NoWould we be able to set the reactor in nuclear vessels to overload?
NoWould we be able to set the reactor in nuclear vessels to overload?
What about the Slava class?Yeah, I'd like to know that, too
Well, we haven't finalized the list. But I think the Russian navy looks pretty good, in fact, numbers aside.
Provisionally: We have Kuznetsov, Kirov, Udaloy II, Gorshkov, Matka (hydrofoil patrol boat). On our list of maybe now/maybe later: Mistral, Steregushchy, the new carrier.
Subs: Akula, Lada, and maybe Yasen.
Don't ask about aircraft. Oh please don't ask about aircraft![]()
It's getting old, so I thought it was about to be stricken, but that was wrong. Three (maybe four) appears to be available for the Russians in the timeframe of the game, so maybe we'll throw it in...What about the Slava class?
It's getting old, so I thought it was about to be stricken, but that was wrong. Three (maybe four) appears to be available for the Russians in the timeframe of the game, so maybe we'll throw it in...
We'll probably go with its successor the Lada. We simply have to draw the line somewhere for budget and time reasons, and units with very similar functionality are unlikely to both be included. I mentioned the thinking behind this in Dev Diary 2. Sorry.I have to ask why it is unlikely that the Kilo will be included.
Hmm. I thought that article gave a fair amount of info, or at least enough to build a game model. Top speed, weapons, sensors, appearance. In numbers I'd say around ten, and just wing it with the names.Don't have the full tally there yet. Not much info on the new Russian destroyer yet, so we'll see.