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You can find the source here:
https://www.paradoxinteractive.com/...to-acquire-seattle-based-harebrained-schemes/

I predicted this a million years ago, when I pointed out how weird it was that Paradox was taking over the Q&A, after the product had launched, which made no sense in the developers lifecycle (I will find the thread where I predicted this) and feared this would mean Paradox-style DLC was in the near future.

And I, sadly, was right :(.

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Congratulations to HBS for getting financial stability and congratulations to Paradox for acquiring a truly excellent game studio!

It seems every time Jordan has a golden goose, he sells it. This move betrays the very concept of why HBS was created in the first place. An independent studio that could do whatever it wanted. Not having their ideas shot down by a publisher. I guess we should have all seen it coming when HBS put in the online only DLC. Next will be hundreds of microtransations. I'm so disappointed we are losing such a great company. I hope they dont have the audacity to ever go back to kickstarter moving forward.
Wow. Clearly you have never actually run a company and had to make hard decisions about things like how you would be able to make payroll for your employees.

Does this mean we will get a gift copy in e.g. Steam?
This is the important question for me. If I can gift my copy to a friend, I’m quite happy with this.
 
Yeah, and probably the end of availability on GOG.

Oh well, I guess I got my money's worth. Good game, had potential, I'll never see what comes of it unless it miraculously stays available Steam-free.


EDIT -- at least one statement by Paradox rep that the game will remain on GOG, which is a relief.
 
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Yeah, and probably the end of availability on GOG.

Oh well, I guess I got my money's worth. Good game, had potential, I'll never see what comes of it unless it miraculously stays available Steam-free.

I used to be a Steam resister. I bought all my games on Stardock's Impulse, paying a higher price if necessary to avoid Steam's DRM. Then they got bought out by Gamestop and ultimately shut down. I decided it was hopeless cause, and that I was missing out on too many good games by sticking to my principles.
 
Greetings Mechwarriors,

Please, civility and respect even in disagreement.

Thank you.
 
Stellaris cannot be changed for something else I'm afraid. Anyone that backed it, including late backers, are eligible for this.
Will it at least be giftable to someone else?
 
Who knows ultimately what this decision will mean in the long run. This is how I am looking at it though...

A small independent studio on it's own has a lot on it's plate. It has to be able to fund their projects (in HBS's case, with Kickstarter), it has to be able to get word of it's product out, and with a sea of titles out there it needs to get noticed and sell enough copies to not just break even, but make a profit.

Operating like this must be nail biting and I have a feeling that it is why Mitch tended to bring up comments similar to..."Think "X" is hard, try running a game company", etc... during live streams or interviews. We will never know how crucial BattleTech's success was for the longevity of HBS, but I wouldn't doubt that a lot rode on that success.

I have a feeling that had Paradox not partnered with HBS for BattleTech, it might not have done nearly as well sales wise and might not have been the …"in Success" that we wanted it to be. Not because the game would have been any different, but just because HBS wouldn't have had the marketing push and exposure that Paradox had given them.

It is a crowded marketplace out there and good games get buried out there all the time because people just can't find them and they don't know they are there. Just look at the mess that is Steam Greenlight. There is so much asset flips and shovelware being pushed onto Steam every day that a good game could easily get lost in the crowd.

With Paradox, HBS will hopefully not only have the funding they need (especially with BattleTech being such a huge success) and will no longer have to count on Kickstarter to yield enough income, but also once the game is built, really have the marketing push to get it out there and get the coverage it needs.

As long as Paradox trusts in HBS to build good quality games their way and lets them do such, and as long as HBS has that full support from Paradox that they feel they will have, this will give HBS the security they need and allow them to make the BattleTech we as fans want to play :).

And at the end of the day, isn't that what us as fans want, more BattleTech? All behind the scenes business and politics aside, It's what I want :).
 
Whole lot of assumed naysaying and negativity with this thread. You know, it might eb a good thing? And not all DLCs are bad. Just because "DLC" doesn't mean "BD". And volume of DLCs doesn't mean "bd". Heck not all DLCs cost money, and some DLCs are major expansions. I kinda like what Pardox does, I like how they stay with their games for the long haul, I like how they continually invest in them. They're no P2W, you can ignore all of their stuff until there's a bundle on sale, and they probably handle DLCs exactly as companies should. I'm still bitter over Black Flag's Seasonal Pass; never again.

