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The Hyudamni Military

Name of the Military: The Hyudamni Democratic Confederate Peace Keepers

Army: The Defenders of Freedom

Much of the Hyudamni army is not actually composed of Hyudamni, but robots of varying kinds. This is mostly due to the regime, which does not want soldiers with feelings that could turn against them. Because of this, the sentient parts of the army are mainly just those in charge of coordinating and controlling the robot forces, as well as vehicle pilots and engineers of various kinds.
The Hyudamni army relies on brute force above all else, utilising its heavy combat robots to grind the opposition into dust. It is an utterly ruthless force, honed in the wars against the now annhiliated Empire, and is known for showing no mercy to its enemies. They use every dirty trick in the book, and wouldn't hesitate to exploit a situation no matter how morally bankrupt it could be.

The ground forces are divided up into three categories: Defenders, Protectors, and Auxiliary.
Defender forces are the largest share, and are responsible for defending installations, planets, and similar vital objects.
Protectors are a mainly offensive force stationed together with the fleets to provide boarding troops and invasion forces.
Lastly, the Auxiliary forces are a sort of backup force, composed mostly of conscripted reserves. Thus, most Auxiliary troops are never mobilised except in such times that a general mobilisation of the nation is needed. The non-reserve part of the Auxiliaries tends to mostly be conscripts serving out their compulsory five year long term.

Navy: The United Hyudamni Interstellar Defence Forces

Home Fleet – In charge of defending the Hyudamni Sector
First Fleet – A general fleet that tends to patrol the core systems, but which can be used in both an offensive and a defensive role in any war.
Second Fleet – A general fleet that tends to patrol the core systems, but which can be used in both an offensive and a defensive role in any war.
Third Fleet – A general fleet that tends to patrol the outer systems, but which can be used in both an offensive and a defensive role in any war.
Fifth Fleet – A general fleet that tends to patrol the outer systems, but which can be used in both an offensive and a defensive role in any war.
Auxiliary Fleet – A backup fleet stationed in a central location to provide quick reinforcements to any defending fleet

Spacecraft types
Dreadnought
- None at the moment
Carrier
- Ardent Defender Class
Battleship
- Vyutani Class Command Ship
- Bulwark Class Battleship
Cruiser
- Behemoth Class Battlecruiser
- Liberator Class Medium Cruiser
- Justice Class Heavy Cruiser
- Eminent Class Command Cruiser
- Hero Class Light Cruiser
Frigate
- New Dawn Class Light Frigate
- Vuytili Class Missile Frigate
- Confederation Class Heavy Frigate
- Union Class Repair Frigate
Corvette
- Freedom Class Assault Corvette
- Explorer Class Scout Ship
- Creator Class Construction Warship
- Benevolent Class Drone Attack Ship
- Faith Class Insertion Ship
Gunships
- Democracy Class Heavy Gunship
- Kwystini Class Light Gunship
Fighters
- Coalition Class Interceptor
- Liberty Class Superiority Fighter
Bombers
- Brotherhood Class Assault Bomber
Shuttles
- Traveller Class Landing Craft
- Loyalty Class Dropship
- Devotion Class Covert Dropship
 
Gm note:
for the people who hasnt sent orders yet sue to personal bussiness update wont be up until saturday noon est so you still have a chance to sent orders
 
(( I've tried sending to you but your inbox is full ))
 
(( I've tried sending to you but your inbox is full ))

((oh sorry, forgot to clean inbox you should be able to send them now))
 
Aedan-The Combined Democracy of Wumitaro:
1HqyEBC.jpg

A mineral refinery

1. The Combined Democracy of Wumitaro during the past year has decided to expand their sphere of influence by colonization. The results of the attempt are poor and only the general outlook of the system is charted due to the scrambling of sensors from the exploration ships.(System explored but only general area known and that it is an ocean system with life unknown, -125,000,000)

2. A more successful venture by the Democracy is undertaken in which they expand mining on their homeworld in which they find major deposits of minerals which would be deemed very valuable by traders and ship builders.(10% more economic growth, -150,000,000)

3. Meanwhile the construction of military ships begin in which many problems are encountered by the shipyards. The construction gets done regardless but at a higher cost due to delays during construction despite the new minerals from the surface.(6562500000 spent on 1 command ship, 1 carrier, 5 capital ships, 10 light ships.)

