I do not know which mod you are making, but I'll flat out refuse if it is simply copying most my mod without the society part to add a trading system to yours. It is already compatible with close to everything, I don't see the point of copying it into another mod. If you want to use parts of my mod as a starting point or use most of the pictures since they are edited vanilla images that would be fine.
And about how hard it would be to remove the society, this won't be the main issue. It will be the massive flooding of events and decisions free from the society scope restrictions and the oversaturation of goods everywhere.
Thanks for your answer and for the permission for using the pictures and parts of the mod as starting point. Actually, after a bit of refining my concepts, I think I could use the artifacts definitions but little else, since I intended to do things differently (e.g. having different decisions to buy and sell to a special character designated to hold a sort of global market). And then, I've again hit the wall of how hard is to do any minimal arithmetic in this scripting language, so I don't know if I will be able to pull it off.
In any case, thanks again and I remain eager to see the further development of your mod!