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Hey! I just binged Abhijit Aiyer Mirta's series on why Turkic invasions were successful in India, reason I got was India failed to breed indigenous horse and importing was too costly or blocked by steppe overlords of the time since they were either busy plundering India or conquering at the time. Plus there was this societal prejudice among ruling caste that horse are only for them hence lower caste soldiers usually were derived of them. may be tweaking Indian cultures so horse cost and building the light cavalry based buildings be higher to nerf Indian rulers use of horse. first successful horse was bred during times of Marathas and you can see how quick Peshwas conquered north. But this did not stop north Indian rulers love for horses, they used inefficient and costly horses and it costed them more and more battles. Since Turks were master in that field.

Where as Deccan and Orissa rulers never relied on horses and were infantry based, and the fact infantry counters cavalry they stood strong and didn't get conquered. The fact in this game I can make a huge army of light cavalry without much costs and make them super strong via realm building boosts is unhistorical. If you can make this change work it would be awesome, if not still no problem. I was just happy typing all the new things I learned,
 
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Hey! I just binged Abhijit Aiyer Mirta's series on why Turkic invasions were successful in India, reason I got was India failed to breed indigenous horse and importing was too costly or blocked by steppe overlords of the time since they were either busy plundering India or conquering at the time. Plus there was this societal prejudice among ruling caste that horse are only for them hence lower caste soldiers usually were derived of them. may be tweaking Indian cultures so horse cost and building the light cavalry based buildings be higher to nerf Indian rulers use of horse. first successful horse was bred during times of Marathas and you can see how quick Peshwas conquered north. But this did not stop north Indian rulers love for horses, they used inefficient and costly horses and it costed them more and more battles. Since Turks were master in that field.

Where as Deccan and Orissa rulers never relied on horses and were infantry based, and the fact infantry counters cavalry they stood strong and didn't get conquered. The fact in this game I can make a huge army of light cavalry without much costs and make them super strong via realm building boosts is unhistorical. If you can make this change work it would be awesome, if not still no problem. I was just happy typing all the new things I learned
Maybe elephants could be made cheaper for native empires and the turks could have a better stronger moderately priced horse cavalry unique to them. IDK if this is even possible I am new to this franchise

And This would fit in nicely to the 1066 timeline (though I think it would be more fun if this was implemented on a new start date like a 1267)
This was the time Muslims controlled Kamboja (northern afghanistan) and Indian empires were cut off from the prized kamboja horse.
Western and southern hindu kingdoms had to start trading via sea and Bengal started importing a particular tibetan breed Kohi through the eastern himalayan passes and then trading them with the peninsula but the process was much slower, they failed accumulate enough numbers in time and got overwhelmed by turks.
 
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Maybe elephants could be made cheaper for native empires and the turks could have a better stronger moderately priced horse cavalry unique to them. IDK if this is even possible I am new to this franchise

And This would fit in nicely to the 1066 timeline (though I think it would be more fun if this was implemented on a new start date like a 1267)
This was the time Muslims controlled Kamboja (northern afghanistan) and Indian empires were cut off from the prized kamboja horse.
Western and southern hindu kingdoms had to start trading via sea and Bengal started importing a particular tibetan breed Kohi through the eastern himalayan passes and then trading them with the peninsula but the process was much slower, they failed accumulate enough numbers in time and got overwhelmed by turks.
Thing is subsequent turkic or afghan rulers faced same problem in coming years. They were very horse reliant but indian subcontinent didn't had enough horses and they were beaten by new invading turkic force. Then delhi sultnate dynasties who were beaten by taimur, then mughals, mughals were beaten by some turko persian guy who even stole their peacock throne. Irrespective of culture Indian terrain was not favouring the horses. Only after marathas successfully bred an indian horse and stopped reliance on imports they steam rolled entire northern india only to be beaten by gun powder of afghans. By the time india bred horses they were outdated.
 