4. The Democracy also decides to increase their general tech level. Most of the projects presented by most of the intellectuals present are proved infeasible but some projects are proven feasible especially some work on propulsion.(0/3 phases completed, more turns required for next level, -100,000,000)

Demarchese-Holy Alliance of the Hundred Suns
:

zZvFc85.jpg

One of the newest war machines

1. One of the Holy Alliance of the Hundred Suns tasks of the year is to explore a nearby system. One of the Exploration ships data bank while charting during the middle of the year had shorted out due to a break in the wiring. Some of the data though is recovered at the end of the year.( System explored, a volcanic system, unknown if life exists, -50,000,000)

2. Another task of the Holy Alliance was to increase the ratio of manufactured goods that were being exported to traders. The task largely is a failure due to the fact that the goods that were being exported were found to be of poor quality which results in traders refusing to buy the goods and large stockpiles of goods accumulating that were useless.(-500,000,000 to treasury)

3. One of the most sucessful ventures of the years was to build some more war machines that make up the majority of the marines. Most are quickly built and are of good quality unlike the previous task attempted earlier in the year. The marines are also programmed relatively quickly and are completely done by the end of the year.(+10,000 marines to the Holy Alliance, -400000000 from treasury)

4. The final task of the year was to develop military sensors for warships to replace the current primitive sensors their warships have. Like the previous task it is relatively successful and the technology is found to be easily within reach within 2 years. The sensors are considered to be a huge step up for the military’s detection.(⅓ military tech level, 2 more turns required,-50,000,000)

Dyranum-Magnanimous Democratic Confederation of All Hyudamni Lands

9LnLAl3.jpg

A Hyudamni carrier

1.The Dear Leader of the Hyudamni lands exercises his love by rebulding the Hyudamni infrastructure and to recover their industrial might. The project goes relatively well and hits little problems though it is not extremely successful it is successful enough to cover the costs and to make a handsome sum of profit from their industry and improved mobility for goods.( 10% higher economic growth, -200,000,000)

2. Dear Leader also orders a glorious expansion of the greatest navy. As a lot of the manpower and resources were devoted to the industrial project it proceeds poorly. The total costs are enormous but of course Great Leader can pay for these new and powerful ships. (-7700000000, +5 command ships, +10 light ships)

3. The most successful plan of action during the year was the order for the navy to explore a nearby star system for future plans of colonization. Amazingly nothing at all goes wrong and the system is explored in one year. The results are… interesting they find a comparatively desolate desert system with sentient life with about early firearms and mainly nomadic.(Desert system explored, sentient life found 15th century technology, -50,000,000)

4. In order for the word of Juffo-Wup to be more efficiently heard and his glory spread the Hyudamni decide to develop new technology for the improved following of Juffo-Wup. Perhaps one of those most shocking things to happen this year for the Hyudamni is the hearing that Juffo-Wup wants to implant their brains with chips some hysteria breaks out. Thankfully any talk of dissent is ended when they realize once again the word of Juffo-Wup. Though the damage has been done and as a result in the attmepts to *help* any dissenters they *help* them with some technology. The results though are inconclusive.(-10% popularity, -1 Stabilty, 0/3 completed for next tech level, -100,000,000)

Revan93-Sarcarri Xraalinate

WKEW3Uy.jpg

A Sarcarri colony city

1. Praetos II comes up with perhaps the most effective plan of the year. The plan is to expand their current colonies in their home system and in general approve them. Some highly effiecnt advisors create some of the best plans that their race has ever come up with in regards to space colonization. Quickly other planets and moons in their system are colonized and immediately produce expensive goods which most traders deem highly valuable. The population also experiences a mini explosion as a result of the fast colonization.(20% Higher economic growth, 5% higher population growth, -500,000,000)

2. The by far least succesful order of Praetos II is to explored a nearby system and see if it is sufficient in resources to be worth their time. Unfortunately later in the year one of the scoting ships suffers a temporary loss of life support and in the process have to reroute power from the data banks and in the result lose most date. Except that it is a green like system which is the data they recover. ( Green? system found, unknown if sentient life or regular life exists in the system,-100,000,000)

