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Fifnaril

First Lieutenant
4 Badges
Jan 21, 2020
251
138
  • Prison Architect
  • Prison Architect: Psych Ward
  • Island Bound
  • Empire of Sin
Wardens,

We hope that you are enjoying the new expansion Island Bound!
To keep track of all bugs and issues you are reporting, we created this list to bring back to the team. If you have experienced a bug not already in this list, please let us know in this thread.

Remember to include if you are using mods (and if you do, try to disable them - as sometimes they cause issues) and how to reproduce the bug you are experiencing. Being able to recreate a bug is the first step in understanding what is wrong and how it could be fixed! :)
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  • Tyre apparatus can no longer be rotated.
  • Player (Warden) can not use ferries in Warden Mode.
  • Staff and inmates no longer do the eating animation.
  • Fire engine spawns if dismissing fire brigade after dismissing helicopter.
  • The Chinese edition still has half of English words.
  • The Rock will not catch fire or take damage no matter what material or object it is.
  • Stepping stones/pallets interferes with the pathing when trying to create a ferry line after removed.
  • Released prisoners remain at the prison on Island plot (no road access)
  • Armed guards do not display their weapon correctly with free-fire OFF.
  • Guards and armed guards pavilion deployments getting erased upon reloading a save.
  • The Elite Ops is not contributing to Danger level or mentioned in Danger tab.
  • The Visitor helicopter still arrives to take visitors from prison after disabling that option in logistics.
  • Snipers no longer cycle breaks correctly and get stuck.
  • Janitors do not clean prisons reliably.
  • Unable to remove tunnels underneath the main road.
  • Game crashes trying to employ Modded rooms.
  • The labour allocation of the prisoners in the forest enterprise disappearing after reloading a saved game.
  • The french edition still has half of English words.
  • Kitchens are now severely under-producing enough meals.
  • Cell-assignment of prisoners no longer working.
  • Unable to build bridges next to other objects.
  • Prisoners passing parole no longer give release bonus and are not counted as released prisoners.
  • Staff showers and toilets crash the game.
  • During the work hours, the employed prisoners will remain just standstill in the laundry and cleaning cupboard.
  • Zone a modded room can cause the game to crash.
  • Checkpoints are cancelling tasks when prisoners are walking close.
  • The National Guard won't dock if helipad is missing.
  • When an informant is on route to the security room and finally arrives, they reset and teleports back to their cell.
  • Visitor booths starting glitching and moving when the parol hearing is over, and the visitors and prisoner switch sides.
  • Some items like the laundry machine or the execution chair cannot be rotated.
  • Guards will not bring food to holding cells or solitary.
  • Change food variety and quantity too low does not work and getting fined multiple times.
  • Larger yards not showing as secure.
  • An issue with Fog of War not disappearing when patrolling.
  • Prisoners Clothing needs are too high after the lastest update/hotfix.
  • Footbridges cannot be built next to each other, there needs to be a gap of 1 square vertically between each of them.
  • Deliveries are inefficient, multiple trucks arrive with each truck delivering only a single tree for forestry.
 
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hey devs staff classrooms dont work if u have class rooms for the prisoners like it breaks the the slot and says its out of the regeime time slot and im on the steam version with all up to date dlcs
Hello! Could you upload your save file, so we can take a closer look at the issue?
 
Escape Mode has game breaking bugs right now that prevent it from being played in a lot of cases. This has been tested from the Escape Mode (Steam Workshop) option as this is where the bug happens most often.

Sometimes the bus animation is completely skipped and the player is teleported to a random cell, often one above his clearance.
Example 1
1611222822374.png

Example 2
1611222891602.png



And in other cases even if the bus scene takes place, the guard escorts the inmate to the wrong cell:

1611222942300.png

1611222958131.png


The player becomes stuck in an infinite loop where he always is sent to his off limits cell when skipping punishment
 
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Escape Mode has game breaking bugs right now that prevent it from being played in a lot of cases. This has been tested from the Escape Mode (Steam Workshop) option as this is where the bug happens most often.

Sometimes the bus animation is completely skipped and the player is teleported to a random cell, often one above his clearance.
Example 1
View attachment 673415
Example 2
View attachment 673416


And in other cases even if the bus scene takes place, the guard escorts the inmate to the wrong cell:

View attachment 673417
View attachment 673418

The player becomes stuck in an infinite loop where he always is sent to his off limits cell when skipping punishment
Thank you for the information and feedback Ozoneraxi! We appreciate the feedback and I will report this to the team! =D
 
- Released CInsane are not counted towards stats such as reoffend rate.

- Orderlies are missing the "patrolling/stationed" subtext and also are not counted in the guards statistic. This makes it incredibly hard to know how many idle orderlies you have and who is doing what task ==> impossible to manage orderlies efficiently.

1611764056388.png
 
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