I'd suggest one for Central Asia; Tashkurgan is in the entirely wrong place, for example.Then, after all this, some regional province overhauls might be in order
I'd suggest one for Central Asia; Tashkurgan is in the entirely wrong place, for example.Then, after all this, some regional province overhauls might be in order
I don't really know where to post this, so I'll put it here; now that the map files are much more flexible in their modification, I'm adding back some of the provinces that had to be converted into others due to the modding difficulties of the pre-RoI map files. I'm already done with Europe, North Africa and the Middle East (the number of provinces that had to be restored in these three in total were no more than 10), with Eastern Europe and the Steppes to be done. After this I'm polishing the easternmost border, manly removing that ugly Terra Incognita province that had to be added, again due to the peculiarities of the old map system.
Then, after all this, some regional province overhauls might be in order; Arabia's is probably the first to come since we have a provincial setup already planned for it.
Care to share it? I was working on some map embellishment and on the "improved" mountain ranges, but I don't want to work with outdated material.
I also think North Africa, Egypt, the Levant and India need more provinces. I made this setup with Egypt, for instance:
![]()
I'm also considering cutting down Alexandria or splitting it, but I don't know. Alexandria sounds more like a city-state than anything else, right? -- Ignore, by the way, the Sinai desert, I added it for my own game because I like it, but it's mostly flavour.
NOTE: The ? signs mean that I just didn't make full research, I just used some maps of old Egyptian nomoi and Roman Aegyptus cities, so parts of Egyps remain a bit unclear as of now.
1 - Alexandria
2 - Sais
3 - Busiris
4 - Bubastis
5 - Avaris
6 - Cairo / Heliopolis
7 - Memphis
8 - ?
9 - Arsinoe / Lahun
10 - Herakleopolis
11 - Antinoe / Cynopolis
12 - ?
13 - Alabastria
14 - Ptolemais
15 - Hermopolis
16 - Lykopolis
17 - Siwa
18 - Oasis Magna / Hibe
19 - ?
20 - Hieracompolis
21 - Elephantina
22 - ?
23 - Buhen
24 - Premis
25 - Dendera
26 - Thebes
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It was proposed by Futuregary back when he was still working on the map. Though I plan on reducing the general number of provinces a lot.
The province setup looks pretty good! When I get to Egypt I'll probably use this. As for India... if I ever get to it I'll probably use vanilla as a base since it's setup seems roughly better than US/Ours.
But looking elsewhere on the map you posted (If it was a proposed map for those parts in LI, otherwise I apologize in advance), and as I've said before in this thread before, I'm not a fan of adding more wasteland provinces unless it's absolutely necessary, I don't see a reason other than immersion for them; and that doesn't justify the eyesore they provoke on me.
NBRT+, which I'd integrated during my time as mod lead, but the main thread OP says was redacted as requested... and since I was absent for the redaction, I don't know the circumstances.
the mod author, EQQE (?) had a.. falling out with Paradox, and requested all mods which bore his material to pull it out. While he's returned to the scene, he now exclusively allows permission only for SWMH (CK2) and MEIOU&T (EU4), where his work is integrated by default. That said, the current borders work was something I personally made (though I did base the idea on the reduced borders mod of NBRT+), so I don't mind working on it again to make it fit. ... when I can use my PC again that is (it's like Fate mocks me, as my OS installation in my HDD got corrupted somehow, and I need to reinstall windows and all from scratch). Probably within a couple of days anyway...Ah yes... I don't remember correctly, but I believe it's creator retired from modding and didn't want the mod to be around in mods other than the HIP compilation. Riknap was the one who was asked to remove it IIRC, so he might have a better explanation.
Tibet, Persia, Central Asia and Spain look pretty good. I specially like the latter two; Spain's rearrangement is much needed, and for the first time on history, I agree on that there should be a wasteland province in the middle of the Tarim basin. But the Syrian desert, I don't know. It could work as a submod as you say, but using it for the main map...
About the Sinai canal; the problem with using Necho's Canal is that the Nile "provinces" count as river provinces... thus they can only be traversed right now (in LI) by the Norse and Egyptian religions.
If we redo the borders / waste land, please separate the Tarim Basin in two, as the North and the South could not communicate directly with each other due to the Taklamakan. FG had put this on his to do list but has now retired.