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Version: 1.4.1 "Shiva"
Dharmachakra Version: 1.4.1 "Shiva" has been released
Steam Workshop Download | Github Manual Download | Paradox Mods Download


An update. The big things are revising the holy sites for balance, now reduced to 12 currently. I do plan down the line to include the other holy sites again, as lots of pilgrimages are neat. I brought over the changes that 1.5.1 did for India. Furthermore I added the faith Trika Shaivism in Kashmiri(it is much better known as Kashmiri Shaivism); in 867 it is mainly around Sharda Peeth, but by 1066 it has spread to be the main faith in Kashmir. Mixing in Shaivism and Shaktism concepts.

Buddhist schools and Hindu Philosophy are also now back in; meaning Advaita Vedanta is now back in the mod but as a hindu philosophy trait. Bhakti is also part of Hinduism, and the event has been expanded to include more options for all the new faiths I have included, so for example Vaishnavism can have Rama as their bhakti and Smartism can have Surya.

As always feedback, bug reports, balance info, comments and suggestions is welcome. :)

  • Added Buddhist Schools for Mahayana and Tibetan Buddhism
  • Expanded Nalanda and Sharda Peeth Events
  • Revised the number of Holy Sites for Buddhist and Hindu Faiths; reduced for now for balance reasons.
  • Other faiths besides Dharmic Faiths can unite India
  • brought over vanilla database changes
  • added Hindu Philosophy
  • added Trika Shaivism as a faith
  • Updated History of Kashmir to account for Trika Shaivism
  • Expanded and Revised the Bhakti Event
  • Bhakti is now part of Hinduism as a doctrine
  • Bengali culture now has the tradition lords_of_the_elephant
 
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I have not abandoned the mod, I just took a break during the summer :cool: Anyways I been working on updating the mod to the current patch, but since next week is going to be an update I am going to wait till then. Some things(thanks to Rajas of Asia) that I have worked on doing.

Bookmarks for the Tripartite Struggle and the Era of Fragmentation

bookmark_tripartite_struggle.jpg


New Holding Graphics, now Indian and Tibetan culture tribals have their own holding image.
tibet_tribal_background.jpg
 
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I have not abandoned the mod, I just took a break during the summer :cool: Anyways I been working on updating the mod to the current patch, but since next week is going to be an update I am going to wait till then. Some things(thanks to Rajas of Asia) that I have worked on doing.

Bookmarks for the Tripartite Struggle and the Era of Fragmentation

bookmark_tripartite_struggle.jpg


New Holding Graphics, now Indian and Tibetan culture tribals have their own holding image.
tibet_tribal_background.jpg
Hey! I think, you should change the culture of Kabul shahi Kallar to Punjabi, since they had actually lost Kabul and Zabul soon after game start historically, their capital was Hund in Gandhara and were actually Kings of Punjab and defended Punjab from invaders until 1020s. and even names of Shahi kings were Hindu names and not something like Xurshid or Farhid etc or whatever Afghan names the game uses. Since this would bring them to Indianfold like they historically were. if he gets to hold capital of Gandhara it would be even better.

Plus, if Hindu religion holy sites are based on sects it would reduce total holy sites and be better. Oh! this is one of new changes.

Are Big 3 of tripartite struggle given claims of kingdom of Kossala? I think that would be neat, plus can you fix that Ratta second son Rashtrakuta has, since he is not even of same dynasty and hence can't even be disinherited, (if he is made of same dynasty but of different cadet house and been disinherited would be better) it would be better if Rashtrakuta start with male preference as succession despite their equal Jain religion.

are now Indian Kings, atleast the notable ones with fixed stats or still RNG.

Is the mod compatible with EPE Mod series? It would be really great if a compatibility patch towards EPE series is made, since they add so much to the game.

I think it would be neat to have option of primo as a game rule instead of being Default, for game balancing reasons.

I also think some historical temples and buildings should be prebuilt for the start date they were already built, it looks annoying when none of the Indian holy sites have a single prebuilt temple even tribal Norse have temple of Uppsala prebuilt, Muslims have their mecca medina, Christians got Rome and Constantinople prebuilt, I think Kanyakabuja capital been prebuilt with all buildings (since it was capital of imperial Guptas and subsequent Varmans) would make it a prized possession for all the participants of the struggle, alongside all 3 parties having a pressed claim for the kingdom.

