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As a general, assuming that the future will include some region-centric patches (a'la "Japan" or "Poland" or "Manchu" patches), do you intend to have such patches include monuments related to such regions?
 
Thanks for your feedback! We were already aware of unequal geographical distribution, and because of that, the 12 monuments in the voting list were distributed all around the world. The 7 remaining that were not chosen neither by the community or the team* will be top priority additions in the future, but we still have to discuss when and how we'll be adding more monuments in the future, as this was very requested by the community.

* These were: Malbork Castle, Brandenburg Gate, Santa Maria del Fiore, Rock-Hewn Churches of Lalibela, Porcelain Tower of Nanjing, Nan Madol, and Cahokia.
No monuments for Persia ? :(
Right now the closest one that they can use (as a historical Shia Persia) is the one in Samarkand
 
I personally think Cahokia, while very interesting, ought not to be included, given that it was abandoned by 1350.
Perhaps the White House as mentioned earlier or https://en.wikipedia.org/wiki/San_Antonio_Missions_(World_Heritage_Site) is a better monument for this early modern period.

No monuments for Persia ? :(
Right now the closest one that they can use (as a historical Shia Persia) is the one in Samarkand
I believe the list he posted was the ones that people were able to vote for and are confirmed.
 
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As a general, assuming that the future will include some region-centric patches (a'la "Japan" or "Poland" or "Manchu" patches), do you intend to have such patches include monuments related to such regions?
We'll see how we develop further additions, it's not set yet which such detail. ;)
No monuments for Persia ? :(
Right now the closest one that they can use (as a historical Shia Persia) is the one in Samarkand
There were some good suggestions for the region, so may be in the future.
 
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We'll see how we develop further additions, it's not set yet which such detail. ;)

There were some good suggestions for the region, so may be in the future.
I think Perspolis in would be a great addition to the list, if it isn’t already in the list!
Administrative efficiency is a fitting modifier for it in my opinion:)
In fact I would love to see that the bonuses from the monuments in that region are not military focused, as I believe Persia is already strong militarily (especially if you go Zoroastrian)
 
Hi @Pavía,

Here are some of my suggestions about the monument system:

1. I think that Confucian countries can use all religion-constrained monuments after harmonizing such religion/religion group is OP. However, I think the religion-constrained monuments in the eastern religious group should be accessed for Confucian countries after this religion is harmonized. Specifically, the monuments for all three Buddhist religions and Shinto. Since missionaries and missionary strength are totally useless for Confucian countries, only 4 or 5 extra monuments are worth upgrading. It is not OP now. I mean, take a look at the latest released monuments. the style of monuments in Qaraqorum is a mixture of Chinese and Tibetan, but the Confucian country cannot use it!

2. The Chinese culture is highly influenced by Buddhists, and the Confucian is indeed a mixture of Confucianism-Buddhist-Taoism (see Three teachings). Therefore, there are so many monuments in China that are related to Buddhist (Chinese Buddhist/Mahayana). Here is a list of some famous ones:

Mogao Caves, Yungang Grottoes, White Horse Temple (there is a province trigger modifier in Luoyang in eu4!), Leshan Giant Buddha, Mount Wutai, Longmen Grottoes, Hanging Temple, Shaolin Monastery...

Of course, I don't expect that all of them could be added in eu4. I include this list to emphasize that the connection between China and Buddhist is really really strong. In fact, in each dynasty of China, the spread of Buddhist cannot be stopped, and most of the dynasties have a positive attitude to the Buddhists. Therefore, I hope some Buddhist monuments can be found in China subcontinent and the country that has harmonized Buddhists can make use of those monuments.


