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Well, I hadn't heard any jokes about the spanish air force. What I know about spanish planes is that CASA makes some decent planes. And also, I'm completely lost as to HOW the spanish air force suddenly shows up in the discussion. I don't even know if the spanish had an airforce during the period being modded (they probably had something along those lines).

So, unless you heard about that italian F-16 crashing and thought it was spanish, I really don't understand why you said that.
 
Every German design that was built and flown by the Nationalists and afterward was underpowered by the hispana engine. Even in WWI the Brits took the Hispana engine out of all the planes that had them and replaced them with Rolls.

The Spanish just don't have a knack for flying or building things that fly.
 
OK guys, I promise that in the models.csv file, that I will finally compile there will be only one entry per model for all the ships and planes. I''ll gather all your proposals and implement them. But I'll not touch the entries I have made so far in this thread. These are just my vision of how the things should be. :)
 
ptan54 said:
There's a cruiser model called "Birmingam".

I assume this is supposed to be "Birmingham"?

I have changed it already :) See page 3 of this thread :)Tnx anyway :)
 
Planes update

Several minor countries added. :)
 
Navy models update

Battleships revised as per the new classification.
 
ptan54 said:
Apparently because I thought name = TECH_APP_ARTILLERY_5_1_NAME had something to do with names.csv.........

Nah. That's my business - the 'howlitzer' has been taken out and replaced with a 'howitzer', a bit more menacing. :)
 
Models.csv update

Battleship models 4 and 5 swap made. Models.csv finally compiled (without the generic infantry names) and sent to Allenby.
 
Dibo said:
Battleship models 4 and 5 swap made. Models.csv finally compiled (without the generic infantry names) and sent to Allenby.

Fabulously done, Dimitar. We'll try and get those language specific names in for next time. :)
 
just looking through your files here...

i noticed you 'copied' HOI's fighter aircraft system... i would suggest a bit different system based on what kind of aircraft/no of wings...

e.g.
model 0= pre-war productions (morane saulnier and those types)
model 1= basic/early monoplane -fast but not very manouverble (fokker I)
model 2= basic/early biplane -about average stats
model 3= basic/early triplane -slow but very manouverble
model 4= improved/midwar monoplane
e.t.c.

as most fighters in ww1 didn't have specific roles as they did in ww2 and to avoid the annoying 'always build the highest model number/value unit' bug HOI has...
 
PB-DK said:
just looking through your files here...

i noticed you 'copied' HOI's fighter aircraft system... i would suggest a bit different system based on what kind of aircraft/no of wings...

e.g.
model 0= pre-war productions (morane saulnier and those types)
model 1= basic/early monoplane -fast but not very manouverble (fokker I)
model 2= basic/early biplane -about average stats
model 3= basic/early triplane -slow but very manouverble
model 4= improved/midwar monoplane
e.t.c.

as most fighters in ww1 didn't have specific roles as they did in ww2 and to avoid the annoying 'always build the highest model number/value unit' bug HOI has...

Copied from HOI?

Here's the models of fighter plane that we have...
Code:
MODEL_9_0;Basic Scout Fighter;;;;;;;;;;X
MODEL_9_1;Basic Two-Seat Fighter;;;;;;;;;;X
MODEL_9_2;Basic Escort Fighter;;;;;;;;;;X
MODEL_9_3;Improved Scout Fighter;;;;;;;;;;X
MODEL_9_4;Improved Two-Seat Fighter;;;;;;;;;;X
MODEL_9_5;Improved Escort Fighter;;;;;;;;;;X
MODEL_9_6;Advanced Scout Fighter;;;;;;;;;;X
MODEL_9_7;Advanced Two-Seat Fighter;;;;;;;;;;X
MODEL_9_8;Advanced Escort Fighter;;;;;;;;;;X

I'm not quite sure what you're getting at....do forgive me...
 
Code:
MODEL_9_0;Basic Scout Fighter;;;;;;;;;;X
MODEL_9_1;Basic Two-Seat Fighter;;;;;;;;;;X
MODEL_9_2;Basic Escort Fighter;;;;;;;;;;X
MODEL_9_3;Improved Scout Fighter;;;;;;;;;;X
MODEL_9_4;Improved Two-Seat Fighter;;;;;;;;;;X
MODEL_9_5;Improved Escort Fighter;;;;;;;;;;X
MODEL_9_6;Advanced Scout Fighter;;;;;;;;;;X
MODEL_9_7;Advanced Two-Seat Fighter;;;;;;;;;;X
MODEL_9_8;Advanced Escort Fighter;;;;;;;;;;X

okay of the basic fighter units, escort fighters has the highest model value and therefore the ai will build them instead of the basic scout fighters... and the ai still dont use fighters for escorting bombers (as of 1.05c) but uses them for (strategic) bomber intercept...
 
Would one option be to adjust the ai files?

By editing the

technology = {
preference = { }
}

section of the ai-file, each country could be told to prioritise the techs for scout fighters before it ever develops the other models.

Alternatively, we could simply make model_9_0 the escort and model_9_2 the scout...