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I get a CTD at loading databases. I have checked my map files and all of them are properly indexed... There are no errors listed in the graphics.log, but I'll post my setup.log. For some reason it stops at CasusBelliDatabase initialized.
[ck_application.cpp:1080]: Map Initialized
[ck_application.cpp:1088]: DynastyDatabase Initialized
[building.cpp:777]: Building #0 tag = nobuilding name = nobuilding
[building.cpp:777]: Building #1 tag = ca_wall_q_1 name = Castle Fortifications
[building.cpp:777]: Building #2 tag = ca_wall_q_2 name = Castle Fortifications
[A LOT OF STUFF]
[casusbellitype.cpp:696]: CB Type #0 tag = null
[casusbellitype.cpp:696]: CB Type #1 tag = claim
[casusbellitype.cpp:696]: CB Type #2 tag = other_claim
[casusbellitype.cpp:696]: CB Type #3 tag = claim_on_liege
[casusbellitype.cpp:696]: CB Type #4 tag = claim_on_liege_plot
[casusbellitype.cpp:696]: CB Type #5 tag = claim_on_vassal_plot
[casusbellitype.cpp:696]: CB Type #6 tag = other_claim_on_liege
[casusbellitype.cpp:696]: CB Type #7 tag = claim_all
[casusbellitype.cpp:696]: CB Type #8 tag = change_seniority_succession_law
[casusbellitype.cpp:696]: CB Type #9 tag = change_primogeniture_succession_law
[casusbellitype.cpp:696]: CB Type #10 tag = change_feudal_elective_succession_law
[casusbellitype.cpp:696]: CB Type #11 tag = invasion
[casusbellitype.cpp:696]: CB Type #12 tag = tribal_invasion
[casusbellitype.cpp:696]: CB Type #13 tag = crusade
[casusbellitype.cpp:696]: CB Type #14 tag = religious
[casusbellitype.cpp:696]: CB Type #15 tag = excommunicated_ruler
[casusbellitype.cpp:696]: CB Type #16 tag = bid_for_independence
[casusbellitype.cpp:696]: CB Type #17 tag = depose_liege
[casusbellitype.cpp:696]: CB Type #18 tag = overthrow_ruler
[casusbellitype.cpp:696]: CB Type #19 tag = overthrow_ruler_no_calls
[casusbellitype.cpp:696]: CB Type #20 tag = change_gavelkind_succession_law
[casusbellitype.cpp:696]: CB Type #21 tag = lower_crown_authority_law
[casusbellitype.cpp:696]: CB Type #22 tag = lower_tribal_organization_law
[casusbellitype.cpp:696]: CB Type #23 tag = coastal_republic
[casusbellitype.cpp:696]: CB Type #24 tag = coastal_county_republic
[casusbellitype.cpp:696]: CB Type #25 tag = weaken_vassal_plot
[casusbellitype.cpp:696]: CB Type #26 tag = decadence_invasion
[casusbellitype.cpp:696]: CB Type #27 tag = muslim_invasion
[casusbellitype.cpp:696]: CB Type #28 tag = cb_faction_independence
[casusbellitype.cpp:696]: CB Type #29 tag = imperial_reconquest
[casusbellitype.cpp:696]: CB Type #30 tag = embargo_cb
[casusbellitype.cpp:696]: CB Type #31 tag = seize_trade_post
[casusbellitype.cpp:696]: CB Type #32 tag = viking_invasion
[casusbellitype.cpp:696]: CB Type #33 tag = pagan_subjugation
[casusbellitype.cpp:696]: CB Type #34 tag = peasant_revolt
[casusbellitype.cpp:696]: CB Type #35 tag = heretic_revolt
[casusbellitype.cpp:696]: CB Type #36 tag = religious_revolt
[casusbellitype.cpp:696]: CB Type #37 tag = liberation_revolt
[casusbellitype.cpp:696]: CB Type #38 tag = duchy_adventure
[casusbellitype.cpp:696]: CB Type #39 tag = pagan_holy_war
[casusbellitype.cpp:696]: CB Type #40 tag = caliphal_subjugation
[casusbellitype.cpp:696]: CB Type #41 tag = muslim_county_conquest
[casusbellitype.cpp:696]: CB Type #42 tag = pagan_county_conquest
[casusbellitype.cpp:696]: CB Type #43 tag = dejure_county_claim
[casusbellitype.cpp:696]: CB Type #44 tag = dejure_barony_claim
[casusbellitype.cpp:696]: CB Type #45 tag = other_dejure_barony_claim
[casusbellitype.cpp:696]: CB Type #46 tag = other_dejure_county_claim
[casusbellitype.cpp:696]: CB Type #47 tag = shia_caliphate_rising
[casusbellitype.cpp:696]: CB Type #48 tag = depose_antipope
[casusbellitype.cpp:696]: CB Type #49 tag = cb_install_antiking