Best wishes,



 
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great_project_gyeongbok_palace.jpg
Gyeongbok PalaceHanseong (735)2Culture is Korean
At least one of:
Has the same culture as its owner
Has an accepted culture of its owner
Global modifiers:
+0.25 Yearly legitimacy equivalent
−0.01 Monthly autonomy change
Global modifiers:
+0.5 Yearly legitimacy equivalent
-5% Technology Cost
−0.025 Monthly autonomy change
Global modifiers:
+1 Yearly legitimacy equivalent
-10% Technology Cost
−0.05 Monthly autonomy change
Very Big Error in Gyeongbok Palace Art. That tall building which is placed behind right of main building is modern museum building that is built in 1972. That building is used as National Folk Museum of Korea now, but because of huge historical error it will be tore down until 2030. That tall building has to be removed from art, because it was not existed at all in EU4 period.
1.jpg

(Image of National Folk Museum of Korea building.)
 
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I have a few suggestions: there's various monuments representing homes of the head of state (the Doge's Palace, the White House, etc.). While historically, several monarchs did maintain palaces away from their capitals, I'd suggest that at least some such monuments include a requirement that the province be your capital.

I'd also suggest that, for the White House, you allow for other colonical cultures (Mexican and Brazilian - maybe include a French or Germanic version, too!). Or, perhaps instead of restricting it culturally, you restrict it to post-colonial tags.
 
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great_project_walls_of_benin.jpg
Walls of BeninBenin (1147)2Religion is in Pagan group
Has the same religion as its owner
Province modifiers:
+15% Local Defensiveness


Global modifiers:
+50% Prestige from land battles
+5% Nobility loyalty equilibrium
Area modifiers:
+15% Local Defensiveness


Global modifiers:
+100% Prestige from land battles
+10% Global provincial trade power
+5% Nobility loyalty equilibrium
Area modifiers:
+25% Local Defensiveness


Global modifiers:
+100% Prestige from land battles
+20% Global provincial trade power
+10% Nobility loyalty equilibrium
I may be wrong but this looks quite a lot like a Mesopotamian/Iraqi city and not a Nigerian one. I see the photos that come up on google search. Did you guys find a solid source that this is what Benin looked like?

great_project_cahokia.jpg
Cahokia (917)
Cahokia (917)
2Religion is Totemist
Has the same religion as its owner
Province modifiers:
−0.25 Monthly devastation


Global modifiers:
+0.01 Tribal development growth
Province modifiers:
−0.5 Monthly devastation


Global modifiers:
+0.02 Tribal development
+10% Global manpower
Area modifiers:
−1 Monthly devastation


Global modifiers:
+0.03 Tribal development
+20% Global manpower
Why is Cahokia portrayed as a ruin, as Europeans would have found it, when it is a monument for Native Americans? It should appear as a city instead.
 
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Why is Cahokia portrayed as a ruin, as Europeans would have found it, when it is a monument for Native Americans? It should appear as a city instead.
To the best of my knowledge, Cahokia was abandoned for almost a hundred years by the time EU IV starts. With that said, I'd love to see an event chain involving rebuilding Cahokia for any Mississippian tag.
 
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@Pavía

New monument ideas for future patches, it focuses on regions that still lack monuments:

1. Riga Cathedral - The Baltic states has 0 monuments and a perfect place for that would be Riga. Historically it was a highly valuable city and was constantly contested by Poland-Lithuania, Sweden and Russia. Adding a monument there could make it even more valuable target. It's the biggest medieval Cathedral in the Baltic states and a known symbol of Riga. There could be no better addition in the Livonian region.
I guess it should be restricted by religion: Catholic, Reformed and Protestant could all use it. Even though it was built by Catholics, it's used by Protestants now.

2. Kaunas Castle or The Palace of the Grand Dukes of Lithuania in Vilnius - Lithuania, the largest country in Europe at this time, lacks a single monument it can use. Remember that the one in Kyiv is restricted to Orthodox only. I think one of these could be the best addition to it.
I think it should have standard restrictions: Have Lithuanian as an accepted culture.

3. Uppsala Cathedral or Storkyrkan in Stockholm, or Stockholm Palace (or Tre Kronor castle?) - I think either of these Cathedrals would be good additions, but since there's already a cathedral in Norway, maybe there should be a castle instead.
Restrictions: Christian religion or have Swedish as an accepted culture, if a palace is chosen.

4. Kronborg or Frederiksborg Castle in Copenhagen - 2 magnificent castles, but I would probably go for Kronborg. It should have defensive bonuses, so it's easier to protect your capital from a Swedish attack.
Restrictions: Have Danish as an accepted culture.

