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So was the homelessness issue about the tents rather than the people?
 
So was the homelessness issue about the tents rather than the people?
At the very least some of them were. There were also modded saves that had/have issues clearing homeless people, but we haven't been able to exclude the effect mods have had on those. We're still monitoring the bug reports in case there are some specific cases with homeless people that we haven't caught yet.
 
Would it be possible to put the option to choose passenger trains or freight trains on the train lines, like in CS1?
My train station is full of unnecessary freight trains and it's causing a big impact on the passenger lines.
 
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Wow, after almost two months without an update, and in the week of the one year anniversary ... this is seriously underwhelming. I was expecting a big patch, instead we got a 'hotfix' for the tourism bug introduced in a previous patch.

I was truely expecting the asset editor with all the talk about the region packs. Turns out you build a workaround in order to release them, while saying for a full year that you need the Asset Editor in order te release them. Seriously?

In fairness, the September update clearly laid out that the Asset Editor wasn’t coming that soon. Virtual Texturing and Serialization will take time and that assumes no additional issues are identified.

It sounds like the team opted to invest time and resources into a “workaround” to get these out because of the uncertainty surrounding the Asset Editor. It’s also possible that those workarounds weren’t possible before.

In any event, we’ve been asking for Asset diversity and it sounds like we’ll be getting some.

My only issue with this announcement is the use of the word soon. It’s an unforced error. Give a date or don’t announce it. Earlier post show why that’s the case.
 
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In fairness, the September update clearly laid out that the Asset Editor wasn’t coming that soon. Virtual Texturing and Serialization will take time and that assumes no additional issues are identified.

It sounds like the team opted to invest time and resources into a “workaround” to get these out because of the uncertainty surrounding the Asset Editor. It’s also possible that those workarounds weren’t possible before.

True, it does take time. But the September update wasn't the first time they talked about them. Those same two issues have been around for at least 6 months since they first aknowledged them (and probably longer, considering at first they thought they were able to release the AE a few weeks after release). And before they stated they thought they would be able to release the AE in Q2. Afterwards it shifted to Q3. Then to Q4. And now? With the workaround, I guess we don't have to expect it this year anymore.

It just seems they have absolutely no idea how long it will take them to finish the editor.
 
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Would it be possible to put the option to choose passenger trains or freight trains on the train lines, like in CS1?
My train station is full of unnecessary freight trains and it's causing a big impact on the passenger lines.
Trains may pass through the passenger station if it is on their shortest route. Stations should not be located directly on the main line but on a branch line so that not all traffic passes through the station. You can also assign waypoints to your cargo train line on a parallel track.
 
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Would it be possible to put the option to choose passenger trains or freight trains on the train lines, like in CS1?
My train station is full of unnecessary freight trains and it's causing a big impact on the passenger lines.
You can use the Waypoints to control where the different transport lines go to for example make your freight trains take another (but perhaps longer) route to avoid your passenger train stations. Waypoints are placed just like stops, except they can be placed anywhere on the network forcing the line to go past that Waypoint.
 
While the asset editing features are not fully complete yet
What are the features? We still don't know anything after a year.
we’ve found a workaround to make these uploads possible.
How is it so that the beach pack was put into the game, and for some reason the region packs are not possible?
They’re working diligently, preparing each pack one at a time, so stay tuned as they’ll share the roadmap with you very soon!
What is soon?
 
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  • Changed European Theme icon to more readable and distinguishable from North America.
When did europe become the EU? Feeling left out as a Norwegian.
Anyway gota say the old europe icon looked much better than what you put in now :(.
That was your own choice, could’ve joined us :)

Bare tuller , we love :no:
 
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Hi, it's always good to take updates, but I admit that for the 1 year of the game, I expected something else, I'm disappointed. We'll do with it anyway and thank you to the developers for not giving up on the game.

Otherwise, I see that there is no correction for crime in the statistics. My stats are at 0 while there are people in the prisons.
 
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What are the features? We still don't know anything after a year.

How is it so that the beach pack was put into the game, and for some reason the region packs are not possible?

What is soon?
Serialization and Virtual Texturing for custom assets. More details can be found here: https://www.paradoxinteractive.com/games/cities-skylines-ii/news/an-update-to-the-release-schedule

The Region Packs are created by asset editors from the community. They do not have access to the Unity Editor, the source code, nor are they able to create builds/patches. Therefore, they have not been able to finalize the packs until we added the workaround.

And soon is 18 min ago :)
 
After the update the game runs at 10fps. In most cases it runs at 10fps now. Is there a way to roll back the update and return to version 1.1.8f1?
Are you using mods? If so, please give the modders a chance to update their mods.

If you're experiencing issues without mods (and in a city that has never used mods) then we'd really appreciate a bug report here:
 
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When did europe become the EU? Feeling left out as a Norwegian.
Anyway gota say the old europe icon looked much better than what you put in now :(.
Same as a Brit.

If there's going to be a flag to represent the continent of Europe, it'd be useful if it wasn't the same flag that represents the European Union. That way the two could be distinguished.
 
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