I think, like some of the latest dlcs in CK2 and EU4 show, the current development policy is looking bad from a game development perspective. If we look at most CK2 dlc's, especially the earlier ones, they merely added a new religion with some new mechanics to play around, or expanded the timeline a bit further back. There were some new gameplay features as well, but mostly everything was really modular.
Then enter the Conclave, the newest dlc which for multiple reasons I rate to be the worst thing ever added in CK2 along with the 2.5. patch, and we start to see problems. That dlc didn't just add new mechanics, but it replaces many old ones. I think maintaining two versions of the same mechanics is a bad idea, and will likely screw over someone eventually. EU4 is likely a lot worse for non-dlc owners, which is partly why I have pretty much quit the game at this point.
Instead of having a massive amount of dlc for each game, I'd prefer to get a new game every few years, and a few dlc's that don't dramatically change the entire game. That's a problem with this development model as well, like we can see with the horrible, horrible changes in CK2 2.5, like the disgusting automatic calls to arms. Eventually devs will have to change things just to justify making a new dlc again. Sure, the current dlc model looks pretty good on paper, but eventually it becomes unsustainable.
Then enter the Conclave, the newest dlc which for multiple reasons I rate to be the worst thing ever added in CK2 along with the 2.5. patch, and we start to see problems. That dlc didn't just add new mechanics, but it replaces many old ones. I think maintaining two versions of the same mechanics is a bad idea, and will likely screw over someone eventually. EU4 is likely a lot worse for non-dlc owners, which is partly why I have pretty much quit the game at this point.
Instead of having a massive amount of dlc for each game, I'd prefer to get a new game every few years, and a few dlc's that don't dramatically change the entire game. That's a problem with this development model as well, like we can see with the horrible, horrible changes in CK2 2.5, like the disgusting automatic calls to arms. Eventually devs will have to change things just to justify making a new dlc again. Sure, the current dlc model looks pretty good on paper, but eventually it becomes unsustainable.
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