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quintelosky

Ingeniero del HoI2
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Oct 2, 2005
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www.quintelosky.com
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Report any problems with it here

www.irshappa.com/beta/iron_cross_103_rc1.zip

Code:
#################################################
###### Patch 1.03 - HoI2 - Iron Cross
#################################################


#### addons

- You can create a convoy from the map. Select the province, and press s (supplies) or r (resources) (arma version)
- Central Planning have a bonus in reinforcement time : position 0-> 75%, 1-> 50% and 2-> 25% (arma version)
- You can update the division in production panel (arma version)
- You can increase size in production panel (arma version)
- You can change the flag of a country with command :  (arma version)
     command = { type = local_setflag which = newflag value = X } ## X is number (1-99), files : flag_TAG_X.bmp shield_TAG_X.bmp and counter_TAG_X.bmp (and gfx\skins\TAG_X)
- 'Return exp.forces' button can send units to the province's owner  (arma version)
- Right-click over up/down in production panel send to top/end the production (arma version)
- You can 'don't reinforce buildings' (if you are playing with the option 'Regain building uses IC reinforcement') (arma version)
- Economic map : show convoys with arrows (arma version)
- Added moddir support. You can select the mod in ironcross_setup (like DH) (arma version)
- You can change HoS (+50dissent) and HoG (+25dissent) (arma version)
- Disband transport : +20 convoys, disband destroyer: +5 escorts (arma version)
- Added option : Build in allied province: in war, you can build in allied provinces (except industry, rocket and nuclear). Right click over the allied province and select the building.
- Added 'leader traits' filter (arma version)
- Added 'Air mission in province' button (arma version)
- Division info (obsolete model) : letter U (upgrade) and the upgrade progress (arma version)
- Added color info in diplomacy panel (arma version)
- Naval bombers have more losses in naval combat (arma version)
- Puppets send directly supplies to the master (>1000 supplies)  (arma version)
- Inventions events accept 'persistent = yes' (arma version)
- Unit info : if your unit has 'hq region/area' bonus, your unit show a special image (arma version)
- Added 'Oil conversion' button (arma version)
- Performance optimization : Peace -> 10% , War -> 81% (compared with ic 1.02) (arma version) 
- Added option : Show terrain info (arma version)
- Added option : Amph.assault/Sea transport : land units lose organization (arma version)
- Added option : Deactivate Abandon doctrine (arma version)
- Added option : AI don't research nuclear techs (arma version)



#### general

- Puppets send directly the resources to the master (arma version)
- If the AI don't have manpower to produce, use the IC in supplies (arma version)
- Fixed some errors with the AI (constructions deployment) (arma version)
- Fixed : ports -> only can be deployed in provinces with ports (arma version)
- Fixed : resources convoys from provinces of others countries (arma version)
- Fixed : AI-> accumulates lot of units in some provinces (arma version)
- Improved path algorithm (arma version)
- Improved strategic redeployment (arma version)
- Improved AI units selection for invasions (arma version)
- Revised AI production
- Improved AI sliders when don't have manpower (arma version)
- Improved upgrade info in statistics (arma version)
- Added option in ironcross_setup : Port size limits the supply capacity (arma version)
- Production panel : units shows produced % (arma version)
- Fixed: units with brigade (via event) (arma version)
- Fixed: you can gain Blitzer trait in combat with Breakthrough (arma version)
- Puppet regime (via event) change more ministers (arma version)
- Fixed a problem with exp. units when upgrade the division (arma version)
- IronCross_setup show checksum game
- Fixed: moddir in multiplayer (arma version)
- 'Start year limit' reduced to 1 (arma version)
- Fixed a problem with ScreenSave.bmp in moddir (arma version)
- Fixed a problem with ai files in moddir (arma version)
- Annex : the country don't gain supplies (arma version)
- Trigger: ispuppet -> -1 then it's for country receiving event (arma version)
- Increased performance (arma version)
- Multiplayer optimization (arma version)
- Fullscreen : the game don't stop, if you go to windows (arma version)
- Improved convoy system (arma version)
- Capturing the enemy capital: you gain 10% of the supplies (before 25%) (arma version)
- Puppets don't help with resources to the master (arma version)
- Improved supplies algorithm (arma version)
- Division info show the current oil/supply consumption (arma version)
- Work with AoD 1.08
- AI/'Auto send convoys' -> islands with allied units, send supply convoys (arma version)
- Allies continue sending blueprints (arma version)
- Improved command 'set_leader_skill which = -1' -> only active leaders gain skill (arma version)
- Fixed AI : build coastal forts in provinces without beach (arma version)
- Fixed AI : launch invasion in provinces without port (arma version)
- Improved special plates (arma version)
- Fixed a problem with sleepleader/wakeleader commands (china liberation without leaders) (arma version)
- Air units can be upgraded when are flying (arma version)
- Optimized AI sliders and production (arma version)
- Improved auto trade system (arma version)
- Improved 'auto supply' convoy system -> detect: blocked ports, convoys to the same zone, ports with more capacity (arma version)
- DH 1.3rc1 & rc2 & 1.3 adapted
- Improved 'sleepteam' command (arma version)
- AI : build naval brigades (arma version)
- Fixed a ctd with exp. forces (arma version)
- If you have a tech with blueprint, the game don't show the blueprint icon (arma version)




