Changing interface/CK2Plus_baby_portraits.gfx to replace the :c2 tags with : p11 seems to work for the last update.
And then put the edited file on /mod/blgccck2+/interface, right?
It seems to be working for me.
Changing interface/CK2Plus_baby_portraits.gfx to replace the :c2 tags with : p11 seems to work for the last update.
That error is from the Trade League mod, you can update that.I'm loving the mod but for some reason the game always crashes on a specific date, not long after startup, when I enable the BLG for CK2+ component. If I play with CK2+ and the BLG generic component it doesn't crash (although of course the portraits do look a bit wonky), so it seems to be a problem with the CK2+ com patch.
I get this in the error log:
[portraittype.cpp:157]: No effect file defined for portrait type 'PORTRAIT_holo_hood_female'
Any idea what it could be and how to fix it?
This is likely a conflict with another mod, perhaps a portrait mod like CPR.Excuse me Nendur, I am wondering about something... I am a new downloader of your mod and I seem to be having a problem. When I loaded the game, I began a new campaign and noticed that many (if not all) of the portraits had problems. Many of the portraits were missing, and some had other pictures trying to intrude. Do you have any idea why those problems may be occurring? Thank you, and God bless![]()
No, I don't have any alternative portrait mods installed. The only mods that I have installed and could be conflicting are (I think): AD 633 Rise of Islam, and An Empires of Conquest Mod HIP version. The EoC mod allows for cultural melting pots and for someone to bring back Roman culture. Every other mod touches something else in the game.
You just need one of the versions, currently the workshop version is outdated because it failed to upload repeatedly.Also, are you supposed to subscribe to the workshop version of mod, and download the forum version as well? Because that is what I did.. maybe that is what is causing the problem.
Should work, is there a cause for the crash in Documents\Paradox Interactive\Crusader kings II\logs\error.log?the wtwsms compatibility patch needs an update, been getting CTDs
I've got the same messages, so that's not it.I forgot to mention that my CTDs were on startup and the end of the error.log has some invalid title history stuff followed by this:
[trigger.cpp:2265]: Unknown trigger-type: "has_dionysus_prerequisites" at
[trigger.cpp:2265]: Unknown trigger-type: "has_dionysus_prerequisites" at
I don't know what this is or why it would be the last thing.
In blgccck2+/common/cultures/BLGCC_cultures.txt you can replace the central african entry withI just talked with CK2 devs and it seems BLG does not recognise the Central African culture group properly, causing European looking holdings for Central African cultures.
Also, any chance of compatibility patch with Rex Teutonicorum?
central_african = {
graphical_cultures = { westafricangfx africangfx muslimgfx }
kanuri = {
graphical_cultures = { berbergfx }
}
hausa = {
graphical_cultures = { berbergfx }
}
}
okay, after looking thru wtwsms's localization, I've determined that some incompatibility is causing a crash when it starts loading graphics during start up.