3. Another prerogative by the Xraalinate is to increase their tech level. One of the advisors who worked on the colonization project suggests a proposal for a new kind of planetary transport. The early work of the project is highly promising and it is expected to revolutionize the current technology the Sultanate has.( ⅓ progress towards next tech level,-100,000,000)

4. The final objective of the Xraalinate for the year is to expand the mining of asteroids. The project begins very good but some of the asteroids later in the year escape from the asteroid belt and destroy most of the work and profitability but the project can be continued if desired by the Sultanate as all work was not destroyed by the escape of the asteroids tehy were mining on.(project may be resumed, -500,000,000)

Slater-Republic of Karthagas


QzTQYYq.jpg

An ion cannon theoretical concept picture

1. The Prime Sufet orders a contingent of the fleet to explore a nearby star system to check out it’s colonization potential. The exploration proceeds quitely and most of the system is mapped out and confirm a lot of the systems landmarks. The system found is surprisingly an easily colonizable forest system with only plants and animals but no sentients. (System a forest system, animals and plant life exist, -50,000,000)

2. Another less successful task is for the scientists to dvlop new technology. Most of the technology seems highly feasible but later on a lot of the technology like ion cannons are proved flawed. Some civil technology is presented but like the military technology presented it is not even possible.(0/3 turns for next tech level, -100,000,000)

3. Another attempt at a successful project is to adress the population issue. The Prime Sufet leads a new program to promote the population to grow and to subsidize families over 5 members. Most of the population is appalled as they feel they should not be thought of as simple cattle being raised for the purpose of the government. As well as the posters that were crudely made with horrendusly bad slogans. The project is rescinded quickly and is deemed a failure.(-10% popularity, -100,000,000)

4. The only economic task ordered by the Prime Sufet was to lower taxes on new businesses and new investors coming from offworld. Another part of the intiative was for the councilance of these new businesses and investors. The councilance advised almost all of the investors and businesses to avoid interaction with the Orz at this time. Unfortunely it comes out as a Xenophobic advisory and most of the businesses and investors go ahead and pursue transactions. Meanwhile on the reduced taxes a lot of people set up shop there but the ones who could not interact with the Orz just went out of business.(-5% popularity,-50,000,000)

Tapscott-Orz

F4omPDV.jpg

A picture of a found Barren planet

1. One of the first mysterious Orz decisions is to build a hydro converter to convert seawater into useful gases and minerals. The plan suprisingly goes extremely well and the returns are instant for profitability. These are useful for the Orz for their fledgling economy just beginning to start up, Though a lot of the oceans are depleted as a result. (+30% to economic growth,-200,000,000 from treasury)

2. Shockingly the start up Orz decide to explore a nearby star system. As expected many technical problems occur with their *new toys*. Most scanners barely function and the result is a wasted tasked of the year with very little information being discovered besides it being mostly barren.( Barren system found little else known, -150,000,000)

3. As expected the Orz seek to fortify their new home after explusing the *bad men* from the premises. The plan was to build an orbital defense network to protect their home. In theory it seems like an excellent idea but the Orz struggle with construction.. Most of the problems are logistical and nothing gets done before the end of the year. (-150,000,000)

4. Another decision the Orz take in order to increase their defenses is by figuring out new ways of tactical maneuvering with their army. Tons of money is spent in order to create the perfect obstacle course for maneuvering. Once the course is done segments of the army are sent in to practice new maneuvers. Inside the Orz sections get confused and start to think they see some *bad men* and begin firing on each other. By the time the fighting stops many Orz are dead inside the course. The project was a clear waste of Orz resources. (-1,000,000,000, -500,000 PDF, Orz have an obstacle course)

Thandros- AI Collective

kzYxTm4.jpg

What is left of the planet

1. The Architect commands their droids to continue to colonize 00000010 and eliminate all organic life on the planet. Due to the simple fact that the planet is mostly inhabited by animals the process is relatively quick. By the end of the year the planet is a barren rock with an atmosphere. All that is left is to populate the area with more robotic life and it will be fully assimilated. (-100,000,000, ⅔ colonization of 00000010)