I think taking decision of stewardship of Holy River should also create a new Empire, reasons behind this there was no Rajastan or Bengal Empire Historically, all Empires during this Era were Ganga plains empire and neither of them had Burma as a part, this has been fact since Mauryans, later Guptas, Varmans, Karkotas and later Pratiharas and Palas. So, giving a new empire title would be a good reward for this big decision.

And a suggestion outside tripartite struggle, to Give Cholas some Flavor, there should be an Empire creation decision if you had kingdoms of Tamilakam, Lanka, Andhra, Coastal duchies or Orissa, Coastal duchies of Bengal and Coastal duchies of Burma to create the Indian Ocean Empire just like the North Sea empire in Northern Lords DLC, this was historic empire of Cholas but in game it is impossible to create, since these make up to only 60 some counties so not even a custom empire. and may be giving them same benefits like the ones introduced by Struggle in Iberia DLC i.e., Secure the coast of Mediterranean. Which gives boost to renown.

Plus, a final request, in this game there must be some rules regarding creation of cadet houses, and even nomenclature of such houses it would be great if when Indian dharmic dynasties create new houses they don't name themselves like "Lakhmanavid" or "Devipalid" etc. This "Id" Suffix names were primarily used by Turkic, Arab and Iranic dynasties, instead a new name is used appropriate for their culture, just like Rashtrakuta king has now a Ratta son.
 
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Dharmachakra Version: 1.5.0 "Surya" has been released
Steam Workshop Download | Github Manual Download | Paradox Mods Download

It has now been updated. This update mostly adds a new bookmark and a bunch of new graphics. Tibet has a new set up to better reflect the Era of Fragmentation. In 867 the kingdoms of Guge and U rule the Tibetan Plateau to reflect that these two were claiming to be the rightful heir to the Empire of Tibet as the era just set in. 1066 is a far more fragmented Tibet.

As always feedback, bug reports, balance info, comments and suggestions is welcome.
 
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Death is certain for one who has been born, and rebirth is inevitable for one who has died. Therefore, you should not lament over the inevitable. - Bhagavad Gita, book 2, chapter 27.

I have decided to return to this mod. Still working on feudal tapestry but I been thinking of India lately, and so thought to return to get this updated. No ETA but yea thought I would post that after a long time, it shall be reborn.
 
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Death is certain for one who has been born, and rebirth is inevitable for one who has died. Therefore, you should not lament over the inevitable. - Bhagavad Gita, book 2, chapter 27.

I have decided to return to this mod. Still working on feudal tapestry but I been thinking of India lately, and so thought to return to get this updated. No ETA but yea thought I would post that after a long time, it shall be reborn.
Can you import Rajas of Asia India version to your mod. I like that mod but it adds too much bloat to game and performance issues. It's such a traversty that Indian changes are locked behind entire Asia.
 
Can you import Rajas of Asia India version to your mod. I like that mod but it adds too much bloat to game and performance issues. It's such a traversty that Indian changes are locked behind entire Asia.
Considering it is actually dharmachakra that got imported to Rajas of Asia. :p yea that will be the case.

also work has been picking up pace. there is still a lot of work to do but it is progressing well.
 
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Considering it is actually dharmachakra that got imported to Rajas of Asia. :p yea that will be the case.

also work has been picking up pace. there is still a lot of work to do but it is progressing well.
Splendid.
 
Working on the update. A big thing that I had to do because last update was before Tours and Tournies updated the activity system is to well update the activities that I have done. I have also taken this time to update the pilgrimages.

So before hand I added a bunch of Holy Sites to reflect the various holy sites throughout India, not just the seven holy cities. But this also meant far more then everyone else. So I took the time to drop it down to roughly 7, though one or two get 8 such as Saura getting Multan as the big Pilgrimage spot for them. Instead of them being a Holy Site, I made them a pilgrimage activity. So there are four atm. the 4 Char Dharms, the 4 Adi Shakta Pithas, the 6 Abodes of Murugan, and the 12 Jyortilingas.