5. The city of Lübeck - Similarly like Prague and Kilwa, the city (or its centre) itself should be a monument, since it held such an importance in the region. Obvious bonuses would be for trade, since it was the capital city of the Hanseatic league.
Restrictions: Have Germanic culture or have Lower Saxon as an accepted culture.

6. Walls of Dubrovnik in Ragusa - One of the greatest walls built during the Middle ages. It would be a defensive monument for Ragusa. It should be a tough target to conquer just like Malta.
Restrictions: ?

7. Belgrade Fortress or Church of the Holy Apostles Peter and Paul in Raska - Depending on what you want to add in Serbia. Either defensiveness like for Ragusa or something very similar to Rila Monasteries. I think these could be the best choices to choose from, but I'm not an expert of Serbia. Like already noted above, the Balkans, just like the Baltic and Scandinavia, are lacking monuments. Adding the Belgrade Fortress could make the city even more strategically important, as it served as the gateway to Hungary for the Ottomans, but as long as the Hungarians and Serbians are able to hold it, the Ottoman expansion would be contained.
Restrictions: There shouldn't be any for the Belgrade Fortress. Church of the Holy Apostles Peter and Paul - Orthodox religion.

8. Hofburg in Vienna - Although Austria can easily stack many monuments early in the game, I think this palace holds such an importance to this time period that it can be overlooked or at least adjusted. One of the obvious bonuses would be increased imperial authority.
Restrictions: Be of Germanic culture or have Austrian as an accepted culture.

9. Svetitskhoveli Cathedral in Kaheti - While there's 2 monuments in Caucasus already, both of them are restricted to other religions - Coptic and Zoroastrian, so the Orthodox countries, like Georgia and Circassia, have no monuments at all. From what I see, this would be the best addition. The largest Cathedral in Georgia, besides the new one in Tbilisi.
Restrictions: Orthodox religion and maybe have Georgian as an accepted culture, as well.

10. The Holy City of Harar - It's really surprising that it wasn't included, since the Somalians don't get any monuments and it's the 4th holiest city for Muslims. It would help Adal to keep Ethiopia at bay and balance out the Rock-Hewn Churches of Lalibela,
Restrictions: To Muslims and possibly be of Cushitic culture or have it accepted.

11. Pyramids of Meroë in Shendy - Since the Nubian states are isolated from the rest of the Fetishist countries, they should get their own monument.
Restrictions: Fetishist religion.

12. M'banza-Kongo for Kongo in Mpemba - The whole region has no monuments and this is the only one I could think of.
Restrictions: Be of the Congo cultural group or have it accepted. Since Kongo can go either Christian or stay Fetishist, it shouldn't have any religious restrictions.

13. Tula (in Xilotepec or Mexico in the game, hard to tell lol.) and/or Teotihuacan (Seems to be in Texcoco in the game) - Since Mayans got 2 monuments and Inti has like 5 it can use. It would only be fair that Nahuatl would get at least one new if not more. Since Tula was one of the most important cultural and spiritual cities in Central America, it should be taken as a priority. Must admit that they are very close to each other, so I'll add another one below.
Restrictions: Be of Nahuatl (and Mayan?) religion.

14. Tzintzuntzan in Patzcuaro - It would strengthen the Tarascan state, which formed an empire and successfully defended against the Aztecs. It should be noted that Tarascans were very advanced and even used metal tools. So even if you have to exclude one of the above, I think this would improve the balance (by strengthening one of the historical victors until the Spanish arrival) and spread out the monuments a bit, so all of them aren't centred around Tenochtitlan. Would add more flavour and make more interesting gameplay.
Restrictions: Be of Tarascan culture or have it accepted.

15. São Marcelo Fort in Salvador or Forte de Santo Antônio da Barra in Salvador, or Cathedral Basilica of Salvador, and/or Paço Imperial in Rio de Janeiro, and/or Basilica and Convent of Nossa Senhora do Carmo in Recife. Brazil is such a huge area, it's hard to just do one suggestion, but seeing that the Spanish colonies get 5 monuments and Portuguese's 0, so at least one monument in Brazil is a must. If only one is added, then I think Salvador should be a priority, because it was the capital of Colonial Brazil.
Restrictions: Depends on the monument, I guess.

