Should be about right. Try increasing the size of the black and white further, since IDK the exact limit to province size.
Should be about right. Try increasing the size of the black and white further, since IDK the exact limit to province size.
Blue Marble's maps are too big. I can't load them in GIMP!Yes, although you are better off just getting it from Blue Marble.
object = {
type = "frame"
position = { 5.000 -8.000 5.000 }
rotation = { 0.000 0.000 0.000 }
scale = 149.90
}
try to start your mod with at least one province. I got a map to load with only 4-5 provinces and the max_province value unaltered.When trying to just get a map loading at all, does it matter what the max_provinces and sea_start entries are? Right now I thought I had all the map files properly sorted out (with provinces.bmp just being blank white/black), but the game crashes at "processing flags" and error.log says nothing. Should I switch max_provinces and sea_start to = 0 and see if that helps?
e: 2816x2048 is a totally legit size to work with, right?
Even 64 multiples should work. 3072x3072 maps work fine also.I confess I'm still confused on some matters-- are all map dimensions supposed to be multiples of 512 or 256? If it's the latter, then why isn't this map mod working?
try to start your mod with at least one province. I got a map to load with only 4-5 provinces and the max_province value unaltered.
I faintly remember that there's a bug with the impassable terrain. Try changing the peachy colour, I guess.Can someone help me with the problem? Please... I couldn't work on my map mod with this problem... It's really really annoying...
I faintly remember that there's a bug with the impassable terrain. Try changing the peachy colour, I guess.
[COLOR="#FFFFFF"][gfx_dx9.cpp:1436]: Error create vertices -2005530516 8 0 28
[gfx_dx9.cpp:1439]: managed[/COLOR]
What does setup.log say?