#### text

- Fixed some tutorial texts
- Fixed Savonlinna



#### AI

- Improved ger in sov-ger war
- Revised DDay
- Revised garrison : JAP
- Revised pacific invasion : JAP
- Revised Atlantic Wall events



#### db

- Revised some errors in provinces.csv
- Revised 'Monthly Nationalism reduction'
- Revised IND revolt.txt (removed Goa)
- Added ministers : POR,SPA,ITA,RSI,FRA,GER,ENG,IND,ISR,SCH,U73,VIC,LIB,ROM,SCA,DEN,SWE,CZE,SLO,GRE,AST,NZL,CHI,DFR,IRE,JAP,LEB,NOR,POL,SAF,SOV,U74,U87,USA,DDR,TUR,SCO,ARA
- Revised tech teams: GER(names)
- Added tech teams : RSI,CHI,CHC,SPA,SPR,EGY,FLA,IRQ,PER,U73,LIB,ROM,SLO,MAN,SLV,U74,U87,USA,DFR,RUS,SAF
- Added leaders : RSI,GER,FRA,VIC,SLO,RUS
- Naval Exceeding Max Command Limit Mod : -95%
- Revised id tech teams : U70-U99,MEN,UCS,UES,U01,U08,U09,U49
- Added manpower : JAP, KOR, Indonesia, SYR
- Revised fort position : Puerto Princesa
- Revised China-Nanjing (Japanese puppet)
- Reduced manpower costs : industry, radar, airbase, navalbase, infra
- Strategic doctrine and Operational doctrine actives capital Hq and regional Hq (arma version)




#### techs

- Revised heavy tank requirements
- 'Dispersed logistics' : added hq supply bonus
- Naval tech : HC 20.000tn -> added requirement : 138,000hp Naval Engine
- Naval tech : BC 42.000tn -> added requirement : 380mm
- 'AA 64mm' : added requirement '88mm/380mm'
- (Naval doctrine) Added effects : Port protection, Invasion Operation, Combined Fleet
- Revised secret weapons requirements
- Revised 'Industry','Mining' and 'Manpower' (Policy Conquest)




#### units

- Revised HQ (dh and aod version)
- Revised MBT I
- Revised Air defence and air attack in Frigate and Advanced Frigate
- Revised Naval Bomber
- Revised 'naval anti air' brigades
- Reduced convoy and escort production time
- Increased convoy and escort size (20)
- Revised AA-light cruiser speed
- Revised naval units models : ENG,FRA,USA,JAP,GER,ITA,SOV
- Increased battlecruiser speed



