ohh sweeeeeeetNo concrete numbers but a new video describes the 7800X3D as "head and shoulders" better than the 5800X3D in Stellaris. Also says the 7950X3D is actually slightly faster in Stellaris.
ohh sweeeeeeetNo concrete numbers but a new video describes the 7800X3D as "head and shoulders" better than the 5800X3D in Stellaris. Also says the 7950X3D is actually slightly faster in Stellaris.
I can’t recommend a specific mod, but mods that are still relevant are:Question: Anybody else uses performance-enhancing mods? Which are the most up-to-date ones?
I've been testing out the 7800X3D. Just coming up to finishing my first game on a huge galaxy with all DLC enabled.
The year is coming up 2900 and whilst it has slowed down, it feels more sluggish than slow as the tick rate, even with all the crazy number of pops about, is still quite fast and the game is more than playable.
I actually think the 7900X3D is the sweet spot for Stellaris and other number-crunching games. Whilst the cache per core is slightly less than that of the 7800X3D, it more than makes up this deficiency with an extra 600Mhz. That's my theory on why the 7950X3D performs 'slightly better' as per the video above.
Sorry about double post, but I just finished my really quick and dirty comparison of AMD Ryzen 3800X and 5800X3D in Stellaris. The exact save game used for the tests is attached to this post.
I suspect slightly longer test would have increased the difference a bit as there a noticeable slowdown after unpausing the loaded game.
- 3800X completed 98 days in 70 seconds, 1,4 days/second.
- 5800X3D completed ~144,25 days in 70 seconds, ~2,06 day/second
- Increase of 47%
- Post above lists the game settings for the save. I progressed the game few months forward so that I could get the end of year to the test too without making it overly long.
- Game was switched to observer mode using console and galaxy map before starting the test. Camera was not moved after exiting to the galaxy map.
- Stellaris was restarted after each test.
- Each test was 70 seconds long. I was planning doing bit longer tests, but I got a brainfart while doing tests on 3800X and ended up with shorter version as I really didn't want switch back to 3800X.
- Each CPU was tested 5 times.
- System used was Asus Prime X570-P motherboard, 32 GB of RAM (3200 Mhz, exact timings evade me), Radeon RX6600, Windows 10 21H2. Motherboard BIOS firmware and AMD CHipset drivers were updated to the latest prior to tests.
I ran your save on 3.5.3 and followed your guidelines. At 70 seconds the date was 2332.06.11.If you are up to it, I'd be very interested to see how 7800X3D compares to 3800X and 5800X3D using the same save game I used for the tests in November. See the post below. Note that the Save game is for version 3.5.3 so you need to rollback using Steam's beta features to get the older version.
I ran your save on 3.5.3 and followed your guidelines. At 70 seconds the date was 2332.06.11.
Felt it was running much slower than what I've experienced recently. Do you have all the DLC up to that version? I'm thinking I've maybe got some extra stuff loaded in as there was no difference between normal and fastest speeds. For mid-game that isn't right.
Not only that but the coding wasn't made to support the current ammount of popsmodern CPU are more then able to process Stellaris data without lag. Games engine is old and bad optimalized. Paradox is know for their bad and outdated coding.
Stellaris used to be lag free but they fundamentally changed the game and it became what it is nowthere is no PC known to mankind that will allow you to play on huge galaxy past 2400 lag free. Games engine is just old. Just like you cant play lag free many other old games as their architecture is not compatible with modern builds.
Paradox has the same problem with lags and pops in Victoria 3. I just think Paradox's team is not that very good at coding. All their games suffer from lags in late game. They just dont care at this point. People will buy either way.
I used to play stellaris on a old laptop with integrated graphicsDudes talking utra-advanced latest processors and here I am, playing Stellaris for the last three years with a Thinkpad T430.
Anyone else running Stellaris on a low-tier setup or are you all super rich gringos playing on your gringoputers?
That's about one and a half months of work (at minimum wage) in my countryHe can upgrade to a 5800X3D for less than $300, how is that expensive?
That is absolutely insane for the 7800X3D if accurate. Eagerly awaiting Zen 5 at which point I will probably upgrade again. Hopefully it's another big improvement.I had all DLCs at the time, yes.
If I didn't calculate entirely wrong that would be 231 days which is a massive improvement over 5800X3D.
231 days over 70 seconds is 60% improvement over the results i got for 5800X3D - assuming we both had the same autosave settings (I _think_ I had autosave disabled - least the setting was disabled when I redid the test).
I did try to recreate my test on 5800X3D and got just 125 days (compared to the original ~144 days), but that just might have been caused by extra background programs running as I didn't close everything.
TL;DR 7800X3D is probably another huge improvement over 5800X3D for Stellaris.
I used to play Stellaris on an old laptop with integrated graphics, too. I still do, but I used to, too.I used to play stellaris on a old laptop with integrated graphics