Still got plenty of work. I got to update the new 1178 start date to reflect changes such as the decline of buddhism and Saura. I also want to add Lingayatism for 1178 as it is roughly a decade since Basava died in 1167. Also would like to set up the Ghurids to try and raid and conquer northern India and to have the delhi sultanate form out of its ashes, having the stage for them.
 
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Working on the update. A big thing that I had to do because last update was before Tours and Tournies updated the activity system is to well update the activities that I have done. I have also taken this time to update the pilgrimages.

So before hand I added a bunch of Holy Sites to reflect the various holy sites throughout India, not just the seven holy cities. But this also meant far more then everyone else. So I took the time to drop it down to roughly 7, though one or two get 8 such as Saura getting Multan as the big Pilgrimage spot for them. Instead of them being a Holy Site, I made them a pilgrimage activity. So there are four atm. the 4 Char Dharms, the 4 Adi Shakta Pithas, the 6 Abodes of Murugan, and the 12 Jyortilingas.

Still got plenty of work. I got to update the new 1178 start date to reflect changes such as the decline of buddhism and Saura. I also want to add Lingayatism for 1178 as it is roughly a decade since Basava died in 1167. Also would like to set up the Ghurids to try and raid and conquer northern India and to have the delhi sultanate form out of its ashes, having the stage for them.
Can you set Ghurid thing as a game rule, HI mod already covers that, it would be weird if both mods do same thing.

Also regarding decline of Buddhism, can you look into Palas religion according to Wikipedia from 867 Pala ruler, Narayanapala, Palas switched to Shaivism instead of Mahayana Buddhism.

>Before the Pāla Dynasty, Shaivism struck roots in Bengal, but it was during that dynasty that Brahmaņa ministers enhanced their influence and established Hinduism over Buddhism. Especially during the reign of Narayanapala, Shaivism gained an extensive hold upon the minds of people of Bengal. Buddhism's prevalence in the region reduced, gradually becoming blended with Shaivism.[14]


About 1066 ruler and two of his sons. Would be nice if you land all 3 his sons, since they were in war with each other for throne, his youngest son and was called the last great Pala ruler. 1066 ruler and his son's coronation was said to be taken in name of Shiva, though his eldest son was said to Buddhist.

1066 Pala ruler, Vigrahapala III

>The Palas continued to patronise Shaivism, and epigraphic evidence suggests that Mahipala I and Nayapala were initiated as Shaivites by their royal preceptors. Vigrahapala III's Amagachi inscription describes him as "devoted to Śiva worship", and this tradition continued under his successor Ramapala. Poet Sandhyakar Nandi describes Ramapala's son Madanapala as a devotee of Shiva.[4]


His eldest son, Shurapala II. Buddhist according to Wikipedia. He imprisoned his younger brother but ended up losing to him in the end.

The youngest son, Ramapala the Great.

>A review of the main incidents of Ramapala’s career, such as may be gleaned from contemporary records, reflects the highest credit upon his character and abilities. Beginning his life as an exile from his native land Varendri, and maintaining a precarious existence in a corner of his kingdom, Ramapala succeeded not only in re-establishing his sovereignty over the whole of Bengal, but also in extending his supremacy over Assam and Orissa. He crushed the power of a valiant and popular chief like Bhima and successfully guarded his dominions against such formidable foes as the Gangas, the Chalukyas, and the Gahadavalas. The author of Ramacharita says with legitimate pride that under Ramapala Varendri enjoyed peace for a long period, and no wicked person dared disturb her tranquility."[14]

>Ramapala, along with his older brother Shurapala II, was locked in a bitter struggle with their oldest brother Mahipala II, who ascended the Pala throne after their father's death. They were imprisoned by Mahipala. However, after Mahipala's death at the hands of Kaivarta chief Divya, the brothers fled to distant parts of their kingdom, where they succeeded one another. Shurapala ruled for two years, before being succeeded by Ramapala.[8]

Would be nice if he is great martial stats and rivalry between 3 brothers.
 
