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Misread that as "Nuclear Tits". Due to it being Michael Bay I didn't catch my mistake quickly.
Kaiserreich Novel Novels:
Tzar Wrangels Nuclear Tits: When idiots get a hold of nuclear warheads.

Hmm, Russian Top Gear?
 
Just as long as its not Michael Bay, as he'd give Oswald Mosley superpowers and give Wrangel nuclear fists.
I started crying a little bit when you wrote that.
 
Kaiserreich would - realistically - not work as a film. At least not one. To tackle this question seriously, I believe a television programme is the right choice for something as complex as Kaiserreich.

If you did a film, your scope would be very limited. And you'd have to spend time explaining the backstory, which would take up about 30-45 minutes of the film, and even then - unless you are planning a 12 hour long film - you could only pick one aspect of the story (i.e. one country), to keep the story focused.

So I'd reckon a television programme would do the trick much more nicely, and it would allow you to dedicate attention to details, which each episode focusing on one or two things. Take a real example: Game of Thrones. There are a lot of storylines going on at once in that story. It's something that works well in a book (each chapter changes focus and setting, but within the same universe), but it does not work quite as well on film. The first season of this programme suffered from each episode's need to deal with every storyline, while the second season 'fixed' this by being more exclusive per episode.

The same is the issue with The Lord of the Rings films, where the first has a single thread of a story (and it works excellent), while the latter two films change in pacing and tone, as we move between the three main storylines.

And add to that; Kaiserreich pretty much has far more storylines going on than either of those two works. Although - perhaps - not as detailed.
I was actually thinking more along the lines of multiple tv shows. There would be a main one about the U.S. that got the series started, then directors from other countries would write series about their countries experience during the war. The main U.S. show would establish important events like the rise of the mongol empire and the election of Mosley as major events in order to ensure continuity and a good story, while a parallel show about the union of Britain and Canada would go into Mosley's decision to send troops into Iceland, for example.
 
If presented well enough, perheps History Channel would make a series for us!
NO!!! All my faith in history channel was lost after they made "America: The Story of Us," which should have been called "America: What's Worst About Us"
 
NO!!! All my faith in history channel was lost after they made "America: The Story of Us," which should have been called "America: What's Worst About Us"

Really? My faith was lost with Ancient Aliens.
 
Bug report with ottoman Empire:

When I started,Germany sell Crete to me :),i think:Wow,thanks!And annexed.But when I see I don't gain any division to garrison de island.And don't have any event to integrate,like:After Seven years Finally the Island of Crete are full reintegrated in our empire

When the crisis started,I see this bugs:
Every puppet ally with me,after a little bit Zog takes power of Albania,I choose to let them go,but I still allied with them.
After this,Armenia leaves the sphere of Influence without ANY event!Maybe an even like:Armenians declared independence!To me invade and annex them,will be a good idea.
Lybia leave the sphere,I choose:Crush them.And NOTHING happens.
And the Arab block don't declared war on me .
 
So yesterday I left from my PC for around an hour to go work-out. And I come back thinking "Well I have been away from Kaiserreich for around an hour, so before I die from my addiction better go keep playing." So I start up Darkest Hour and press play,ect.

Wut.png


In case you can't read the error it says something about Infantry Divisions equipment.

Make sure you're using the beta patch for Darkest Hour. That was my problem.
 
There's an event for the creation of a German Empire led by the Habsburgs, yes.
 
Your post is so confusing and filled with grammatical errors that it's somewhat hard to dissect exactly what you're reporting.
What do you mean "nothing happens" when you choose "Blasphemy! Crush this upstart!"? The event option includes the command = { type = war which = LBY }.
 
I think he means that after choosing that option,he's still at peace with Libya/Albania because at the same time they're allied in a war against Kurdistan.(the trigger for Libya and Albania leaving event is among other things,war with Kurdistan).

So,if you want to leave the trigger as it is,then some other commands should be created,which make them first leave the alliance with the Ottomans,so the latter could declare war on them.