#### events

- CHI: surrender event revised
- Added new events to control puppets (arma version)
- Revised new features events : CHI,CHC,HUN,ROM and little countries
- Revised USA events (join the allies)
- Revised romania surrender event
- Revised rep.spain events in SCW battlescenario
- Revised Yug coup event
- Belgium gain free ic with surrender event
- Revised Free FRA
- If war usa-jap and not war usa-ger, more lend-lease events
- GER: added war declaration to usa
- CHC: added event when have ic > 71 (reduce research mod)
- SPA,SPR : added 'Return of occupied provinces'
- Puppets : have a penalty in supplies production (-90%)
- Removed 'Cooperation Agreement' events
- USA : if you research 'Wartime Industrial Base', you lost WPA event and 50% of New Deal events
- Fixed : BEL,HOL move their capital back to europe after germany has been defeated
- Revised 'middle east' surrender events
- Fixed ctd in 1942: MEX->325014 'Sinking of Mexican ships'
- Redesigned JAP surrender events
- German rearmament event : increased manpower
- Revised Waffen-SS events
- GER : 'Foreign volunteers' events added
- NZL : added mobilization events
- Revised 'Lend-Lease' : ENG,SOV
- GER : improved 'Four Year Plan' event
- Revised Decolonization events
- Added new events : JAP
- Revised JAP garrison units
- ENG: lend-lease events, you need 50 manpower
- Added mobilization events
- Fixed : Dieppe event
- Revised German-Scandinavian Non-Aggression Pacts
- Revised dissent in holidays




#### gfx

- Added new images
- Added new tech teams images
- Added new provinces images
- Fixed some wrong images
- Revised naval models : UK,USA,GER,ITA,JAP,SOV,FRA
- Fixed cas,naval bomber,tactical bomber,interceptor,transport plane sprites



#### scenario

- Added china warlords
- Fixed some errors in tutorial
- All scenarios : Revised naval techs : ITA,GER,FRA,JAP,USA,ARG,ENG,SPR,CHL,HOL,PRU,SOV,SWE,AST,BUL,CHI,HAI,CGX,URU,SIA,PAN,PER
- All scenarios : Revised cag model : USA,JAP,ENG,FRA
- ENG : guarantees the independence of the Netherlands and Belgium
- FRA : guarantees the independence of Belgium
- JAP : revised techs and sliders
- Revised units, techs, infra, teams: Abyss and Armageddon 



#### map

- Added connection: Strait of Tartary
- Revised Vistula river
- Fixed connection Taroom-Walgett (Australia)
- Fixed Binghamton
- Revised 'West Hawaiian Rise'
- Revised Lille, Valenciennes

Rc1 :
- DH 1.03 compatible
- Revised units, techs, infra, teams: Abyss and Armageddon
- Revised JAP garrison units
- ENG: lend-lease events, you need 50 manpower
- Added mobilization events
- Fixed : Dieppe event
- Revised German-Scandinavian Non-Aggression Pacts
- Revised dissent in holidays
- Revised 'Industry','Mining' and 'Manpower' (Policy Conquest)
- Strategic doctrine and Operational doctrine actives capital Hq and regional Hq (arma version)
- Revised Atlantic Wall events
- If you have a tech with blueprint, the game don't show the blueprint icon (arma version)
 
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Hi quintelosky, what nations would you accept new leaders and ministers in?
 
c4jh86fgbshc11xg3.bmp

last year I converted most of my works from AOD to IC.
We can use some of it.


I found some errors in the tech teams section shall I fix some of them?

I installed beta 3 over IC-1.2, works fine but I didn't get the music.
 
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Quintelosky here is some materials you can use.

stuff for IC.rar
http://www.sendspace.com/file/r5jain
*
pictures for channels, straits and provinces.
A few ministers for Portugal and Spain.
TT corrected name for Germany 3 improved picture for German TT.
 
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I have Problems with the Backround Music.
After Installation it has work fine the complete day,but today i can do what i want the Music dont start to play.
I deactivate and activate the music again but this helps not.

Use a clean Armageddon 1.2 Installation with Iron Cross 1.3 beta 3.
I use Win 7 64 bit,must i install some codecs ?
 
Can you send your ironcross.cfg, settings.cfg and config.eu?

