I can't play for a while as i'm busy, can someone say what exactly how the terrain influences economy? i hear people saying desert is bad for humans but not sure why exactly.
Good to know you are game designer hired by ino-co.Now it's impossible to summon unit in fog of war. I was asking it. But also i've asked to cut movement points of summoned units. Unfortunally it was ignored.
Good to know you are game designer hired by ino-co.
Sorry if I sounded like douchebag. Was bit too demanding to my taste at first glance with some parts of messages.I can discount the hired part, but in a sense anyone who posts here is a game designer. At least the ones posting in the Suggestions thread.
New in version 1.3.0:
* (!)Landscape now influences economy and greatly influences movement. Lava landscape damages units over time...
* Now you can choose AI opponents at the start of a game.
Does anyone know if a +/-20% food bonus would also apply to things like a granary and mill?
(Wouldn't make sense in my opinion if it did, since the food is stored/processed there, not grown. Even so, it's important to know.)
It seems feature phase is not finished yet. Waiting for balance phase. I hope it happens sometime.
Adding a positive note: I really love the new land percentage. I just had been laying down roads after watching Das videos but now I have to forget that and really look at the best place to put a building.
if i load an old game, will these updates affect it? or is it only for games that youu start after the patch is downloaded?
The big question is whether the AI knows how to use the land %. What is this city menu people are talking about?
The 1.2 patches had a lot of undocumented changes, I'd be surprised if this didn't as well. For one it looks like the spellbook bug's been fixed, and there's no mention of itThis. Not to say I don't love the game as-is, but the game is ripe for balancing. Also, I was hoping to see more than just 14 changes. There are bugs which have been reported for a while and not fixed, for instance. Perhaps there are more than just these, just not documented?
With all of that said, keep it coming, Paradox and associates. It's a really fun game, and I've spread it to 4 other people thus far!