2. The Architect also sends an order to colonize the system of 00000011 during the year. The general plan is to drain the oceans and then destroy all life on the planet. As expected their resources are already tied up with the other colonization of 00000010 the order goes poorly. There are issues with the machine used to drain the oceans as well when too many rocks enter the machine. As for the elimination of organic life the process is not started by the end of the year due to the malfunction of the machine and its issues. (-200,000,000, 0/3 colonization project)

3. Following the debacle of the machine and the colonization of 00000011 the A.I. Collective looks for more effective ways of eliminating the oceans and organic life on planets. The A.I. manage to somehow find a new way of eliminating life, the plan is that they will attach an atmospheric absorber to a ship and then drop the absorber onto the surface. The absorber would then proceed to suck in all the gasses in the atmosphere resulting in total destruction of life. (⅓ till next tech level, -100,000,000)

4. By far the best project the Collective has to offer during the year is the research into advanced droid military protocols. The latest ones are found to be outdated and newer ones are made. The newer programs come with heat detection and advanced weapon usage. These protocols are much more efficient in battle and in power usage with the result of A.I. troops being able to stay in the field much longer. (-100,000,000, ⅓ tech level till next military tech)

Horatio- Black Bishop

1. As expected the colonization of Xenophoros 7 is continued and the finishing touches are put onto the colony. But an unexpected event happens in which Horatio himself decides to oversee the final touches. The final touches as a result are completed as fast as possible with a very keen eye for detail. By the end of the year Horationizing is done. (-100,000,000, system Xenophoros is colonized)

2. Another connected project is the production of cloning facilities on Xenophoros 7 to provide a planetary defense force. The facilities face the issue on transporting the technology to their colony. When the technology arrives it is heavily damaged and as a result production of clones cannot begin just yet until new technology arrives for cloning. (-50,000,000)

3. The final order of Horatio is to advance their tech level by investing into technology. Horatio looks into finding new ways of cloning. Unfortunately some of these ways of cloning are proved to provide more defective clones rather than better ones. Though they do give more quantity of clones. So as a result most of the knowledge gained was already known. (-50,000,000)

Hroth-Fingon


1. The Hroth Emergency Union orders that the system of K-15 is colonized. Some minor problems arise with the fact they are colonizing a desert planet but most of these are overcome. As a lot of water was found under the planets surface and was ready to be tapped by technology. (⅓ colonization of K-15, -200,000,000)

2. The Hroth also start the construction of some new ships to protect their new holdings. The production of these ships is slightly delayed because some parts were missing while the shipyards were retooling and had to be produced. The production goes slow but the ships are completed. (-1,650,000,000, +5 transports, +5 light ships)

Imperium Aerulius-Jee

1. The Imperium continues the colonization of A-10 while still facing the terrible climate of the planet and makes significant progress. More habitable modules arrive and there is actually a self sustaining colony now there. By the end of the year all of the finishing equipment arrives and is in place. (-50,000,000, system A-10 now apart of the Imperium)

2. The Imperium also decides to investigate the ruins located on F-57 to see what secrets they might hold. An exploration team is dispatched to the planet to find out what the ruins are from. The explorers make strange discoveries on the planet, one of which is that the ruins are covered in strange substances. The team keeps sending data for the next couple days but an emergency message arrives to the Imperium. “Help…..we...have...discovered…a…*garbled static*.” The IMperium sends out a ship to investigate but they find nothing left of the team and little more is found out. (-100,000,000, team lost somewhere on F-57 possibly alive or dead)

3. Inspite of the previous failure the Imperium continues to look for new worlds. They decide to explore a planet that faces away from the Galactic center. Unfortunately with all the other exploration and colonization continuing little resources are diverted to this project. Only a few ships are sent and they barely find out anything.( system mostly unknown, 50,000,000)

4. The last thing the Imperium does this year is build more ships for the navy to improve its might. Things go quickly and the ships are built with pristine quality in the process. Nothing else of note happens besides a reduction slightly in cost due to the quickness. (-2,707,500,000, +1 command ships, +1 capital, +1 1 carrier, and +3 light ships)