Working on the update. A big thing that I had to do because last update was before Tours and Tournies updated the activity system is to well update the activities that I have done. I have also taken this time to update the pilgrimages.

So before hand I added a bunch of Holy Sites to reflect the various holy sites throughout India, not just the seven holy cities. But this also meant far more then everyone else. So I took the time to drop it down to roughly 7, though one or two get 8 such as Saura getting Multan as the big Pilgrimage spot for them. Instead of them being a Holy Site, I made them a pilgrimage activity. So there are four atm. the 4 Char Dharms, the 4 Adi Shakta Pithas, the 6 Abodes of Murugan, and the 12 Jyortilingas.

Still got plenty of work. I got to update the new 1178 start date to reflect changes such as the decline of buddhism and Saura. I also want to add Lingayatism for 1178 as it is roughly a decade since Basava died in 1167. Also would like to set up the Ghurids to try and raid and conquer northern India and to have the delhi sultanate form out of its ashes, having the stage for them.
And for Rashtrakutas can you set the dynasty aside from Amoghavarsha as Shaivite. I read about them and everyone followed Shaivism aside from 867 Emperor Amoghavarsha, even his Son Krishna II.

And can you switch all kashmiri dynasties to Shaivism instead of Vaishnavism.

These 3 would be good basic changes.

And does Amoghavarsha really has a Ratta son, not even of same dynasty. Unnecessarily divides Rashtrakutas into two by confederate partition. Nowhere found anything about him being his son. Also can you give back c_Kalyani, capital of K_Karnata to Amoghavarsha. It is said he build that capital equivalent to city of Gods. Weird some random non history character has been given it in 867. But later his son retakes city according to game files.

And please give Amoghavarsha, Devoted trait, so he is a jain monk proper. He wasn't even ruling in 867 start and but was still alive but adopted Monkhood. He would make a nice diplomatic ruler alongside learning traits, Scholar, Wholebody and Poet Trait. Because his reign was full of diplomatic maneuvers but is said to be one of the longest reigning monarchs in Indian history and said to involved a lot in poetry, religious and language related works.
 
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Working on the update. A big thing that I had to do because last update was before Tours and Tournies updated the activity system is to well update the activities that I have done. I have also taken this time to update the pilgrimages.

So before hand I added a bunch of Holy Sites to reflect the various holy sites throughout India, not just the seven holy cities. But this also meant far more then everyone else. So I took the time to drop it down to roughly 7, though one or two get 8 such as Saura getting Multan as the big Pilgrimage spot for them. Instead of them being a Holy Site, I made them a pilgrimage activity. So there are four atm. the 4 Char Dharms, the 4 Adi Shakta Pithas, the 6 Abodes of Murugan, and the 12 Jyortilingas.

Still got plenty of work. I got to update the new 1178 start date to reflect changes such as the decline of buddhism and Saura. I also want to add Lingayatism for 1178 as it is roughly a decade since Basava died in 1167. Also would like to set up the Ghurids to try and raid and conquer northern India and to have the delhi sultanate form out of its ashes, having the stage for them.
Maybe you can nerf 1066 Ghaznavids, 1066 Ghaznavid ruler was far from conqueror. He was an administrator and a religious scholar.
Ghaznavids raids actually came to end thanks to son of 1066 Gahdavala ruler. It would be nice if he starts to consolidate Gahdavalas.

For South India, it would be nice if Cholas and Karnataka are both empire titles. Would make a nice change. And have decision for Karnataka based empires titles to destroy Tamil based empires, to reunite south like done by Vijaynagar later on. Though Tamil empire was destroyed by Delhi sultanate.
 
Last thing related to cultures, can you replicate decisions like English establishment by Normans in England.

Set Punjabi and Bengali as Madraka and Gaudiya cultures.

Have decision to form Punjabi, Hindustani, Bengali and Bihari cultures by persian/iranian heritage cultures like establishment of English culture by norman kings after certain time has passed. And give theese cultures predefined attributes instead of a random thing.