16. Something for the Muslim hordes, but I can't find and think of anything.

17. Maybe something for the Australian natives, but like for the Hordes, I can't find and think of anything, since Uluru is in wasteland.
 
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great_project_walls_of_benin.jpg
Walls of BeninBenin (1147)2Religion is in Pagan group
Has the same religion as its owner
Province modifiers:
+15% Local Defensiveness


Global modifiers:
+50% Prestige from land battles
+5% Nobility loyalty equilibrium
Area modifiers:
+15% Local Defensiveness


Global modifiers:
+100% Prestige from land battles
+10% Global provincial trade power
+5% Nobility loyalty equilibrium
Area modifiers:
+25% Local Defensiveness


Global modifiers:
+100% Prestige from land battles
+20% Global provincial trade power
+10% Nobility loyalty equilibrium
I may be wrong but this looks quite a lot like a Mesopotamian/Iraqi city and not a Nigerian one. I see the photos that come up on google search. Did you guys find a solid source that this is what Benin looked like?

great_project_cahokia.jpg
Cahokia (917)
Cahokia (917)
2Religion is Totemist
Has the same religion as its owner
Province modifiers:
−0.25 Monthly devastation


Global modifiers:
+0.01 Tribal development growth
Province modifiers:
−0.5 Monthly devastation


Global modifiers:
+0.02 Tribal development
+10% Global manpower
Area modifiers:
−1 Monthly devastation


Global modifiers:
+0.03 Tribal development
+20% Global manpower
Why is Cahokia portrayed as a ruin, as Europeans would have found it, when it is a monument for Native Americans? It should appear as a city instead.
Was given up pre game start, would look like that.
 
That's honestly kind of disappointing...

Would have loved to see something more unique/specific like Harmonisation Speed or +1 Monarch Admin Point but at least it's better than nothing I guess.
Well, we thought about it being a Confucian one, but there are some other monuments with Harmonisation modifiers. Anyway, post your suggestions for it in the Monument Megathread, as I'll keep reading all of them, as I've been doing until now. ;)

Gyeongbok Palace is the only monument that Korea gets right now — I do believe it deserves something a bit more unique than a rather boring legitimacy/tech cost modifier.

LevelIIIIII
Local Modifiers
  • -5% Development Cost
  • -10% Development Cost
  • -15% Development Cost
Global Modifiers
  • -0.025 Monthly Autonomy Decrease
  • -5% Advisor Cost
  • -0.05 Monthly Autonomy Decrease
  • +1 Monarch Admin Skill
  • -10% Advisor Cost
  • -0.1 Monthly Autonomy Decrease
  • +2 Monarch Admin Skill
  • -20% Advisor Cost

The -10% tech cost modifier should instead be for the Hangul Alphabet national idea for Korea — makes no sense how the Manchu alphabet idea (used to) give -10% while the Hangul alphabet only gives -5%.
 
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It seems quite late as Korea already got one. However, this is the only legitimate place to suggest a monument according to the devs. So I'm putting my old thing into this thread.

ImageNameProvinceInitial statusRequirements Tier 1Tier 2Tier 3
1636529104590.png

<How they're stored>
1636529534035.png

<How do they look like>
1636529758779.png

<Picture of using them>
Tripitaka KoreanaJinju (4227)1Movable

Or condition
1. Korean or Japanese Culture
2. Mahayana
3. Embraced Printing Press
Province modifiers:
+5% local production modifiers on papers


Global modifiers:
+5% improve relation

+0.25 Tolerance of the True Faith
Area modifiers:
+5% local production modifiers on papers


Global modifiers:
+10% improve relation

+0.5 Tolerance of the True Faith
Area modifiers:
+10% local production modifiers on papers


