...\crusader kings ii\decisions\crown_laws.txtWhat file do I need to edit to make those changeable?
...\crusader kings ii\decisions\crown_laws.txtWhat file do I need to edit to make those changeable?
Wait, is it a titular empire? Titular realms do not have crown laws, they need de jure kingdoms first.
Korbah;13925807 Nope said:NOT = { vassal_of = e_byzantium }
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I'm trying to create a decision/event that passes trait 'X' from parent to child, but it doesn't seem to work. Could anyone shed some insight on this code?
Code:mother_even_if_dead = { trait = x }
father_even_if_dead is valid, so it'd be strange if mother_* wasn't.I don't think mother_even_if_dead is a valid trigger. Have you used it successfully before?
I had actually thought about doing something like this..., for instance, adding dyansties with ID# creep.1, creep.2, etc...but I wasn't sure how to get an array or whatever to work. This seems like a good manual way to do it though.
How would I want to fire that? Does this look about right in theory?:
...etc?Code:option = { name = "Lowborn-B-Gone" add_character_modifier = { random_list = { dynasty = creep.1 dynasty = creep.2 } }
In retrospect I'm glad I didn't test out my event last night....looking at the code, I totally left some brackets wide the hell open![]()
I think someone else ran into issues because they could only get father_even_if_dead working, and not the other variations of _even_if_dead.father_even_if_dead is valid, so it'd be strange if mother_* wasn't.
Mwuahaha! Flawless victory.
I'm still having issues though. Despite having 0 errors in the provinces map. The game won't load my map when I open my mod, it opens using the vanilla map. :-(
They have colors in the provinces map, but I haven't assigned them anything in the history file. Is this the problem?
EDIT - So I have what "should be" functional province, terrain, topology, rivers, definition and default file, but no matter what I do the mod always opens up the vanilla map. I don't understand what I did wrong. >.< Nor can I figure out what i'm supposed to be doing with a colormap.dds file that I don't see.
The problem is probably that dependencies line, and the archive line. Only use archive if you're actually using one; it and path is to my knowledge mutually exclusive.This is my .mod file. I don't see where I could have messed up.
name = "Outremer"
path = "mod/Outremer"
archive = "mod/Outremer.zip"
replace_path = "mod/Outremer/map"
user_dir = "Outremer"
dependencies =
EDIT - I tried making the replace path "map" without the rest of the line and it still didn't work.