For “realism” sake, i feel like gut lvl that unlocks 5 health should allow u to drop w/ 1 injury, 6 health = drop w/ up to 2 injuries.
3 / 4 health pilots have to rest if injured.
Any further injuries should be considered “serious” like you just broke your arms. Gotta recover.
with your xp limit, this should create some cool build specializations and need for backups.
Also, for fatigue, i think you should always be able to drop when tired. However, more fatigue = higher moral / skill / ejection chance penalties.
Imagine you telling victor davion on his conquest of smoke jaguars: “sorry my lord, i know we lost half of our forces, but i have a headache, and can’t join the next offensive”
Lol