[casusbellitype.cpp:696]: CB Type #50 tag = buddhist_holy_war
[casusbellitype.cpp:696]: CB Type #51 tag = indian_subjugation
[casusbellitype.cpp:696]: CB Type #52 tag = manifest_destiny_invasion
[casusbellitype.cpp:696]: CB Type #53 tag = cb_decadence_usurption
[casusbellitype.cpp:696]: CB Type #54 tag = rivalry_cb
[casusbellitype.cpp:696]: CB Type #55 tag = tributary_cb
[casusbellitype.cpp:696]: CB Type #56 tag = free_tributary_cb
[casusbellitype.cpp:696]: CB Type #57 tag = cb_install_khan
[casusbellitype.cpp:696]: CB Type #58 tag = nomad_dispute
[casusbellitype.cpp:696]: CB Type #59 tag = cb_liberate_nomad_duchy
[casusbellitype.cpp:696]: CB Type #60 tag = cb_minor_clan_revolt
[casusbellitype.cpp:696]: CB Type #61 tag = nomad_subjugation
[casusbellitype.cpp:696]: CB Type #62 tag = nomad_invasion
[casusbellitype.cpp:696]: CB Type #63 tag = nomad_expansion
[casusbellitype.cpp:696]: CB Type #64 tag = increase_council_power_war
[casusbellitype.cpp:696]: CB Type #65 tag = nomad_humiliate_cb
[casusbellitype.cpp:696]: CB Type #66 tag = powerful_vassal_takeover_war
[ck_application.cpp:1115]: CasusBelliDatabase Initialized
I included the top line because it shows the map has properly initialized (I think). Does anyone have a clue?
What could that be? I checked the history\titles and found some errors with birth date of the character holding titles at game start, but it didn't fix the problem. I'll attach my mod here, as I have som suspicions it might be because of my pc specs (the map is 4096x4096).
What could that be? I checked the history\titles and found some errors with birth date of the character holding titles at game start, but it didn't fix the problem. I'll attach my mod here, as I have som suspicions it might be because of my pc specs (the map is 4096x4096).
Could it be a problem that my holdings lack holders? I've made holders for all three kingdoms and removed the empire, and renamed all provinces, duchies, kingdoms and holding. Still CTD.
Could it be a problem that my holdings lack holders? I've made holders for all three kingdoms and removed the empire, and renamed all provinces, duchies, kingdoms and holding. Still CTD.
Nah. (Landed) holdings having no owner won't make the game crash. Again, I referred to the fact that _MINOR_ titles are parsed right after casus belli. Title holders is something else.
But the problem is probably, as always, something completely different. The logs aren't exactly helpful to track down CTDs :/
Tried scaling down the maps, and got past the minor_title generating during the loading. However, i now get this in the error.txt:
[virtualfilesystem.cpp:707]: Could not open file: gfx/flags/flagfiles.txt, error: Insecure filename
Any idea? I can't find the flagfiles.txt anywhere.
Okay I think I fixed the flagfile problem by changing my user_dir in the .mod file. I then got a whole load of errors stemming from the 00_bookmarks.txt, which went away when I created a new character and assigned him as holder. Now I CTD at Loading Flags, in the setup.log, it is right before it loads history and wars.
I don't have time to play with it right now, but are you sure your .mod file (which I think should be at the same level as the mod folder, not inside the mod, unless that has changed?) wants to replace things like events and decisions? Because then your game has no events at all...
I would advise taking parts of the mod out until you're just changing one thing at a time, then putting them back in slowly once you've established what works.
Thank your for your advice. I have eleminated the wrong pixels and reworked the coastlines, but now it crashes while loading trees.
This is an improvement, but it still doesn`t work. Maybe you have an idea.