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I think it's no longer compatible. At least for me it always crashed.
No, it is most likely no longer compatible, but the CK2Plus version is that mod integrated.
 
Yes but it has some issues, something not related to original author according to him. Bit like 935 is weird when part of MR.

Anyway, I think I have squashed the dynasty bug (lowborn males I land no longer become same dynasty). I am testing now to see if the education bug still appears with 2nd & 3rd generation rulers. If it does not, I assume it's squashed too. If someone has an idea which might help, would be awesome.
 
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The bloody education bug just persists! Does anyone have any advice what might cause it?
I think we had the same issue in MR due to something, I'll ask around tonight if anyone is on steam and see if I can find some info for you.
 
Only thing I have seen is something about map. I can put current one up for download if you wish to run validator.
Jikes just opened version 1.1 and there is a lot that you need to clean up. It's kinda messy, and I don't mean the vanilla part. I'd also suggest optimization in the character files by switching up the dates inside quotation marks to just plain yes. The new characters you created could use a revisitation as I noticed a few parse failures as well which can cause issues as you've seen.

Other than that I think the landed_titles file is behind it.
 
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I get to work then. I would happily let someone handle the validator checking.

Anything particular in landed titles?
I could help you (help as in check the validator), but consider recreate your mod in some of the more severe files to remove any issues on the vanilla parts that you might have missed, especially in landed_titles.
 
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Here is the link for upcoming "Tenth Century".

Feel free to tell me all the bad stuff you see. I will be upgrading character codes today and in the upcoming week.
5 parse failures in the character files e.g. missing = and { when it's needed. Go into the validator to see for yourself. The issues are straight forward and you'll be able to spot and fix in no time. Parse failures are critical issues.
 
5 parse failures in the character files e.g. missing = and { when it's needed. Go into the validator to see for yourself. The issues are straight forward and you'll be able to spot and fix in no time. Parse failures are critical issues.

No can do. Validator always says to me \map not found and stops. Not been able to ever get it past that.
 
Now I did get it to work. I fixed characters and then there seems to be "Dynasty is not connected but has groups" issue, then there is something like misguided_warrior is not valid trait which I assume is games way of saying it should be "misguided_warrior" even though it otherwise works. Same for cultures = "levantine_arabic" is not valid culture.

Any comments or is this due to common/traits folder missing.
 
Now I did get it to work. I fixed characters and then there seems to be "Dynasty is not connected but has groups" issue, then there is something like misguided_warrior is not valid trait which I assume is games way of saying it should be "misguided_warrior" even though it otherwise works. Same for cultures = "levantine_arabic" is not valid culture.

Any comments or is this due to common/traits folder missing.
It's unrelated to your mod, although maybe dynasty issues might be in there too. Focus on fixing landed_titles and the parse failures. I'm sure that's what behind this education bug.

The Validator is build to recognize a set of traits from the beginning. In this case I think it's a spelling error in the files.
 
It's unrelated to your mod, although maybe dynasty issues might be in there too. Focus on fixing landed_titles and the parse failures. I'm sure that's what behind this education bug.

The Validator is build to recognize a set of traits from the beginning. In this case I think it's a spelling error in the files.

Landed_titles is same as in vanilla so I wonder what can be broken there since I just get flooded with "Not valid culture" and "localization missing" which is not even meant to be here.