Britain defeated after 2 hours of war
Snippet from my history after britain first decided to stay neutral and later (hardcoded?) declared war anyway:
2 hours for noticing the utter futility of war. That's what I call pacifists. ;-)
Caused probably by the fact that they managed to accumulate 80% dissent by a) staying neutral and b) not producing enough supplies for its troops because of not having enough resources (at least in the August 1st savefile no convoy transported anything to the british mainland).
The manpower trigger restriction of event 56810 didn't help since Britain seems to have less than 575 manpower to start with. Same holds BTW for event 21800 (German defeat). It's trigger restriction "manpower < 535" can be removed since it will always be fulfilled. Germany would have to not build any unit until February 1915 just to reach that manpower number.
Other things I noticed when playing till Sep. 1914 (and then stopping due to the above event).:
Snippet from my history after britain first decided to stay neutral and later (hardcoded?) declared war anyway:
Code:
8:00 August 30, 1914 : We have engaged hostile armies in Caen.
10:00 August 30, 1914 : We lost a battle against France in Caen.
0:00 September 1, 1914 : British Empire declared war upon us!
0:00 September 1, 1914 : British Empire had The British Empire has been defeated .
0:00 September 1, 1914 : Netherlands had We have been defeated (Britain defeated) .
0:00 September 1, 1914 : Netherlands left the Military Alliance she had with France, Russia, Serbia, Montenegro and Belgium.
0:00 September 1, 1914 : Serbia had We have been defeated (Britain defeated) .
0:00 September 1, 1914 : Serbia left the Military Alliance she had with France, Russia, Montenegro and Belgium.
0:00 September 1, 1914 : Montenegro had We have been defeated (Britain defeated) .
0:00 September 1, 1914 : Montenegro left the Military Alliance she had with France, Russia and Belgium.
2:00 September 1, 1914 : Britain has been defeated happened to us.
2 hours for noticing the utter futility of war. That's what I call pacifists. ;-)
Caused probably by the fact that they managed to accumulate 80% dissent by a) staying neutral and b) not producing enough supplies for its troops because of not having enough resources (at least in the August 1st savefile no convoy transported anything to the british mainland).
The manpower trigger restriction of event 56810 didn't help since Britain seems to have less than 575 manpower to start with. Same holds BTW for event 21800 (German defeat). It's trigger restriction "manpower < 535" can be removed since it will always be fulfilled. Germany would have to not build any unit until February 1915 just to reach that manpower number.
Other things I noticed when playing till Sep. 1914 (and then stopping due to the above event).:
- Everyone (at least France, Serbia and Russia) get mobilization events. Germany not. This is historically incorrect since Germany mobilized on 1st of August (BTW, everyone mobilized before declaring war whereas in TGW it happens after DOW).
- The austrian AI has the strange tendency to give expeditionary troops to Italy all the time (probbaly due to its war with Sanussi) leaving 12 divisions in Italy when the 'real' war starts and Italy leaves the alliance. Maybe the war agaisnt Sanussi can be left out (Italy didn't seem to make any progess in it for 9 months). AH AI also neglects its border to Russia: 2 divisions in each border province when the Russians have 6-7 there?
- All already existing BBs and cruisers (checked for Germany and Russia) seem to lack all existing upgrade-requiring improvents of attack and defense (so e.g. upgrading any German Bremen-class cruiser on 1st January 1914, raises its Naval attack from 5 to 9). How can that be? Did everyone stop building/upgrading ships a few years ago and then embark on a research frency?
- There is no River crossing penalty which seems to be extremely unrealistic (especially in the later war).
- Every other German leader is a Fortress Buster. One starts to wonder what the problem was during the trench war.
- 'Improved Agricultural Tractor' depends on Tank Production which depends on Tank Prot. Test which depends on Tank Gear which depends on Military Tank Tread which depends on Caterpillar Tread. So given the fact that a Civilian Tread was available in the beginning, what else of Tank Production is needed for an Improved Agricultural Tractor?