Would be nice if Hindustani is only formed in northern Ganges plains, punjabi in k_Punjab, Bihari in k_Bihar, Bengali in k_Bengal.

Also can you divide Punjabi in Gandhari (dardic heritage), Majhi and Multani cultures.

For Hindustani too, probably Asia mod has done that

And Bengali too.

Right now hindustani just pops anywhere in North india especially in Punjab.
 
I have made some of these changes related to character history's for a personal mod of mine. I could help you with the mod if you want. Not much just reading wikipedia and giving few prominent characters personality, stats and education traits according to their history. It's really sad not even 1% of Indian characters have predefined history files.

I would be really glad to help, if you want.
 
Can you set Ghurid thing as a game rule, HI mod already covers that, it would be weird if both mods do same thing.
I can try. No guarantee on compatibility there but I can try to do that to make it more comptable
Also regarding decline of Buddhism, can you look into Palas religion according to Wikipedia from 867 Pala ruler, Narayanapala, Palas switched to Shaivism instead of Mahayana Buddhism.

>Before the Pāla Dynasty, Shaivism struck roots in Bengal, but it was during that dynasty that Brahmaņa ministers enhanced their influence and established Hinduism over Buddhism. Especially during the reign of Narayanapala, Shaivism gained an extensive hold upon the minds of people of Bengal. Buddhism's prevalence in the region reduced, gradually becoming blended with Shaivism.[14]


About 1066 ruler and two of his sons. Would be nice if you land all 3 his sons, since they were in war with each other for throne, his youngest son and was called the last great Pala ruler. 1066 ruler and his son's coronation was said to be taken in name of Shiva, though his eldest son was said to Buddhist.

1066 Pala ruler, Vigrahapala III

>The Palas continued to patronise Shaivism, and epigraphic evidence suggests that Mahipala I and Nayapala were initiated as Shaivites by their royal preceptors. Vigrahapala III's Amagachi inscription describes him as "devoted to Śiva worship", and this tradition continued under his successor Ramapala. Poet Sandhyakar Nandi describes Ramapala's son Madanapala as a devotee of Shiva.[4]


His eldest son, Shurapala II. Buddhist according to Wikipedia. He imprisoned his younger brother but ended up losing to him in the end.

The youngest son, Ramapala the Great.

>A review of the main incidents of Ramapala’s career, such as may be gleaned from contemporary records, reflects the highest credit upon his character and abilities. Beginning his life as an exile from his native land Varendri, and maintaining a precarious existence in a corner of his kingdom, Ramapala succeeded not only in re-establishing his sovereignty over the whole of Bengal, but also in extending his supremacy over Assam and Orissa. He crushed the power of a valiant and popular chief like Bhima and successfully guarded his dominions against such formidable foes as the Gangas, the Chalukyas, and the Gahadavalas. The author of Ramacharita says with legitimate pride that under Ramapala Varendri enjoyed peace for a long period, and no wicked person dared disturb her tranquility."[14]

>Ramapala, along with his older brother Shurapala II, was locked in a bitter struggle with their oldest brother Mahipala II, who ascended the Pala throne after their father's death. They were imprisoned by Mahipala. However, after Mahipala's death at the hands of Kaivarta chief Divya, the brothers fled to distant parts of their kingdom, where they succeeded one another. Shurapala ruled for two years, before being succeeded by Ramapala.[8]

Would be nice if he is great martial stats and rivalry between 3 brothers.
Yea, I am going to take a look at this. the good thing is that in the 2 years since I last worked on this there are new relational status to better reflect things. but I shall check them to make sure that they have relationships set up and are in a situation to rebel and fight against one another.

And can you switch all kashmiri dynasties to Shaivism instead of Vaishnavism.

These 3 would be good basic changes.
So I have Kashmir as Trika Shaivism aka Kashmir Shaivism. There is a special doctrine for the hindu faiths so that they are regarded as righteous by other faiths that are similar. So in this case Shaivism sees Trika as righteous but sees Vaishavinism as astray. likewise Vaishavanism sees Krishnaism as righteous but shaivism as astray. But anyways I already have that.