Global modifiers:
+15% improve relation

+1 Tolerance of the True Faith

Possible related Event suggestion

Condition:
1. Korea exists and has a Tripitaka Koreana and is a Confucianist country
2. Ouchi exists and believes in Shinto or Mahayana
3. Both are not at war

(If Ouchi is not an AI Ouchi must send an offer before that just like the "The fate of Neumark" event. AI will always send it)

Today, Japanese [Government form] Ouchui who claims to be descendants of the Korean kingdom Baekje send an envoy to us. They're asking for a Tripitaka Koreana and offering a hefty sum of gold for it. Korea believes in Confucianist, and the Mahayana canon has little value for us. However, ministers are afraid that they'll ask for more valuable things if we give them Tripitaka Koreana so easily. Some even say we should bring Tripitaka Koreana back to the capital area to show them we really value it.

A. Sell them, they've no value for us:
Korea+200 ducat
Ouchi -200 ducat,
Ouchi will transfer trade power to Korea for 10 years,
+100 relationship with Ouchi
Tripitaka Koreana moved into Ouchi capital
B. Just give them the printed canon:
+10 relationship with Ouchi
C. Bring Tripitaka Koreana back to the capital area!:
Korea -(half of the relocate price) ducat
Relocate Tripitaka Koreana into capital
Korea gets -1 tolerance of true faith for 10 years
=======================================================================================
Brief introduction: It's 81,316 wooden printing blocks for the Buddhist canon made in 1251. The purpose of this was to gain divine assistance when combating the Mongols. It's consisted of 52,330,152 characters with only just 158 typos. It is a UNESCO one also. Wikipedia link: https://en.wikipedia.org/wiki/Tripitaka_Koreana

Some explanation for the effects I chose

1. Japanese condition:
Because Ryukyu also wanted it. Currently, Ryukyu is an animist country in-game. So I thought adding Japanese culture is better than adding animist religion into the condition

2. Movable
Because it actually is movable. It was moved into Haeinsa (Buddhist temple) in 1398 and some of the Japanese even tried to rob it. There are only a few movable monuments in EU4. So I think the movable aspect is important

3. local production modifiers on papers
Many of the papers are made only to print with Tripitaka Koreana. Also, I think it fits quite well with the movable aspect.

4. Improve relation bonus
Countries like Japan and Ryukyu asked for Tripitaka Koreana, and its printings more than 80 times. and Korea gave the printings as a gift.
Something like +10 relation bonus with Japanese country or Mahayana country seems somewhat better IMO but I just thought simple one is easier to implement.

5. Ouchi event
It actually happened and all 3 options are considered in the court. B was Joseon's decision.

6. Embraced Printing Press condition
Many countries' capital produces paper. So with movable aspect, everybody can aim for it and make use of it. This is kinda fun for all other players IMO.
 
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It seems quite late as Korea already got one. However, as devs said this is the only legitimate place to suggest a monument, I'm putting my old thing into this thread

ImageNameProvinceInitial statusRequirements Tier 1Tier 2Tier 3
View attachment 772136
<How they're stored>
View attachment 772137
<How do they look like>
View attachment 772138
<Picture of using them>
Tripitaka KoreanaJinju (4227)1Movable

Or condition
1. Korean or Japanese Culture
2. Mahayana
3. Embraced Printing Press
Province modifiers:
+5% local production modifiers on papers


Global modifiers:
+5% improve relation

+0.25 Tolerance of the True Faith
Area modifiers:
+5% local production modifiers on papers


Global modifiers:
+10% improve relation

+0.5 Tolerance of the True Faith
Area modifiers:
+10% local production modifiers on papers


Global modifiers:
+15% improve relation

+1 Tolerance of the True Faith

Possible related Event suggestion

Condition:
1. Korea exists and has a Tripitaka Koreana and is a Confucianist country
2. Ouchi exists and believes in Shinto or Mahayana
3. Both are not at war

(If Ouchi is not an AI Ouchi must send an offer before that just like the "The fate of Neumark" event. AI will always send it)

Today, Japanese [Government form] Ouchui who claims to be descendants of the Korean kingdom Baekje send an envoy to us. They're asking for a Tripitaka Koreana and offering a hefty sum of gold for it. Korea believes in Confucianist, and the Mahayana canon has little value for us. However, ministers are afraid that they'll ask for more valuable things if we give them Tripitaka Koreana so easily. Some even say we should bring Tripitaka Koreana back to the capital area to show them we really value it.

