Is there anything that can be done for lag on the Species screen? Late game I end up with tons of species from migration and that screen drops to about 10 FPS (vs. a smooth 60 FPS for rest of the game).
It is markedly worse with the UI Dynamic Scaling mod and even worse when I turn on Planetary Diversity and Ethics and Civics. I can reliably reproduce that one screen chugging by starting a new came using the console `communications` command to to meet all empires and then showing galaxy species.
- Vanilla it is about 20-30 FPS
- UI Dynamic it goes to 15-20 FPS
- Planetary Diversity and/or Ethics and Civics drops it to 8-10 FPS
I'm assuming the issue is maybe all the portrait animations? I am playing on an RTX 2070 and lots of RAM and CPU so it doesn't seem like a thing that should cause it to die?
Are there any ways to disable animation there?
Are there other calculations happening there that could be contributing?
I am having this same issue. It is unbearable and makes using Biological Ascension unusable as it takes several minutes to modify a single species.
I am not sure what changed. Before people say it is a mod issue, this didn't exist before 3.0 so something was changed by Paradox.
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