Code:
######################################################
##### Wilhelm of Albania by Das Kapitalist
######################################################
event = {
	id = 9070800
	random = no
	country = ALB

	trigger = {
		ispuppet = ALB
		headofstate = 32001
		OR = {
			war = { country = OTT country = SER }
			war = { country = OTT country = ROM }
			war = { country = OTT country = GRE }
			war = { country = OTT country = EGY }
			war = { country = OTT country = ARA }
			war = { country = OTT country = KUR }
			war = { country = OTT country = TUR }
			war = { country = OTT country = RUS }
			war = { country = OTT country = PER }
			war = { country = OTT country = FRA }
		}
	}

	name = "A Time for Change"
	desc = "For many years, the Ottomans have ruled over us in an uneasy agreement with Germany to have Wilhelm on the throne. Today, problems have arisen for the Ottomans, and Zog wishes to claim the throne once and for all and establish a Free Albania."
	style = 2

	date = { day = 1 month = january year = 1936 }
	offset = 3
	deathdate = { day = 30 month = december year = 1960 }

	action_a = {
		name = "Overthrow Wilhelm and set Zog as ruler of all of the Albanians!"
		ai_chance = 99
		command = { type = add_division which = "IX Zog Kembesori Pjesetim" value = militia when = 1 }
		command = { type = add_division which = "X Zog Kembesori Pjesetim" value = militia when = 1 }
		command = { type = sleepminister which = 32001 }
		command = { type = headofstate which = 32203 }
		command = { type = headofgovernment which = 32002 }
		command = { type = trigger which = 9070801 }
         command ={ type = leave_alliance }
		}
	action_b = {
		name = "Nonsense! Wilhelm is loved by the people!"
		ai_chance = 1
		command = { type = dissent value = 5 }
	}
}

event = {
	id = 9070801
	random = no
	country = OTT

	name = "Wilhelm of Albania overthrown!"
	desc = "For many years, we have ruled over Albania in an uneasy agreement with Germany to have Wilhelm on the throne. Today, the Albanian Zog has overthrown Wilhelm in a coup. How should we react to this mess?"
	style = 2

	action_a = {
		name = "Recognize Zog as the new king; Let Albania Go"
		ai_chance = 70
		command = { type = trigger which = 9070802 }
		command = { type = end_mastery which = ALB }
	}
	action_b = {
		name = "Blasphemy! Crush this upstart!"
		ai_chance = 30
		command = { type = end_mastery which = ALB }
		command = { type = war which = ALB }
	}
}


Ps. I have reported this bug on the KR forums,but nobody answered.(It's me,il padrino :) )
 
This is actually a bug in the game engine. In the latest patch, an option to have puppets join in war of their owners was introduced, but no matter how you change it, it can't be switched off. In the earlier versions, there were no problems like it, if you take a good look, it automatically breaks the AHCW event chains for example.
 
Habsburg led German Empire

There's an event for the creation of a German Empire led by the Habsburgs, yes.

In what version of the game is this? I have the latest 1.3 version and I have never come across that event before. As Austria is one of my favourites in Kaiserreich this would be especially good to see!
 
In what version of the game is this? I have the latest 1.3 version and I have never come across that event before. As Austria is one of my favourites in Kaiserreich this would be especially good to see!

It's included in 1.4
http://cs.servegame.com/kaiserreich/showthread.php?tid=1348

This is actually a bug in the game engine. In the latest patch, an option to have puppets join in war of their owners was introduced, but no matter how you change it, it can't be switched off. In the earlier versions, there were no problems like it, if you take a good look, it automatically breaks the AHCW event chains for example.

Really? Never seen this myself, but it sounds rather bad.
 
This is actually a bug in the game engine. In the latest patch, an option to have puppets join in war of their owners was introduced, but no matter how you change it, it can't be switched off. In the earlier versions, there were no problems like it, if you take a good look, it automatically breaks the AHCW event chains for example.

# Puppets should join Master's war if AI Neutrality is equal or greater then THIS. Note: this works only if puppet is not part of Master's alliance! 0 = always join Master's wars 0 #0

that is actually a filty lie, 0 is actually never joins master's wars