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Should be about right. Try increasing the size of the black and white further, since IDK the exact limit to province size.
 
Should be about right. Try increasing the size of the black and white further, since IDK the exact limit to province size.

Yep that did it. Thank you. Now only to figure out why there is no selectable character in that one province :p

Anyway thx
 
Could a map like this, if switched to greyscale and then fiddled with from there, serve as a decent basis for a map based on a real-life location?
 
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Yes, although you are better off just getting it from Blue Marble.
Blue Marble's maps are too big. I can't load them in GIMP!

e: Got it to load on another machine. Confound this computer's memory limitations. A greyscale and colored topographic map of the same region's enough to start with, right? Really need to find the "help me how do map" guide again. Ought to be in the OP or stickied itself, you ask me...
 
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You mean the frame of the map ? go in the ./map folder and in the static.txt change the frame part to :
Code:
object = {
type = "frame"
position = { 5.000 -8.000 5.000 }
rotation = { 0.000 0.000 0.000 }
scale = 149.90
}
That the values I set for my DEIOU map mod.
 
Thank you!

And a really strange problem... I can't understand it.



At the moment the province looks like on the left picture. It works! But if I change it to the one on the right side... The game crashed at the start. I can't understand this problem o_O
 
When trying to just get a map loading at all, does it matter what the max_provinces and sea_start entries are? Right now I thought I had all the map files properly sorted out (with provinces.bmp just being blank white/black), but the game crashes at "processing flags" and error.log says nothing. Should I switch max_provinces and sea_start to = 0 and see if that helps?

e: 2816x2048 is a totally legit size to work with, right?
 
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I confess I'm still confused on some matters-- are all map dimensions supposed to be multiples of 512 or 256? If it's the latter, then why isn't this map mod working?
 
When trying to just get a map loading at all, does it matter what the max_provinces and sea_start entries are? Right now I thought I had all the map files properly sorted out (with provinces.bmp just being blank white/black), but the game crashes at "processing flags" and error.log says nothing. Should I switch max_provinces and sea_start to = 0 and see if that helps?

e: 2816x2048 is a totally legit size to work with, right?
try to start your mod with at least one province. I got a map to load with only 4-5 provinces and the max_province value unaltered.

I confess I'm still confused on some matters-- are all map dimensions supposed to be multiples of 512 or 256? If it's the latter, then why isn't this map mod working?
Even 64 multiples should work. 3072x3072 maps work fine also.
 
try to start your mod with at least one province. I got a map to load with only 4-5 provinces and the max_province value unaltered.

By God, that did it! Er, mostly:

b7CNmL7.jpg
I presume the colormap files have got to be redone, and some value somewhere for the borders has to be tweaked to fit properly. What exactly are the colormap files looking for? Judging by this outcome, they won't accept any old coloration and willy-nilly pattern.
 
Thank you!

And a really strange problem... I can't understand it.



At the moment the province looks like on the left picture. It works! But if I change it to the one on the right side... The game crashed at the start. I can't understand this problem o_O

Can someone help me with the problem? Please... I couldn't work on my map mod with this problem... It's really really annoying...
 
Can someone help me with the problem? Please... I couldn't work on my map mod with this problem... It's really really annoying...
I faintly remember that there's a bug with the impassable terrain. Try changing the peachy colour, I guess.
 
Etisoppo Crashing

Could anybody help me identify why my WIP mod is crashing at the very end of loading graphics? This is my first attempt at map modding.

Etisoppo provinces 0.01.png

The error.log consistently has this as the final entry:

Code:
[COLOR="#FFFFFF"][gfx_dx9.cpp:1436]: Error create vertices -2005530516 8 0 28
[gfx_dx9.cpp:1439]: managed[/COLOR]

Before subdividing all the provinces, I could go into the single player start-up screen and look around (although none of the provinces were selectable yet), but now I can't even get to the game's main menu.

Any help would be much appreciated. The full mod is available for download here. Thanks!