The Sha-Bia


1. One expected Sha order for the year was to begin the process of colonization of A-22 and integrate it’s populace. When the Sha ships first land the inhabitants of the planet are confused and scared by this new arrival of an advanced race. When the Sha finally make contact with the inhabitants they prove to be very suspicious. Most of the inhabitants do not like the space farers as it goes against a lot of their thought that is taught to the inhabitants. During one of the meetings with a representative when a Sha delegate presented a present to the representative they took it as it was a weapon for an assassination. The soldiers present fired a few shots but their weapons did nothing to the Sha. For the year relations remain stagnant and untrustworthy due to the fact that the planet is not united either. (-50,000,000, 0/3 colonization of A-22)

2. The Sha also wants to take advantage of their new space stations and establish new cities for more population growth. The space stations send supplies for the cities to be constructed and nothing of note happens besides the cities being built with a slightly higher population.(-100,000,000, +5% population growth)

3. The Sha also very interestingly order that using their new shield technology that they use it to protect goods in transport from orbit. The process is relatively easy but slow going but it is found to protect goods safely and keep them from being damaged. This results in goods being able to reach locations in greater bulk. A small economic boom also happens which is what was expected. (+5% economic growth, -100,000,000)

4. Finally the Sha also order that they explore system #17 for potential colonization. The ships sent there are found to be using defective sensors and in transit they have to return to base to get new sensors. The process lasts the year and nothing gets done. (-100,000,000, nothing learned)

The Bothan Council-Galren


1. The Bothan Council continues the colonization of Dathomir and the vile desert that it is. Unfortunately the desert finally overcomes the Council this year. The water absorbers which take in water from the air failed while they were trying to finish the colonization. So the Council had to transport new ones and as a result the colony progress is stopped.(-100,000,000, still ⅔ colonization)

2. The Council also continues its reforms for schools, universities, and laboratories to make them all better places of research and teaching. While the reforms are in place some of the newer ones inhibit their operation and so by the end of the year nothing is gained or lost except the money used to intiate the reforms. (-50,000,000)

3. The Council also orders the construction of a few new ships to bolster the navys numbers and its combat power. The new ships are just standard class carriers with nothing new other than the types of fighters and bombers. The project is successful at the end and nothing is reduced or increased especially in the cost of the ships construction. (3,000,000,000, +4 carriers)

4. A surprising decision made by the council is to learn more about the Orz and what exactly they are and what they do. The people sent to the Orz aren’t abl to find much out besides they reside in water and talk very strangely. The Orz in general just ignored the people who are sent to them and just continue their work on what they were doing. The only good result is that they now know their location. (-50,000,000, nothing learned besides they live in water)

Kronesia-Sneak

1. Kronesia continues its military construction and builds 20 more carriers for their navy in order to increase its size. The construction goes quickly with no ill fortune occurring during the construction and no problems arising. By the time the project is done many of the ships are ready for combat immediately. (-15,000,000,000, +20 carriers)

2. Kronesia also decided to expand their new factory area and create more industrial production for the betterment of Kronesia. The expansion is well planned but the execution of the whole project ended up to be terrible. The main problem as with msot projects was the whole logistics of the thing. Many parts required for the Industries planned to be built need to be produced and by the time they are done producing the year is up. So nothing at all ended up being done. (-100,000,00)

3. Kronesia begins the expected colonization of B-9 as well in order to expand their sphere of influence. When the first colonists land there is expected problems due to the harsh environment. Many of the habitation modules are delayed in being sent to B-9 and the colonists end up suffering for it by having to move under ground in order to survive the conditions. THere are colonists still on the planet who haven’t left but it’s not a very sizable amount. (0/3 colonization of D-9, -200,000,000)

4. The Kronesians final directive of the year is to explore one more system and find out if it contains anything valuable and worthy of colonizing. The ships sent there are unable to read anything due to the stars emission of high amounts of radio waves towards the vessels. Little is found out about the system as they cannot find a way around the radio waves. (system unknown, -50,000,000)