And for Rashtrakutas can you set the dynasty aside from Amoghavarsha as Shaivite. I read about them and everyone followed Shaivism aside from 867 Emperor Amoghavarsha, even his Son Krishna II.

And does Amoghavarsha really has a Ratta son, not even of same dynasty. Unnecessarily divides Rashtrakutas into two by confederate partition. Nowhere found anything about him being his son. Also can you give back c_Kalyani, capital of K_Karnata to Amoghavarsha. It is said he build that capital equivalent to city of Gods. Weird some random non history character has been given it in 867. But later his son retakes city according to game files.

And please give Amoghavarsha, Devoted trait, so he is a jain monk proper. He wasn't even ruling in 867 start and but was still alive but adopted Monkhood. He would make a nice diplomatic ruler alongside learning traits, Scholar, Wholebody and Poet Trait. Because his reign was full of diplomatic maneuvers but is said to be one of the longest reigning monarchs in Indian history and said to involved a lot in poetry, religious and language related works.
I will look over things. I did already give him his own book that he wrote. But I shall check over the dynasty. I do believe that he abdicated in the 870s not 867, but I would need to look it up as the exact dates for him.
Maybe you can nerf 1066 Ghaznavids, 1066 Ghaznavid ruler was far from conqueror. He was an administrator and a religious scholar.
Ghaznavids raids actually came to end thanks to son of 1066 Gahdavala ruler. It would be nice if he starts to consolidate Gahdavalas.
Yea, I will look into that. I don't know if one can prioritize raids, if I can that would be cool to do so. He should favor raiding india.
For South India, it would be nice if Cholas and Karnataka are both empire titles. Would make a nice change. And have decision for Karnataka based empires titles to destroy Tamil based empires, to reunite south like done by Vijaynagar later on. Though Tamil empire was destroyed by Delhi sultanate.
Will look into that. No promises. admitedly I have never been happy with the set up of Empires in CK3 ovverall across the world.
Last thing related to cultures, can you replicate decisions like English establishment by Normans in England.

Set Punjabi and Bengali as Madraka and Gaudiya cultures.

Have decision to form Punjabi, Hindustani, Bengali and Bihari cultures by persian/iranian heritage cultures like establishment of English culture by norman kings after certain time has passed. And give theese cultures predefined attributes instead of a random thing.

Would be nice if Hindustani is only formed in northern Ganges plains, punjabi in k_Punjab, Bihari in k_Bihar, Bengali in k_Bengal.

Also can you divide Punjabi in Gandhari (dardic heritage), Majhi and Multani cultures.

For Hindustani too, probably Asia mod has done that

And Bengali too.

Right now hindustani just pops anywhere in North india especially in Punjab.
I am going to revisit cultures. I am probably not going to do that set up in particular, but I am revisiting cultures and I have better experience in culture forming with my work on feudal tapestry. So I am going to be revisiting cultures.
 
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1.6.0 "Rebirth" (Released 11/08/2024)
Dharmachakra Version 1.6.0 "Rebirth" has been released
Steam Workshop Download | Github Manual Download


After two years Dharmachakra has been revivied. The mod has been updated to the latest update. a lot of the stuff was converted to acitivies instead of decisions. This also meant revamping the holy sites as I no longer needed to have so many for the various pilgrimages. History for south asia has been updated to reflect the decline of Buddhism and in 1178 the decline of Saura. and as 1178 is after Basava established Lingayatism, that faith exists in 1178.I have also added a new bookmark for 1178.

  • updated to the latest version of CK3
  • revamped holy sites for dharmic faiths
  • added various activities
  • updated a bunch of character's histories
  • split up Nepali culture into Garwhali, Kaumoni, Khasa, and Newar
  • added Lingyatism in 1178
  • Basava and Akka Mahadevi are both Lingyats
  • Sacred groves and sacred grove visits
  • updated province history for 1066 and 1178
  • added an 1178 bookmark
  • various bug fixes
 
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