I saw nothing further being talked about, and that troubled me. Perhaps developers sending out what possibilities they see in the future for a newly released game, might help bolster sales, if people see their sales as further investment in those speculated possiblities. In CK2, for example, people heard a lot of speculations for further expansion, I think that helps sales.
 
I think you vastly overestimate how much the average player consults the forums. I'd be very interested to see the stats of how many accounts have played Crusader Kings 2 in the past week versus how many uniques visited the CK2 boards here in the past week, but I suspect that if I said "a tenth" the number would be waaaay lower. There are 4,500 people playing right now. While Paradox has blocked the "Who's Online" feature I'd need to know how many users and guests are online right now, you're not going to get anywhere near that for forum participation.
 
Paradox intended to make a historical strategy game set in medieval Japan - which it did. If it had sold better there would probably have been a number of DLCs and expansions - but it didn't.

You must make one! For the fans!

We'd probably pay more, anyway, make up some of the difference.
 
Not to necro this thread, but right now I can buy Sengoku for $9.99 on Steam. But threads like make me hesitate:

I thought it was a Japanese version of CKII. But some threads suggest it's more like MotE. Currently, I own CKII, MotE, and EU4. Is the game like any of those?

I would buy it just to support Paradox, but I'd like to play it, too.

I'm a little late, but ... buy it! It's a great game! I love the randomness. I played three games in a row with the exact same start parameters and the game unfolded very differently each time. At least it makes it interesting. I know, I know, Paradox games are like that.

This game has a great atmosphere, and is probably the most underrated Paradox grand-strategy game. The menus and music are excellent, and the gameplay is fun, but not as deep as other Paradox games, which is great when you dont want to get too involved but still have that feel.