Venarii Collective-Max

1. With the Virus in safe hands the Venarii decide to continue the colonization that had been hit with the virus. Many colonists are sent to B-1 to establish settlements and make the planet more hospitable. The process is sped up by the increased number of people arriving and the fact that the virus is not able to hurt the colonists anymore. The process closely makes up the destruction made last year but it does not in the end. (⅓ colonization of B1, -100,000,000)

2. The Venarii also continue with the “End is Nigh” project by trying to increase their tech level. Some new ideas are presented by the people who know what the project is and by some outside innovators who were sent the information. While these ideas are nice and all they prove to be false and nothing is progressed. Though a lot of money had been invested thankfully it is not very much. (0/3 till next tech level, -100,000,000)

3. A more successful project is the investment into Artificial Intelligence in which many correct ideas are presented and accepted. While computers had been in use they discover more efficient programming for fighting and also for handling bureaucratic jobs that frees up the resources of using a living being. While it is primitive to some other races it is a decent step foward in the direction they want to take. (⅓ till next tech level, -100,000,000)

4. Finally the Venarii attempt the construction of a space station to
act as a massive mobile command center for the fleet. Due to the sheer size of the thing it is almost impossible to produce. Some parts are made but just due to the design the project is proved to be too costly and ended the moment that was found out. (-1,000,000,000)

The Chrz'Lek Confederacy- Groogy

1. The Confederacy continues to send more and more of their drone to colonize the planet known as D-1. D-1 due to its harsh climate is still a troublesome thing to colonize. Some areas of the already colonized areas are relocated due to some volcanic eruptions. Due to the sudden eruptions the progress that was achieved negated any loss that was done by the eruptions. (-100,000,000, still ½ colonization)

2. The Queens also make the breeders produce more drones for the Confederacy to send to D-1 when it was supposed to be colonized. Due to the eruptions many of the drones are made to stay at the home world. Even though they were supposed to go to D-1 there is still a significant increase in population.(+10% population growth, -100,000,000)

3. The colonization of H-55 with the drones landing on parts mostly uninhabited by the sentients there. The policy towards the sentients is to ignore them unless they are around the resources that are on the planet. Unfortunately the sentients are intrigued by the drones landing and proceed to watch them. As they are landing more drones the sentients cluster around a speaker that is talking to them telling them to move. They start to worship the speaker and follow it wherever it goes. None of the sentients are harmed but they will only follow the speaker. So due to the cluttering when the speaker moves nothing is able to be coordinated and so nothing else is done. (-100,000,000, 0/3 colonization)

4. The Confederacy also decides to give some of the V.O.C. corporations interest free loans so they can expand their current operations. The corporations gladly take the loans but nothing is done with them. The ones who agree to take the loans and did something with them go out of business, so nothing overall is gained except the corporations who ran with the money. (-500,000,000)
 
OOC: Err, the Hyudamni don't follow Juffo-Wup. For all intents and purposes Juffo-Wup is replaced by the Chief Representative (i.e. the Dear and Eternal Leader), so could you replace the mentions of the great Juffo-Wup with the glorious and magnanimous Chief Representative of the people?
 
gm note : orders due next wednesday
--stats will be up to morrow with map and mini
 
Orders due saturday at midnight.
Ini coming u p tonight
 
For those who hasn't send orders, due date has been move to tomorrow (mini has been scrapped, in favor of a bigger and much better one next turn)
 
Sent AND resent, just in case
 
Hello everyone

I regret to inform you all that with low player turn up, low number of orders sent and more importantly being it all my own fault, I have decided to end the game.

It really boils down to my own demise, stats were to complicated and hard to update (in data base) , make too much detailed calculations etc. in resume it took to much time and work to manage the game which led to delays , etc which i believe are simply unfair for the player.

I have obtained great amount of knowledge from this game and promise whatever next game i came up with will be much more fun, easy to manage and have a stable realease etc.


In all i Thank you all, new and old, players for your time and dedication and wish you good luck in any endevour you follow and in all games you join XD
Have a great week and awesome thanksgiving!
 
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

Thanks for the game, though; quite fun.
 
How dissapointing. I wouldnt be able to plant "Dictator of the Republic of Karthagas" in my signature.

Im very sorry for this.