I mean this one. Last time I played Lux, it was to the west of Kashgar.PS: which "Tahkurgan"? You have Tashkurgans at every corner in the Turkic worldAnyway the "one" Tash Kurgan you refer to should be renamed to a non-Turkic name, but I did not work too much in this area yet. A Wakhi name should be appropriate, but well I don't really know Wakhi so well so a little research would be needed... all this is in my mind for Central Asia 2.0 :closedeyes:
Care to share it? I was working on some map embellishment and on the "improved" mountain ranges, but I don't want to work with outdated material.
I also think North Africa, Egypt, the Levant and India need more provinces. I made this setup with Egypt, for instance:
![]()
I'm also considering cutting down Alexandria or splitting it, but I don't know. Alexandria sounds more like a city-state than anything else, right? -- Ignore, by the way, the Sinai desert, I added it for my own game because I like it, but it's mostly flavour.
NOTE: The ? signs mean that I just didn't make full research, I just used some maps of old Egyptian nomoi and Roman Aegyptus cities, so parts of Egyps remain a bit unclear as of now.
1 - Alexandria
2 - Sais
3 - Busiris
4 - Bubastis
5 - Avaris
6 - Cairo / Heliopolis
7 - Memphis
8 - ?
9 - Arsinoe / Lahun
10 - Herakleopolis
11 - Antinoe / Cynopolis
12 - ?
13 - Alabastria
14 - Ptolemais
15 - Hermopolis
16 - Lykopolis
17 - Siwa
18 - Oasis Magna / Hibe
19 - ?
20 - Hieracompolis
21 - Elephantina
22 - ?
23 - Buhen
24 - Premis
25 - Dendera
26 - Thebes
I knew you were speaking of this one dude! (I spent 2 nice nights thereI mean this one. Last time I played Lux, it was to the west of Kashgar.
Also, would you guys like a map of the thirty-six Tocharian city-states the Han recorded?
Here it is. Ignore the coloured blobs; that's the new province layout for DK. The map is from JP Mallory and Victor Mair's The Tarim Mummies.I have good sources for Central Asia including City States in the Tarim, which I plan to use for a future Central Asia 2.0 overhaul, but I welcome your own. This map sounds interesting...![]()
Looks good, though if I may suggest something what might be worth taking into consideration:
1) the tiny provinces in the Delta may in the end be little too small. It's my experience from designing Egypt for SWMH what makes me write this - Also we had rather many tiny provinces there only to realize that it was both unrealistic and bit hard from gameplay POV - the region was highly centralized so it might be better represented by lower number of provinces with high number of holdings.
2) I'm not sure if the Nile should actualy divide the provinces in Egypt, especially in the Upper Egypt. The river was a unifying, not divisive factor of Egypt's life. You can always have a province lying on both banks of a major river.
You know that I'm nowhere near being a specialist on pre-islamic Egypt, so I can hardly comment on anything but major socio-political-economic features/trends that are constant in Egypt. So please don't consider my notes as normative objections but rather as questions which I believe you should have answered (and as I believe you already have)What about this:
![]()
I have supressed two Delta provinces, but added Alexandria, which seems to me much needed, since it was always Alexandria apud Aegyptus, "beside Egypt", and never fully "inside" it. Since it's a metropolis, I think it's a good idea if we can have the Mouseion, the City and maybe even the Lighthouse (turned into some kind of fortress by that point, like the Colosseum was) as separate holdings.
This is the duchy map I propose. The Oasis duchy, as much as I like it, can be supressed and partitioned between the neighboring duchies, as I've marked in the map itself. As for the rest, they're based off Byzantine provincial administration, with a bit of Ptolemaic nomenclature thrown in.
![]()
You know that I'm nowhere near being a specialist on pre-islamic Egypt, so I can hardly comment on anything but major socio-political-economic features/trends that are constant in Egypt. So please don't consider my notes as normative objections but rather as questions which I believe you should have answered (and as I believe you already have)
I think it looks fine. Due to little different estethic preferences I would have drawn the provinces little differently, but that's just subjective estethic thing which should be ignored
As far as I know the history of Egypt I think that the oasis duchy has its legitimacy - at least in the Islamic times it has certainly existed, not sure how it was before.
More objectively speaking (but again with strong personal and thus subjective influences) I wouldn't be affraid to push the borders of the extra-Nile provinces little towards the river. The fertile and inhabited area by the Nile was very narrow and I don't think that these provinces 'on the Nile' should stretch too far into the desert, they should rather leave that space for desertic provinces. .
The last thing is - shoudn't the Premnis province be rather part of Nubia than Egypt? In Islamic time this was already Nubia, and I thought the Nubia-Egypt border of Islamic time was derived from pre-Islamic border, but I may be pretty much wrong in this case.