Is it just me or are the characters in Sengoku utterly lifeless? For a character driven game all the characters seem to be completely forgettable, and don't seem to interact with each other at all. I mean when I marry some woman with good stats, I'm done with her and never have to interact with her again. She can just go in the cupboard and be forgotten about. They don't even get pregnant and kids seem to pop out of the ground. Compare that to CK1 where I could marry a woman with great stats and make her my spy master. But because she has the trait lustful she then cheats on me with another court member, which I find out about, and I have the guy beheaded. This gives me the arbitrary trait, and makes her my rival. She can then cause all sorts of trouble, like spreading bad rumours about me causing me to lose prestige or perhaps even try and have me assasinated. The characters really come alive, and are constantly interacting, and I certainly remember my bitch of a wives name and rue the day I married her. I couldn't name a single wife of any of my rulers in Sengoku. Theres no reason to even bother looking at it, let alone remembering it.
In Sengoku traits are all boreing. Theres no reason to hover the mouse over them and read them. Apart from 2 or 3, like grey eminance and proud, they just add stats, so I just look at the stats instead and ignore traits. What happened to the really nice descriptions that were in CK1? For example the one for blind that describes its effect on the characters life and even gives you examples of a famous Venetian doge who was a great ruler and a blind Bohemian king who even fought in battles. Another thing that makes traits boreing is the random way they are handed out. Whereas in CK1 you would gain traits through your actions, like gaining arbitrary for beheading people. There were many events where you often had a choice between a short term reward which gave you a negative trait or a short term penalty for a nicer trait. And this worked great, you had to choose how you wanted your character to develop, but at the same time because there was only a % chance of gaining the traits you couldn't pick and choose exactly what you wanted. In Sengoku your just randomly told "You are now arbitrary", what? Why? I didn't do anything arbitrary... I also got an event saying "Its hard to be proud when I have nothing to be proud of", losing me the proud trait. Now I could have accepted that if perhaps I had lost a load of wars and lost land or been subjugated, but no, since that leader coming to power my clan had quadrupled in size. Don't hit me with random events that contradict things that are actually happening in the game, it breaks all immersion, and reminds you your characters are just the result of someone rolling a dice rather than anything you've done.
I really can't fathom why friends and rivals weren't in this game. Surely they belong here even more than CK, I mean the Onin war that started the Sengoku Jidai was caused by a rivalry between the Hosokawa and Yamana... This just reinforces the feeling that the characters don't interact at all and may as well all be named Clone #1, Clone#2, Clone #3 etc. And that way I might actually be able to remember who is who.
Although I have been having fun playing Sengoku, the characters just feel like a mechanic to exploit much more than actual people who you want to see develop and succeed. After playing for quite a few hours yesterday I decided it was actually a step backwards from CK1 which is now 7 years old. And don't tell me I shouldn't compare the two, because really they are pretty similar, just with Sengoku supposedly having a greater focus on war. Which is kind of odd when you think about how CK1 had like 7 or 8 types of soldiers, instead of 3. It's disappointing because I was hoping this game would be able to stand up on its own rather than just being something to hold fans interest until CK2 is released or a quick buck to help fund its development. I know I'm being overly negative and Sengoku is fun, but it feels like its got alot of untapped potential, because the devs didn't want it to be too close to CK2. So instead they gutted a load of features that would have added to the experience and justified it by charging a lower price. I guess thats what I get for buying a cheaper game and should just stick to the "premium" ones.
TLDR: Characters are boreing and forgettable and the game isn't as fun as CK1.
Anyone else feel this way or just me?
In Sengoku traits are all boreing. Theres no reason to hover the mouse over them and read them. Apart from 2 or 3, like grey eminance and proud, they just add stats, so I just look at the stats instead and ignore traits. What happened to the really nice descriptions that were in CK1? For example the one for blind that describes its effect on the characters life and even gives you examples of a famous Venetian doge who was a great ruler and a blind Bohemian king who even fought in battles. Another thing that makes traits boreing is the random way they are handed out. Whereas in CK1 you would gain traits through your actions, like gaining arbitrary for beheading people. There were many events where you often had a choice between a short term reward which gave you a negative trait or a short term penalty for a nicer trait. And this worked great, you had to choose how you wanted your character to develop, but at the same time because there was only a % chance of gaining the traits you couldn't pick and choose exactly what you wanted. In Sengoku your just randomly told "You are now arbitrary", what? Why? I didn't do anything arbitrary... I also got an event saying "Its hard to be proud when I have nothing to be proud of", losing me the proud trait. Now I could have accepted that if perhaps I had lost a load of wars and lost land or been subjugated, but no, since that leader coming to power my clan had quadrupled in size. Don't hit me with random events that contradict things that are actually happening in the game, it breaks all immersion, and reminds you your characters are just the result of someone rolling a dice rather than anything you've done.
I really can't fathom why friends and rivals weren't in this game. Surely they belong here even more than CK, I mean the Onin war that started the Sengoku Jidai was caused by a rivalry between the Hosokawa and Yamana... This just reinforces the feeling that the characters don't interact at all and may as well all be named Clone #1, Clone#2, Clone #3 etc. And that way I might actually be able to remember who is who.
Although I have been having fun playing Sengoku, the characters just feel like a mechanic to exploit much more than actual people who you want to see develop and succeed. After playing for quite a few hours yesterday I decided it was actually a step backwards from CK1 which is now 7 years old. And don't tell me I shouldn't compare the two, because really they are pretty similar, just with Sengoku supposedly having a greater focus on war. Which is kind of odd when you think about how CK1 had like 7 or 8 types of soldiers, instead of 3. It's disappointing because I was hoping this game would be able to stand up on its own rather than just being something to hold fans interest until CK2 is released or a quick buck to help fund its development. I know I'm being overly negative and Sengoku is fun, but it feels like its got alot of untapped potential, because the devs didn't want it to be too close to CK2. So instead they gutted a load of features that would have added to the experience and justified it by charging a lower price. I guess thats what I get for buying a cheaper game and should just stick to the "premium" ones.
TLDR: Characters are boreing and forgettable and the game isn't as fun as CK1.
Anyone else feel this way or just me?