since I assume that my proposed auto ic allocation solution wont be implemented for 1.5, I recommend a minor change
because as of now I either have to micromanage, or see the auto function waste ic on upgrades I dont need (yet)
1. just allow the player to fix a slider even when auto is on
that way I could fix the upgrade and reinforcements to 0 but still dont have to waste time adjusting production slider every time
2. when some element is fixed, the absolute amount is fixed, not the relative ic (maybe per check box)
so if I fix upgrade ic allocation at 15 ic, that number does not increase when the total ic increases (be rapairs and so on)
these 2 changes would tremendously benefit the auto function and the micromanager (because with 2. eg the production allocated ic need only to be changed, if you change something in the production queue, not if someone bombards a province thus lowering your total ic)
not as good as the allocation priority queue, but much easier to implement and would greatly enhance the allocation feature