Kaiserreich Novel Novels:Misread that as "Nuclear Tits". Due to it being Michael Bay I didn't catch my mistake quickly.
Tzar Wrangels Nuclear Tits: When idiots get a hold of nuclear warheads.
Hmm, Russian Top Gear?
Kaiserreich Novel Novels:Misread that as "Nuclear Tits". Due to it being Michael Bay I didn't catch my mistake quickly.
I started crying a little bit when you wrote that.Just as long as its not Michael Bay, as he'd give Oswald Mosley superpowers and give Wrangel nuclear fists.
I was actually thinking more along the lines of multiple tv shows. There would be a main one about the U.S. that got the series started, then directors from other countries would write series about their countries experience during the war. The main U.S. show would establish important events like the rise of the mongol empire and the election of Mosley as major events in order to ensure continuity and a good story, while a parallel show about the union of Britain and Canada would go into Mosley's decision to send troops into Iceland, for example.Kaiserreich would - realistically - not work as a film. At least not one. To tackle this question seriously, I believe a television programme is the right choice for something as complex as Kaiserreich.
If you did a film, your scope would be very limited. And you'd have to spend time explaining the backstory, which would take up about 30-45 minutes of the film, and even then - unless you are planning a 12 hour long film - you could only pick one aspect of the story (i.e. one country), to keep the story focused.
So I'd reckon a television programme would do the trick much more nicely, and it would allow you to dedicate attention to details, which each episode focusing on one or two things. Take a real example: Game of Thrones. There are a lot of storylines going on at once in that story. It's something that works well in a book (each chapter changes focus and setting, but within the same universe), but it does not work quite as well on film. The first season of this programme suffered from each episode's need to deal with every storyline, while the second season 'fixed' this by being more exclusive per episode.
The same is the issue with The Lord of the Rings films, where the first has a single thread of a story (and it works excellent), while the latter two films change in pacing and tone, as we move between the three main storylines.
And add to that; Kaiserreich pretty much has far more storylines going on than either of those two works. Although - perhaps - not as detailed.
NO!!! All my faith in history channel was lost after they made "America: The Story of Us," which should have been called "America: What's Worst About Us"If presented well enough, perheps History Channel would make a series for us!
Just click ignore.
NO!!! All my faith in history channel was lost after they made "America: The Story of Us," which should have been called "America: What's Worst About Us"
It's just that"America: The Story of Us" had so much potentialReally? My faith was lost with Ancient Aliens.
I did that and it crashes the game.
So yesterday I left from my PC for around an hour to go work-out. And I come back thinking "Well I have been away from Kaiserreich for around an hour, so before I die from my addiction better go keep playing." So I start up Darkest Hour and press play,ect.
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In case you can't read the error it says something about Infantry Divisions equipment.
######################################################
##### Wilhelm of Albania by Das Kapitalist
######################################################
event = {
id = 9070800
random = no
country = ALB
trigger = {
ispuppet = ALB
headofstate = 32001
OR = {
war = { country = OTT country = SER }
war = { country = OTT country = ROM }
war = { country = OTT country = GRE }
war = { country = OTT country = EGY }
war = { country = OTT country = ARA }
war = { country = OTT country = KUR }
war = { country = OTT country = TUR }
war = { country = OTT country = RUS }
war = { country = OTT country = PER }
war = { country = OTT country = FRA }
}
}
name = "A Time for Change"
desc = "For many years, the Ottomans have ruled over us in an uneasy agreement with Germany to have Wilhelm on the throne. Today, problems have arisen for the Ottomans, and Zog wishes to claim the throne once and for all and establish a Free Albania."
style = 2
date = { day = 1 month = january year = 1936 }
offset = 3
deathdate = { day = 30 month = december year = 1960 }
action_a = {
name = "Overthrow Wilhelm and set Zog as ruler of all of the Albanians!"
ai_chance = 99
command = { type = add_division which = "IX Zog Kembesori Pjesetim" value = militia when = 1 }
command = { type = add_division which = "X Zog Kembesori Pjesetim" value = militia when = 1 }
command = { type = sleepminister which = 32001 }
command = { type = headofstate which = 32203 }
command = { type = headofgovernment which = 32002 }
command = { type = trigger which = 9070801 }
command ={ type = leave_alliance }
}
action_b = {
name = "Nonsense! Wilhelm is loved by the people!"
ai_chance = 1
command = { type = dissent value = 5 }
}
}
event = {
id = 9070801
random = no
country = OTT
name = "Wilhelm of Albania overthrown!"
desc = "For many years, we have ruled over Albania in an uneasy agreement with Germany to have Wilhelm on the throne. Today, the Albanian Zog has overthrown Wilhelm in a coup. How should we react to this mess?"
style = 2
action_a = {
name = "Recognize Zog as the new king; Let Albania Go"
ai_chance = 70
command = { type = trigger which = 9070802 }
command = { type = end_mastery which = ALB }
}
action_b = {
name = "Blasphemy! Crush this upstart!"
ai_chance = 30
command = { type = end_mastery which = ALB }
command = { type = war which = ALB }
}
}
There's an event for the creation of a German Empire led by the Habsburgs, yes.
In what version of the game is this? I have the latest 1.3 version and I have never come across that event before. As Austria is one of my favourites in Kaiserreich this would be especially good to see!
This is actually a bug in the game engine. In the latest patch, an option to have puppets join in war of their owners was introduced, but no matter how you change it, it can't be switched off. In the earlier versions, there were no problems like it, if you take a good look, it automatically breaks the AHCW event chains for example.
It's included in 1.4
http://cs.servegame.com/kaiserreich/showthread.php?tid=1348
Really? Never seen this myself, but it sounds rather bad.
This is actually a bug in the game engine. In the latest patch, an option to have puppets join in war of their owners was introduced, but no matter how you change it, it can't be switched off. In the earlier versions, there were no problems like it, if you take a good look, it automatically breaks the AHCW event chains for example.