But this partnership could be freaking awesome. Don't know why we have to assume the worst here. Now, if Harebrained were being bought out by Sony or EA....
 
Steam is fine.

You know that many Paradox games on steam don't even have DRM? I can copy my Hearts of Iron 2/Darkest Hour/Aresnal of Democracy installs to other folders and they still work fine without Steam even running
 
Steam is fine.

You know that many Paradox games on steam don't even have DRM? I can copy my Hearts of Iron 2/Darkest Hour/Aresnal of Democracy installs to other folders and they still work fine without Steam even running

First and last statement on the matter, I'm not getting into another Steam debate.

I have not, do not, and will not install or use Steam, ever, for any reason, no matter the game, no matter the "temptation". Steam offers nothing of any use to me, takes up HDD space, and actively attempts to violate my privacy and security.
 
Who knows ultimately what this decision will mean in the long run. This is how I am looking at it though...

A small independent studio on it's own has a lot on it's plate. It has to be able to fund their projects (in HBS's case, with Kickstarter), it has to be able to get word of it's product out, and with a sea of titles out there it needs to get noticed and sell enough copies to not just break even, but make a profit.

Operating like this must be nail biting and I have a feeling that it is why Mitch tended to bring up comments similar to..."Think "X" is hard, try running a game company", etc... during live streams or interviews. We will never know how crucial BattleTech's success was for the longevity of HBS, but I wouldn't doubt that a lot rode on that success.

I have a feeling that had Paradox not partnered with HBS for BattleTech, it might not have done nearly as well sales wise and might not have been the …"in Success" that we wanted it to be. Not because the game would have been any different, but just because HBS wouldn't have had the marketing push and exposure that Paradox had given them.

It is a crowded marketplace out there and good games get buried out there all the time because people just can't find them and they don't know they are there. Just look at the mess that is Steam Greenlight. There is so much asset flips and shovelware being pushed onto Steam every day that a good game could easily get lost in the crowd.

With Paradox, HBS will hopefully not only have the funding they need (especially with BattleTech being such a huge success) and will no longer have to count on Kickstarter to yield enough income, but also once the game is built, really have the marketing push to get it out there and get the coverage it needs.

As long as Paradox trusts in HBS to build good quality games their way and lets them do such, and as long as HBS has that full support from Paradox that they feel they will have, this will give HBS the security they need and allow them to make the BattleTech we as fans want to play :).

And at the end of the day, isn't that what us as fans want, more BattleTech? All behind the scenes business and politics aside, It's what I want :).

I totally agree. This is awesome news and am looking forward to what the future holds.
 
Of all the publishers out there I am glad Paradox has been the one to pick them up. I have been disappointed over other publishers but Paradox has made me happy with every game I own from their stable.

As for the Steam debate, I do not really care. Steam has never been an issue for me and if that is what I have to use then that is what I will use to get the game I want.
 
DOOM DOOM awaits us all

On a more serious note, I can definatly live with bazillion DLC's over the next decade or 2

BT (as well as Mechwarrior would be) is a game that I would fully buy stuff continuously for

Also, it's been like a lifetime since I could throw cash at anything battletech
As long as it's fun to play I don't care

Now if that deal would only mean deeper pockets for beating the [Mod edit: language] out of HG
 
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Honestly, I'm torn.

I'm incredibly happy to see HBS being appreciated for what it is, and that it's being given the financial stability it's always needed, especially in the murky world of Battletech IP (ahem). Who knows, perhaps one day we'll see all of it under one umbrella again (or at least the computer game side of things, doubt Paradox is interested in purchasing CGL from Topps). I've been playing Paradox games for long enough to know they're all about continued development, long-term support and tuning the game mechanics. These are all incredibly important factors to consider for this game and the ones that should (could?) follow.

On the other hand I'm worried about HBS' creative independence. Who knows, maybe the bosses at Paradox will want to discontinue the Battletech franchise [audible gasp from the audience] for something, well, more oriented towards the average playerbase?

Again, I'm having a hard time deciding what to think about this. My greatest hope is that Battletech continues to evolve as a game series under HBS' guidance for many years to come.
 
Steam is fine.

You know that many Paradox games on steam don't even have DRM? I can copy my Hearts of Iron 2/Darkest Hour/Aresnal of Democracy installs to other folders and they still work fine without Steam even running
And they've continued updating some of those games (like Darkest Hour) with major updates for years now.