A. Sell them, they've no value for us:
Korea+200 ducat
Ouchi -200 ducat,
Ouchi will transfer trade power to Korea for 10 years,
+100 relationship with Ouchi
Tripitaka Koreana moved into Ouchi capital
B. Just give them the printed canon:
+10 relationship with Ouchi
C. Bring Tripitaka Koreana back to the capital area!:
Korea -(half of the relocate price) ducat
Relocate Tripitaka Koreana into capital
Korea gets -1 tolerance of true faith for 10 years
=======================================================================================
Brief introduction: It's 81,316 wooden printing blocks for the Buddhist canon made in 1251. The purpose of this was to gain divine assistance when combating the Mongols. It's consisted of 52,330,152 characters with only just 158 typos. It is a UNESCO one also. Wikipedia link: https://en.wikipedia.org/wiki/Tripitaka_Koreana

Some explanation for the effects I chose

1. Japanese condition:
Because Ryukyu also wanted it. Currently, Ryukyu is an animist country in-game. So I thought adding Japanese culture is better than adding animist religion into the condition

2. Movable
Because it actually is movable. It was moved into Haeinsa (Buddhist temple) in 1398 and some of the Japanese even tried to rob it. There are only a few movable monuments in EU4. So I think the movable aspect is important

3. local production modifiers on papers
Many of the papers are made only to print with Tripitaka Koreana. Also, I think it fits quite well with the movable aspect.

4. Improve relation bonus
Countries like Japan and Ryukyu asked for Tripitaka Koreana, and its printings more than 80 times. and Korea gave the printings as a gift.
Something like +10 relation bonus with Japanese country or Mahayana country seems somewhat better IMO but I just thought simple one is easier to implement.

5. Ouchi event
It actually happened and all 3 options are considered in the court. B was Joseon's decision.

6. Embraced Printing Press condition
Many countries' capital produces paper. So with movable aspect, everybody can aim for it and make use of it. This is kinda fun for all other players IMO.
Completely agree on the introduction of the Tripitaka Koreana, but only 10% production efficiency in the area seems a bit weak, considering how workshops give 50%.

Maybe a +5%/10%/15%% goods produced modifier in all owned paper provinces instead?
 
The Japanese are really getting the short end of the stick when it comes to Monuments.

The religion of Shogunate Japan was Buddhism.

The in-game Shinto religion was supposed to represent the Buddhism combined with strong local Japanese traditions later known as Shinto.

"
Shintoism is the ancient ethnic religion of Japan which over the centuries have come to coexist with Confucianism and Buddhism on the Japanese islands.
In the game all of Japan starts out Shintoist to signify the special mix of Buddhism, Shintoism and other traditions of the Japanese people.
"
In-game description^


But the new devs completely forgot this, making most Buddhist Monuments unusable by Shinto nations.
 
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The Japanese are really getting the short end of the stick when it comes to Monuments.
They already have THREE monuments.

The in-game Shinto religion was supposed to represent the Buddhism combined with strong local Japanese traditions later known as Shinto.

But the new devs completely forgot this, making most Buddhist Monuments unusable by Shinto nations.
Because Buddhist mechanics kind of don't work for Shinto. Shinto nations get a free event to flip to Mahayana (or Catholic/Confucianism) anyways, so it's not like the Japanese are hard-locked out of those monuments either.
 
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They already have THREE monuments.


Because Buddhist mechanics kind of don't work for Shinto. Shinto nations get a free event to flip to Mahayana (or Catholic/Confucianism) anyways, so it's not like the Japanese are hard-locked out of those monuments either.
That's not even an excuse for a reason. The Monuments have plenty more effects than Karma decay and there are way more than 3 Buddhist monuments. Shinto has no numerical value to change but having +0.5% prestige from a monument would still be usable.
 
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