I'd say you're both acting a bit childish over an update. Yes we should hold CO/PDX to the high standards they set for themselves. However, let's try and keep our cool. I've seen much bigger studios have problems getting patches through to the MS platform, taking weeks sometimes. Yes usually it's a next day turn over, but not always. And Yes it's usually a mistake on the part of the dev team, but again not always. MS makes mistakes too, as we are all "just human"What an over the top reply....
Developing apps/games for Microsoft Store is absurdly well documented, it's like heaven for any developer compared to what other platforms sometimes have.
On the app certification process documentation it's very clear mentioned:
To my experience the 3 days is a VERY EDGE case, it is usually 24hs or even less - SPECIALLY when it's a quick hotfix/patch, not the main app/game,
The issue is when the update fails the certification due to some mistake by the publisher, which of course will require starting the process again - and there are very detailed pages explaining all steps and requirements for the certification and even a quick guide called "avoid common certification failures".
The fact that it took more than A WEEK for the first patch to be live on MS Store is a HUNDRED PERCENT on Paradox/CO for making some mistake on the patch submission, and failing the certification probably more than once (or not submitting at the same time at all due to some internal issue, who knows)
For the second one, it was live on Thursday "morning" on Steam, this means it was probably submitted on Wednesday.
IF it was submitted to MS Store at the same time (which any respected developer should do), chances are it would already be live by today if it has passed the certification step.
Sure, there is the change that the edge case scenario happened (3 business days), but seeing that CO/PD didn't communicate clearly about it and it has now happened two times in a row, chances are that it either wasn't submitted to MS Store at the same time, or it failed the certification.
Both are on CO/PD, not MS.
And no one is here "stomping our feet" or "gnashing our teeth", are you 12 or something?
We are merely holding CO/PD accountable for their own choices, after all they choose to distribute the game on MS Store, and all customers should be treated equally.
I suggest getting out of the internet, you don't "sound" good, very disturbing and unnecessary aggressive message.
Peace.
Remember, this is a small dev team, it's not the huge multinational team of thousands like certain game dev. studios
- 2