Thanks

EDIT : Check your music volume in the game
 
Some files for next beta:

improved picture Soviet TT T3746

5 new ministers for italy
5 new leaders for Italy and one for RSI
1 new TT for RSI
6 new ministers for rsi

3 new minister for Germany
6 new leader for Germany
new picture for german leader Munzel

1 new TT for china
1039;Ma bufang;T_CHI_Ma_Bufang;2;1937;1964;small_unit_tactics;decentralized_execution;infantry_focus;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x

communist china 1 new TT
8336;Chen Yi;T_CHC_ChenYi;4;1945;1970;management;centralized_execution;small_unit_tactics;infantry_focus;;;;;;;;;;;;;;;;;;;;;;;;;;;;;x

one new tec team for N. Spain
two new tec team for Spanish republic.

Fix
missing picture for Yugoslvia
Komanda podvodnih oruzja
T_YUG_Zemun
Missing picture
T_YUG_Komandapodvodnih

France minister file fix
2295;Head of Government;Rene Valentin Bine SD corrected to FA.

Mainly_Italy_IC.rar
http://www.sendspace.com/file/irnwir
 
Beta5 completed

Beta5 :
- Added moddir support (like DH)
- Added minister, teams, leaders
 
If you intended to add the new German leaders they where not added. its you choice


If N.Spain is in the Axis and France fall N.Spain should hand over its territories to Vichy.
This is an old hoi2 issue. Maybe N.Spain should keep its gains in Regular France if its government is a independent Axis member.
 
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files you can use in the beta.

2 new TT for Iraq.

2 new TT for Egypt.

I suggest John Bagot Glubb should end in 1948 for Iraq becuse its a TT for other middle-east nations.
(Palestine and Jordan)

1 new TT for France.

1 new TT for Iran/Persia.

1 new TT for U73.

1 new TT for Flandern.

T64004 missing picture Mengkukuo.

vichy leader CSV fixed

1 new ministers for India.

1 new ministers for RSI plus fix in RSI CSV file.

12 new ministers for U73.

10 new ministers for UK.
Uk and U73 share many of the new ministers.

7 new ministers for Vic-France.

2 new ministers for France.
France and Vichy share many of the new ministers

2 new leaders for France.

New picture for powel and Edward.

More more ministers posts for UK and U73.

More more ministers posts for France and Vichy.

Added two missing minister post for Germany CSV

3 new ministers for Israel.

2 new ministers for Switzerland


eng_fra mostly.rar
http://www.sendspace.com/file/o304iu
 
Hi all,

great to see that Iron Cross is moving forword with 1.03. I have installed 1.03 on 2 computers and had no issues.

On first game i played from 39 as Ger and only updated my ai files i left all events alone. Game ran fine, no crashes. I like the new features for setting minor country/puppet control for the year.

However, i had to start over because of the Sov GDE being 0.6 in oct 41, what is going on, lowering the GDE even more. there is no challange in that, any way at this point i had to update the events to DB's ai mod.

I did a limited event update, to change the major power events only. then ran game again. No crashes through sept 43, awesome, i would always get a couple in 42.

playing as Ger from 39 and all is going good. it is may 43 and i'm att Sov again, slow progress but am starting to encirlce sov forces, GDE has been 0.92 for the Sov.
Naval bombers are still sinking aircraft Carr. and 60% of sunk ships are by aircraft, i don't think that is right, i don't know about bombers destroyed/damaged.
Eng is in n.africa and has alll of N. africa, No USA troops in N. A. strange. Japan conqured china and is in India.

hands off game, No crashes, Nice. start in 33. Now in Sept 43. Ger is at the gates of moscow, GDE should be 0.92 at least, i will have to check.
eng has all of N.A. japan is still fighting china. no real invasions from japan, only one into Viet.

Naval bombers are sinking lots of ships, escort carriers should have fighters only and strong figther defense.

Overall, great update to an almost great game, thanks for all the hard work and Cheers, DB
 
...no real invasions from japan...
I hope this gets fixed, as Japan seems to be braindead till 1.02.
USSR could have tha last gde bonus event happening in summer 1942.
But I'm afraid that either it gets it butt kicked within 1941 or they enter berlin till 1943 the most, even that way.
Any suggestions?
 
In my 1.2 games the new liberated puppet hardly build land units. 1.3 should fix that..
 
its may 1940 I still have not get an event to attack netherlands area ? what is needed? and each time i ally japan( which is winning against nat china and conquered half of china already) they declare war on usa? no matter what period 38 , 39, 40 they start attacking usa once i ally with em
 
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