If the Henry VIII of this timeline is anything like the OTL version, it would probably be hard to get him out of the Thames.
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Mediocre duke, great princewe get a 5/4/4 heir from an event. Our prince is once again named Francois.
This means we're all in for Caribbean, without a hold on Caribbean trade node, Mexico area is useless except the gold.By April 1512, we have a force of 10,000 (9-0-1) and our transports assembled in Guane. What are they doing there, you ask? Well, we’re not slowing down our conquests that’s for sure. The jungles of Mexico and the Yucatan have been calling to us for a while now. Our settlers and soldiers in Cuba have heard tales of gold. Lots of gold.
However, if you have a subject, you can let them handle the occupation and the fort. The fort stays maintained, and you don’t have to pay a dime! As an extra bonus, if that subject is acting disloyal, the extra debt they accrue from having to pay for every single enemy fort is a great way to weaken them. And if you pay off their debt later, they’ll become more loyal.
If the Henry VIII of this timeline is anything like the OTL version, it would probably be hard to get him out of the Thames.
Central America is in the Columbia colonial region. So Castille lays claim to the whole thing.Nice trick with the fort occupation. Has the Poop given Central America to anyone? Thanks
Exactly. Let's hope he does great things.Mediocre duke, great prince
We have a decent chunk of the Caribbean, so it's not wholly useless. Plus, the more of it we grab now, the easier it will be for us to steal the rest from Portugal when we reach that point.This means we're all in for Caribbean, without a hold on Caribbean trade node, Mexico area is useless except the gold.
What are the colonies going to do? Rebel?
The Aztecs still exist, along with the other native countries in the region. No one state holds a dominant position though. The AI doesn't handle the reform/westernization mechanics for this area very well.RIP Francois II.
What does Mexico look like right now? Are the Aztecs still a thing?
As large as we can make them. The colonial Canada region stretches from the Atlantic to the eastern side of the Rockies along the modern US-Canada border.How large will Henrika grow?
Our heir's legitimacy will grow over time as people come to accept him. Once he comes to power, we can improve it directly through a button by spending some mil points. However, I'll only use that option if I'm desperate.That's one way to get a good heir!So, with 30% legitimacy for your heir how can that be improved? Only by putting him in power?
The lopsided development is by design. But you're right that it's partially because of our need to save admin points for Expansion ideas and coring. I have a more detailed explanation on development coming in a future update, but for now, I'll say this:You have your cities' development lopsided, with more military and production than taxation. That's obviously because you're hesitant to spend admin points on dev. I've always increased dev more or less in proportion, but I realize maybe there's no reason to. Is there a reason to do one way or another?
Back in chapter ten, we deleted all our European forts to save money. So we have no forts in our homeland besides our free capital fort. It's a risk to be sure. But money was more important at that early stage. We could afford more forts now, but I'd need money to rebuild them.I would feel really vulnerable with just a few homeland provinces and sitting next to France like that. I'd probably spam forts but that may not be the way to go. How many forts do you have in Europe?
You transfer a fort the same way you transfer an occupation. The province controller pays for whatever fort is in the province.Great work in Mexico! I know how to transfer an occupation, but how do you transfer a fort? Do you just direct them into the provide so it becomes theirs?
Glad to hear it!Looking forward to more!
You mean from Tordesillas? So they only last until this Age ends?At least this means Portugal will lose the extra colonial growth they get in this Age, which will even out the playing field.
I probably would've done the same, but is Pope about to kick you out of christendom?We have the 5 provinces needed for a CN, but should we push for 5 more? Right now, there are 9 empty provinces not under us or Portugal: The Bahamas, plus all of the Lesser Antilles minus St. Martin (Portugal), and 2 provinces to the east of Havanna separating our Cuban stuff from Portugal’s. There’s definitely enough time to get 10 provinces should we want to, especially if we’re willing to go over our colony limit.
After much debating, I colonize Barbados. The Portuguese and the Pope will just have to deal with it. As Duke Henri signs the decree to allow settlement, a chill washes over him. The clouds darken. He feels the eyes of God watching him. Or is it just a cool breeze? It’s probably just the wind. I wouldn’t worry about it.
How far are we from a Mexican CN?I notice Portugal is colonizing provinces in Texas (the Colonial Region is Mexico).
Congrats!Then, in October, we achieve another milestone. Brittany has grown enough to be recognized as a Great Power!
“Nevez Bro-Saoz.”
Anyway, I hope you all enjoyed that aside.
Another milestone for a small power trying to get big.Owning Belize has the side-effect of giving us enough Development to become a Kingdom. Henri is no mere Duke anymore!
Things are looking up! King Henri scoffs, perhaps he was wrong about that chill after all. After all…I mean… … … oh no…
When the code declares a war on the player, it means the code has calculated that the current standing and the potential army size of the player can be defeated by the code. This happens usually when playing against turbo-tags, and when the player does not expand its defensive-alliance-ring enough to prevent it.oh no…
Aside from the immediate diplomatic repercussions from his betrayal and the war with France, we will now no longer benefit from the Pope prioritizing us for Cardinals and Tordesillas treaties. We could, as you mentioned, become excommunicated if we anger him too much.Oh well, controlling the Papacy isn't going to happen now. You'll probably also get excommunicated if you tried to fight the Pope, because he's corrupt.
If our army wasn't over in Mexico we could've done a lot of damage. But we've been completely caught off-guard.looking forward to seeing how to stave them off!
I won't majorly spoil how the rest of the campaign goes, but Brittany is still alive in the 1600s. But definitely, Castille being weakened because of this French war was a worry. Our economy will also suffer (though part of that was due to a mistake I made). I'm lucky England decided not to intervene.When the code declares a war on the player, it means the code has calculated that the current standing and the potential army size of the player can be defeated by the code. This happens usually when playing against turbo-tags, and when the player does not expand its defensive-alliance-ring enough to prevent it.
It can be a useful tool, such as against code-denmark and code-poland-lithuania in the early phase when playing as the lübeck-tag. The code does not calculate the trade league partners as critical as an ally, therefore hurls itself onto the riga-tag. A player-lübeck can actually benefit from such code-wars with a trade league of size six to eight, and the code will fail.
But when the player starts with a minor tag, is allied to a code-turbo-tag for protection against the other code-tags of any type, and despite this defensive alliance, when the code is still declaring a war on the player, it means: well, it was a good run.
The code-france has calculated that it can destroy the code-castile, while bulldozing the player-brittany, and the betrayal of the papal-tag has increased the chances of it to declare - the code regularly checks for betrayal potential of the allies to declare a war or not. It is 1519, and the code-france must have already activated its national idea, élan, +20% army morale; if so, then the run is over for the player-brittany. There is no escape from that war, and a white peace would be considered a glorious victory, if it can be managed.
In any case, it will definitely ruin the economy, and the code-ally, the castile, will be weakened, open to wars of opportunity. The player will be at the mercy of the code. Going for a coloniser run, this means imminent war by code-england, and when that alliance falls, the code-castile will be thunderously hostile to the player-brittany.
He's justifiably angry at us for our unsanctioned colonies against Portugal in the Caribbean. But now that anger goes both ways. Seeing how his country will turn out has been something I've kept an eye on.The Poop did not take care of his business in the woods, but rather his spoils are stinking up your castle. Thanks
Popes may change, but the nation of the Papal States remains. We'll see how many generations it takes for Rome to regret its choice.YEEowch!! That's not cool, and definitely not just a chill. That's COLD!
Maybe the Pope will live to regret this. But no, it seems the Popes never stick around long.
Glad to hear it!Would love to see a playthrough update for the war that might have been!